Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Di1ks
Anhur
Level 169
God Stats
8W - 8L
1,650 SR
Queue Stats
388W - 331L
1,593 Elo+
Solo
Sobek
Sobek
FFreaX
Sobek
Level 158
God Stats
5W - 7L
1,494 SR
Queue Stats
269W - 256L
1,573 Elo+
Party 3
Mercury
Mercury
lGroovyl
Mercury
Level 128
God Stats
1W - 3L
1,452 SR
Queue Stats
214W - 198L
1,597 Elo+
Party 3
Team Averages
Level 158
1,519 SR
1,552 Elo+

VS

Team Averages
Level 148
1,608 SR
1,542 Elo+
Bakasura
Bakasura
PasteyPat
Bakasura
Level 124
God Stats
18W - 3L
1,869 SR
Queue Stats
133W - 112L
1,540 Elo+
Party 1
Scylla
Scylla
ShadowWolf113
Scylla
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,584 Elo+
Party 1
Mercury
Mercury
StuccoDyer
Mercury
Level 158
God Stats
24W - 27L
1,649 SR
Queue Stats
300W - 271L
1,536 Elo+
Solo
Maui
Maui
UncleRico
Maui
Level 198
God Stats
9W - 5L
1,736 SR
Queue Stats
320W - 291L
1,516 Elo+
Party 2
Hachiman
Hachiman
ursa
Hachiman
Level 143
God Stats
1W - 1L
1,287 SR
Queue Stats
20W - 20L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 0
6,043
604
4,574
6,765
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
 
Danzaburou
10
0 / 2 / 0
5,230
523
2,773
5,566
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Di1ks
Anhur
8
0 / 3 / 0
4,730
473
3,993
7,007
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
FFreaX
Sobek
7
1 / 4 / 2
5,009
501
1,923
9,848
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
lGroovyl
Mercury
9
0 / 2 / 2
4,917
492
1,283
7,482
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PasteyPat
Bakasura
13
4 / 0 / 0
7,746
775
6,925
6,458
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 3 / 2
5,629
563
3,089
4,608
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
StuccoDyer
Mercury
11
2 / 1 / 3
6,003
600
3,736
8,093
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
2 / 0 / 6
6,896
690
4,457
4,298
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ursa
Hachiman
13
5 / 0 / 1
7,263
726
6,132
6,211
1,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Anhur
Di1ks
Anhur
0
3
0
0
L
Sobek
FFreaX
Sobek
1
4
2
0.5
W
Bakasura
PasteyPat
Bakasura
4
0
0
4
W
1
3
2
0.67
W
Mercury
StuccoDyer
Mercury
2
1
3
3.5
W
Maui
2
0
6
5
L
Mercury
lGroovyl
Mercury
0
2
2
0.5
W
Hachiman
ursa
Hachiman
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
24,339
36,668
Taken
29,668
13,737
Mitigated
12,343
9,208
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,574
363
283
2,406
6,765
2,612
0
1,292
5,380
43,145
0
L
Danzaburou
 
Danzaburou
2,773
977
0
1,923
5,566
1,206
0
0
4,547
0
35,757
L
Anhur
Di1ks
Anhur
3,993
2,206
0
2,037
7,007
1,681
0
772
6,235
0
26,171
L
Sobek
FFreaX
Sobek
1,923
83
0
1,686
9,848
5,844
0
2,922
6,226
7,154
0
W
Bakasura
PasteyPat
Bakasura
6,925
3,338
0
3,519
6,458
4,195
514
582
5,851
0
37,952
W
3,089
660
0
574
4,608
1,217
0
1,340
3,099
23,992
0
W
Mercury
StuccoDyer
Mercury
3,736
1,581
0
667
8,093
2,852
0
3,167
4,674
0
42,679
W
Maui
4,457
1,205
0
1,765
4,298
2,535
0
747
3,459
31,269
383
L
Mercury
lGroovyl
Mercury
1,283
303
0
873
7,482
2,394
0
2,529
4,813
0
24,900
W
Hachiman
ursa
Hachiman
6,132
3,255
0
3,575
6,211
1,544
853
123
6,088
0
51,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
33,537
263
Minions Killed
378
0
Camps Cleared
0
1,021,446
Distance Traveled
1,087,546
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,043
604
90
9
0
207,087
3
L
Danzaburou
5,230
523
68
7
0
157,877
2
L
Anhur
4,730
473
50
5
0
171,856
0
L
Sobek
5,009
501
8
1
0
228,062
2
W
Bakasura
7,746
775
108
11
0
205,859
1
W
Scylla
5,629
563
52
5
0
206,192
1
W
Mercury
6,003
600
81
8
0
273,483
0
W
Maui
6,896
690
35
4
0
210,558
4
L
Mercury
4,917
492
47
5
0
256,564
1
W
Hachiman
7,263
726
102
10
0
191,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role