Player Matchup

Bacchus
Bacchus
Daiser
Bacchus
Level 157
God Stats
3W - 5L
1,481 SR
Queue Stats
35W - 39L
1,483 Elo+
Party 1
Mercury
Mercury
DankUzimaki
Mercury
Level 105
God Stats
10W - 9L
1,507 SR
Queue Stats
180W - 160L
1,484 Elo+
Party 2
Chronos
Chronos
MrRivsTT
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,413 Elo+
Party 1
Tyr
Tyr
bilibobjoe
Tyr
Level 129
God Stats
0W - 1L
1,738 SR
Queue Stats
252W - 227L
1,466 Elo+
Party 2
Cupid
Cupid
lyuzfer
Cupid
Level 119
God Stats
1W - 1L
1,625 SR
Queue Stats
97W - 99L
1,404 Elo+
Party 1
Team Averages
Level 108
1,570 SR
1,450 Elo+

VS

Team Averages
Level 104
1,604 SR
1,495 Elo+
Hou Yi
Hou Yi
Axelcortes117
Hou Yi
Level 67
God Stats
4W - 9L
1,830 SR
Queue Stats
378W - 338L
1,525 Elo+
Solo
Bake Kujira
Bake Kujira
Dbz x GRAND KAI
Bake Kujira
Level 157
God Stats
21W - 17L
1,632 SR
Queue Stats
215W - 217L
1,557 Elo+
Solo
Ymir
Ymir
Gmoney0125
Ymir
Level 78
God Stats
123W - 93L
1,484 SR
Queue Stats
187W - 165L
1,448 Elo+
Solo
Bakasura
Bakasura
Korbuth
Bakasura
Level 127
God Stats
11W - 11L
1,487 SR
Queue Stats
509W - 457L
1,511 Elo+
Solo
Ix Chel
Ix Chel
SaionBEIBY
Ix Chel
Level 89
God Stats
9W - 1L
1,588 SR
Queue Stats
339W - 309L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daiser
Bacchus
9
3 / 2 / 1
5,865
533
4,247
8,261
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
DankUzimaki
Mercury
8
1 / 3 / 2
4,937
449
3,589
7,863
2,144
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
MrRivsTT
Chronos
12
2 / 1 / 2
6,338
576
6,205
6,248
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 2 / 0
4,742
431
2,766
10,797
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
lyuzfer
Cupid
11
0 / 0 / 1
5,755
523
3,381
4,484
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,637
603
4,225
3,498
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
Dbz x GRAND KAI
Bake Kujira
12
0 / 1 / 4
6,667
606
7,312
5,800
4,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 2 / 2
5,751
523
4,794
9,260
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Korbuth
Bakasura
12
5 / 1 / 1
6,673
607
3,393
9,724
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
SaionBEIBY
Ix Chel
11
0 / 2 / 2
5,863
533
4,207
5,926
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
8
8
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Bacchus
Daiser
Bacchus
3
2
1
1.75
L
Mercury
DankUzimaki
Mercury
1
3
2
0.67
W
Bake Kujira
Dbz x GRAND KAI
Bake Kujira
0
1
4
2
W
1
2
2
1
W
Bakasura
Korbuth
Bakasura
5
1
1
5.5
L
Chronos
MrRivsTT
Chronos
2
1
2
3
W
Ix Chel
SaionBEIBY
Ix Chel
0
2
2
0.5
L
0
2
0
0
L
Cupid
lyuzfer
Cupid
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,188
Damage
23,931
37,653
Taken
34,208
16,328
Mitigated
16,922
13,060
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
2,848
0
1,461
3,498
1,127
0
335
3,163
0
52,281
L
Bacchus
Daiser
Bacchus
4,247
719
0
2,256
8,261
6,590
0
2,723
5,403
21,249
0
L
Mercury
DankUzimaki
Mercury
3,589
968
0
2,213
7,863
2,144
0
2,476
5,291
0
22,399
W
Bake Kujira
Dbz x GRAND KAI
Bake Kujira
7,312
2,615
0
1,787
5,800
4,541
0
1,292
4,508
45,654
2,013
W
4,794
1,153
0
2,796
9,260
5,469
0
4,026
5,234
16,776
809
W
Bakasura
Korbuth
Bakasura
3,393
2,518
0
3,616
9,724
3,872
0
1,563
8,161
0
48,231
L
Chronos
MrRivsTT
Chronos
6,205
2,149
0
1,529
6,248
1,792
0
3,293
2,432
42,972
2,763
W
Ix Chel
SaionBEIBY
Ix Chel
4,207
568
631
2,479
5,926
1,913
0
3,004
2,922
36,729
0
L
2,766
523
0
3,288
10,797
4,499
0
5,972
4,674
0
22,919
L
Cupid
lyuzfer
Cupid
3,381
1,525
495
3,279
4,484
1,303
0
716
3,768
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
31,591
296
Minions Killed
359
0
Camps Cleared
0
1,156,447
Distance Traveled
1,084,752
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,637
603
87
8
0
189,645
0
L
Bacchus
5,865
533
27
2
0
241,075
1
L
Mercury
4,937
449
50
5
0
258,360
0
W
Bake Kujira
6,667
606
81
7
0
201,252
2
W
Ymir
5,751
523
24
2
0
196,265
5
W
Bakasura
6,673
607
98
9
0
269,883
0
L
Chronos
6,338
576
87
8
0
233,761
4
W
Ix Chel
5,863
533
69
6
0
227,707
2
L
Tyr
4,742
431
37
3
0
223,324
0
L
Cupid
5,755
523
95
9
0
199,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role