Player Matchup

Nemesis
Nemesis
SL1CK_RIC
Nemesis
Level 107
God Stats
1W - 0L
1,289 SR
Queue Stats
67W - 63L
1,422 Elo+
Party 2
Sol
Sol
TheCalamityKid_
Sol
Level 79
God Stats
2W - 0L
1,315 SR
Queue Stats
53W - 72L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
wb_bartholimule
Gilgamesh
Level 40
God Stats
14W - 11L
1,536 SR
Queue Stats
35W - 43L
1,331 Elo+
Party 2
Team Averages
Level 75
1,380 SR
1,355 Elo+

VS

Team Averages
Level 26
1,483 SR
1,258 Elo+
Baron Samedi
Baron Samedi
Aquiles_Suarez12
Baron Samedi
Level 29
God Stats
7W - 8L
1,449 SR
Queue Stats
30W - 41L
1,307 Elo+
Party 1
Ymir
Ymir
athanoi
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,320 Elo+
Party 1
Hachiman
Hachiman
oniyuck
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SL1CK_RIC
Nemesis
17
4 / 2 / 7
11,012
847
10,610
10,555
4,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
1 / 1 / 11
11,080
852
14,958
7,937
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
wb_bartholimule
Gilgamesh
19
8 / 0 / 4
11,558
889
8,927
9,945
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aquiles_Suarez12
Baron Samedi
15
1 / 4 / 2
9,377
721
5,253
11,117
5,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
athanoi
Ymir
15
0 / 6 / 3
9,165
705
5,591
15,404
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
oniyuck
Hachiman
15
2 / 3 / 1
9,387
722
6,406
11,684
3,378
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aquiles_Suarez12
Baron Samedi
1
4
2
0.5
W
Nemesis
SL1CK_RIC
Nemesis
4
2
7
3.75
W
1
1
11
6.5
L
Ymir
athanoi
Ymir
0
6
3
0.25
L
Hachiman
oniyuck
Hachiman
2
3
1
0.83
W
Gilgamesh
wb_bartholimule
Gilgamesh
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
17,250
28,437
Taken
38,205
14,736
Mitigated
16,540
4,306
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aquiles_Suarez12
Baron Samedi
5,253
490
388
2,650
11,117
5,062
210
3,718
7,148
30,298
0
W
Nemesis
SL1CK_RIC
Nemesis
10,610
2,240
0
785
10,555
4,012
529
5,480
5,075
0
46,568
W
14,958
5,079
0
2,507
7,937
2,525
2,479
2,689
5,248
49,178
0
L
Ymir
athanoi
Ymir
5,591
1,486
0
3,372
15,404
8,100
0
7,225
7,956
28,846
0
L
Hachiman
oniyuck
Hachiman
6,406
3,570
0
1,786
11,684
3,378
0
4,066
7,383
0
16,012
W
Gilgamesh
wb_bartholimule
Gilgamesh
8,927
1,933
0
1,014
9,945
8,199
385
2,768
7,177
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
27,929
154
Minions Killed
131
0
Camps Cleared
0
733,438
Distance Traveled
683,492
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,377
721
39
3
0
212,039
0
W
Nemesis
11,012
847
48
4
0
260,562
0
W
Sol
11,080
852
71
5
0
246,123
0
L
Ymir
9,165
705
67
5
0
226,988
2
L
Hachiman
9,387
722
25
2
0
244,465
3
W
Gilgamesh
11,558
889
35
3
0
226,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role