Player Matchup

Nu Wa
Nu Wa
AussieMrsK
Nu Wa
Level 151
God Stats
8W - 5L
1,593 SR
Queue Stats
47W - 42L
1,513 Elo+
Party 1
Artemis
Artemis
MrRubicsCube
Artemis
Level 173
God Stats
14W - 7L
1,574 SR
Queue Stats
82W - 87L
1,455 Elo+
Party 1
Artio
Artio
Yami_Akuma458
Artio
Level 158
God Stats
27W - 21L
1,535 SR
Queue Stats
171W - 169L
1,490 Elo+
Solo
Mercury
Mercury
kiiba88
Mercury
Level 151
God Stats
2W - 0L
1,787 SR
Queue Stats
14W - 10L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
waak895
Cabrakan
Level 205
God Stats
42W - 38L
1,588 SR
Queue Stats
542W - 512L
1,479 Elo+
Party 2
Team Averages
Level 168
1,615 SR
1,493 Elo+

VS

Team Averages
Level 116
1,315 SR
1,493 Elo+
Mercury
Mercury
DarkVEVO
Mercury
Level 108
God Stats
5W - 11L
1,290 SR
Queue Stats
172W - 162L
1,491 Elo+
Party 3
Surtr
Surtr
Its_Ixbalanque
Surtr
Level 119
God Stats
21W - 21L
1,573 SR
Queue Stats
177W - 172L
1,487 Elo+
Party 3
Nut
Nut
Lovepeppy
Nut
Level 141
God Stats
1W - 3L
1,621 SR
Queue Stats
96W - 87L
1,498 Elo+
Party 4
Chang'e
Chang'e
Mtullos1992
Chang'e
Level 106
God Stats
1W - 5L
1,090 SR
Queue Stats
198W - 202L
1,460 Elo+
Solo
Hel
Hel
Purrgatorie
Hel
Level 108
God Stats
0W - 7L
1,004 SR
Queue Stats
100W - 87L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 2 / 3
6,468
647
6,546
4,967
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
MrRubicsCube
Artemis
9
3 / 2 / 1
5,620
562
5,679
6,345
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 3
4,958
496
5,460
9,710
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
kiiba88
Mercury
13
8 / 3 / 2
7,389
739
5,492
7,895
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
waak895
Cabrakan
12
3 / 1 / 2
7,171
717
5,161
6,149
4,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkVEVO
Mercury
9
3 / 3 / 1
5,383
538
3,729
7,698
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,062
506
2,710
7,983
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 1 / 2
4,948
495
5,346
7,112
2,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mtullos1992
Chang'e
10
2 / 4 / 2
5,576
558
3,141
7,932
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 3 / 1
5,224
522
2,834
9,072
3,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
16
Kills
8
8
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
2
3
1.75
L
Mercury
DarkVEVO
Mercury
3
3
1
1.17
L
1
5
0
0.2
L
1
1
2
2
W
Artemis
MrRubicsCube
Artemis
3
2
1
1.75
L
Chang'e
Mtullos1992
Chang'e
2
4
2
0.75
L
1
3
1
0.5
W
0
0
3
1.5
W
Mercury
kiiba88
Mercury
8
3
2
3
W
Cabrakan
waak895
Cabrakan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
17,760
35,066
Taken
39,797
15,661
Mitigated
13,474
11,111
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,546
2,675
0
965
4,967
1,091
68
2,117
2,850
37,673
0
L
Mercury
DarkVEVO
Mercury
3,729
1,321
0
1,105
7,698
2,941
0
1,611
6,087
0
34,642
L
2,710
978
0
1,990
7,983
2,853
0
5,500
2,483
168
24,208
L
5,346
3,440
0
2,834
7,112
2,115
0
1,962
4,904
0
35,333
W
Artemis
MrRubicsCube
Artemis
5,679
2,460
0
2,538
6,345
1,800
0
1,185
5,160
0
30,492
L
Chang'e
Mtullos1992
Chang'e
3,141
145
160
2,223
7,932
2,128
0
3,905
4,027
33,652
1,589
L
2,834
180
1,075
2,871
9,072
3,437
0
3,637
5,134
20,725
0
W
5,460
170
398
3,676
9,710
5,633
0
1,649
8,061
24,375
800
W
Mercury
kiiba88
Mercury
5,492
2,221
0
270
7,895
2,812
0
827
7,068
0
60,648
W
Cabrakan
waak895
Cabrakan
5,161
950
0
3,264
6,149
4,325
0
51
6,098
51,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
26,193
339
Minions Killed
275
0
Camps Cleared
0
1,009,734
Distance Traveled
966,203
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,468
647
70
7
0
179,522
3
L
Mercury
5,383
538
58
6
0
230,630
0
L
Surtr
5,062
506
61
6
0
171,622
2
L
Nut
4,948
495
71
7
0
187,161
2
W
Artemis
5,620
562
48
5
0
180,051
0
L
Chang'e
5,576
558
59
6
0
185,635
0
L
Hel
5,224
522
26
3
0
191,155
2
W
Artio
4,958
496
31
3
0
223,934
7
W
Mercury
7,389
739
96
10
0
254,905
1
W
Cabrakan
7,171
717
94
9
0
171,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role