Player Matchup

Discordia
Discordia
 
Discordia
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AtrociousRelic
Atlas
Level 133
God Stats
1W - 2L
1,479 SR
Queue Stats
99W - 101L
1,569 Elo+
Party 2
Nut
Nut
Califrino
Nut
Level 137
God Stats
26W - 28L
1,497 SR
Queue Stats
289W - 286L
1,465 Elo+
Party 2
Surtr
Surtr
JaYYNeWW_
Surtr
Level 127
God Stats
3W - 4L
1,626 SR
Queue Stats
95W - 88L
1,522 Elo+
Party 2
Thanatos
Thanatos
lovelikeMarilyn
Thanatos
Level 127
God Stats
119W - 127L
1,506 SR
Queue Stats
464W - 456L
1,493 Elo+
Party 2
Team Averages
Level 146
1,522 SR
1,510 Elo+

VS

Team Averages
Level 146
1,568 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JustinC98
Medusa
Level 142
God Stats
8W - 4L
1,566 SR
Queue Stats
223W - 216L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
VIP 720
Zhong Kui
Level 159
God Stats
3W - 7L
1,357 SR
Queue Stats
207W - 210L
1,491 Elo+
Party 1
Shiva
Shiva
jessie2217
Shiva
Level 144
God Stats
3W - 3L
1,699 SR
Queue Stats
70W - 81L
1,441 Elo+
Solo
Thor
Thor
koalabebop
Thor
Level 163
God Stats
6W - 2L
1,717 SR
Queue Stats
69W - 58L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 5 / 1
4,964
496
3,304
7,066
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 3
5,506
551
6,481
9,219
6,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 3 / 2
5,586
559
2,321
5,863
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
JaYYNeWW_
Surtr
10
0 / 1 / 0
5,451
545
1,692
5,853
4,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
9
1 / 3 / 3
5,127
513
2,670
9,450
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 7
6,397
640
3,630
9,694
5,885
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
JustinC98
Medusa
13
7 / 0 / 0
7,838
784
7,389
7,336
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
VIP 720
Zhong Kui
11
3 / 2 / 1
6,711
671
5,301
7,056
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
12
1 / 0 / 0
6,851
685
2,782
5,028
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 2 / 3
5,612
561
3,901
7,838
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
13
13
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
1
0.1
W
Hel
 
Hel
0
2
7
1.75
L
2
1
3
3.5
L
2
3
2
1
L
Surtr
JaYYNeWW_
Surtr
0
1
0
0
W
Medusa
JustinC98
Medusa
7
0
0
7
W
Zhong Kui
VIP 720
Zhong Kui
3
2
1
1.75
W
Shiva
1
0
0
1
W
2
2
3
1.75
L
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
23,003
37,451
Taken
36,952
17,421
Mitigated
18,320
14,247
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,304
37
0
1,660
7,066
1,991
1
544
6,522
31,822
0
W
Hel
 
Hel
3,630
263
3,208
5,112
9,694
5,885
90
4,304
5,390
20,784
1,569
L
6,481
2,616
0
3,445
9,219
6,011
0
3,285
5,934
19,538
867
L
2,321
1,411
0
2,494
5,863
1,676
0
2,281
3,582
0
33,179
L
Surtr
JaYYNeWW_
Surtr
1,692
927
0
1,253
5,853
4,376
0
0
5,583
835
27,850
W
Medusa
JustinC98
Medusa
7,389
2,344
0
2,382
7,336
2,560
638
2,954
4,382
0
61,318
W
Zhong Kui
VIP 720
Zhong Kui
5,301
1,522
0
2,962
7,056
4,179
695
1,263
5,793
37,876
5,412
W
Shiva
2,782
742
0
1,259
5,028
3,533
0
79
4,949
0
42,145
W
3,901
1,039
0
2,958
7,838
2,163
150
953
6,885
0
28,274
L
Thanatos
2,670
316
200
5,195
9,450
3,367
0
2,305
7,145
0
34,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
33,409
257
Minions Killed
354
0
Camps Cleared
0
1,026,778
Distance Traveled
1,074,099
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,964
496
58
6
0
171,138
0
W
Hel
6,397
640
40
4
0
223,545
0
L
Atlas
5,506
551
25
3
0
219,046
0
L
Nut
5,586
559
52
5
0
200,150
3
L
Surtr
5,451
545
66
7
0
190,139
4
W
Medusa
7,838
784
90
9
0
216,474
1
W
Zhong Kui
6,711
671
83
8
0
211,272
0
W
Shiva
6,851
685
90
9
0
189,671
3
W
Thor
5,612
561
51
5
0
233,137
3
L
Thanatos
5,127
513
56
6
0
246,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role