Player Matchup

Nox
Nox
AnsgarPauli
Nox
Level 147
God Stats
0W - 3L
1,211 SR
Queue Stats
340W - 308L
1,463 Elo+
Solo
Ishtar
Ishtar
Batnane
Ishtar
Level 158
God Stats
2W - 3L
1,437 SR
Queue Stats
402W - 246L
1,631 Elo+
Solo
Scylla
Scylla
Glewycome
Scylla
Level 82
God Stats
3W - 9L
1,251 SR
Queue Stats
450W - 445L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hasan-Si_58
Cu Chulainn
Level 199
God Stats
2W - 1L
1,468 SR
Queue Stats
121W - 109L
1,473 Elo+
Solo
Horus
Horus
bukagija
Horus
Level 203
God Stats
4W - 2L
1,458 SR
Queue Stats
290W - 298L
1,466 Elo+
Solo
Team Averages
Level 158
1,365 SR
1,500 Elo+

VS

Team Averages
Level 141
1,505 SR
1,584 Elo+
Izanami
Izanami
 
Izanami
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bambiiiiiiiiiii
Fafnir
Level 102
God Stats
1W - 0L
1,407 SR
Queue Stats
27W - 16L
1,629 Elo+
Solo
Ah Puch
Ah Puch
GiantDoggo
Ah Puch
Level 100
God Stats
5W - 1L
1,741 SR
Queue Stats
107W - 83L
1,605 Elo+
Solo
Ra
Ra
Vector094
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 75L
1,571 Elo+
Solo
Heimdallr
Heimdallr
WalmartIncon
Heimdallr
Level 196
God Stats
7W - 7L
1,375 SR
Queue Stats
522W - 406L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,785
708
6,650
7,289
2,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Batnane
Ishtar
14
2 / 4 / 3
7,990
726
7,463
8,566
3,565
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Glewycome
Scylla
13
0 / 4 / 2
7,546
686
5,716
9,027
3,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Hasan-Si_58
Cu Chulainn
14
2 / 5 / 4
7,702
700
9,010
13,619
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
bukagija
Horus
14
3 / 3 / 5
7,921
720
3,700
11,464
12,860
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 1 / 11
9,003
818
4,307
7,191
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 3 / 10
8,777
798
6,621
10,512
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
GiantDoggo
Ah Puch
16
3 / 2 / 11
9,708
883
14,159
8,806
3,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 11
9,994
909
7,214
8,417
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
WalmartIncon
Heimdallr
17
8 / 2 / 8
10,081
916
14,557
8,144
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
20
20
Deaths
10
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
11
7.5
L
1
4
6
1
W
2
3
10
2.33
L
Ishtar
Batnane
Ishtar
2
4
3
0.88
W
Ah Puch
GiantDoggo
Ah Puch
3
2
11
4.25
L
Scylla
Glewycome
Scylla
0
4
2
0.25
L
Cu Chulainn
Hasan-Si_58
Cu Chulainn
2
5
4
0.8
W
5
2
11
5.25
W
Heimdallr
WalmartIncon
Heimdallr
8
2
8
6
L
Horus
bukagija
Horus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
46,858
49,965
Taken
43,070
35,432
Mitigated
20,017
15,169
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,307
2,277
1,376
2,265
7,191
2,426
1,325
3,134
3,927
0
16,167
L
6,650
129
878
812
7,289
2,747
0
5,438
1,851
18,919
0
W
6,621
1,767
356
2,435
10,512
7,448
1,218
3,406
6,873
11,299
0
L
Ishtar
Batnane
Ishtar
7,463
4,357
367
442
8,566
3,565
59
4,312
4,254
0
18,125
W
Ah Puch
GiantDoggo
Ah Puch
14,159
202
457
2,465
8,806
3,514
936
2,141
6,391
30,314
117
L
Scylla
Glewycome
Scylla
5,716
150
120
598
9,027
3,142
0
4,605
4,422
20,163
68
L
Cu Chulainn
Hasan-Si_58
Cu Chulainn
9,010
865
0
1,964
13,619
13,118
0
7,639
5,980
830
19,744
W
7,214
565
5,132
4,216
8,417
3,717
1,062
1,249
7,168
28,750
0
W
Heimdallr
WalmartIncon
Heimdallr
14,557
10,014
49
2,449
8,144
2,912
2,533
2,735
5,367
0
26,339
L
Horus
bukagija
Horus
3,700
1,743
4,792
5,196
11,464
12,860
0
5,751
5,493
0
5,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
47,563
119
Minions Killed
134
0
Camps Cleared
0
1,015,968
Distance Traveled
1,012,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,003
818
22
2
0
179,667
0
L
Nox
7,785
708
33
3
0
198,684
0
W
Fafnir
8,777
798
7
1
0
203,019
0
L
Ishtar
7,990
726
33
3
0
200,333
0
W
Ah Puch
9,708
883
35
3
0
226,058
0
L
Scylla
7,546
686
35
3
0
171,462
0
L
Cu Chulainn
7,702
700
17
2
0
200,190
0
W
Ra
9,994
909
35
3
0
233,297
0
W
Heimdallr
10,081
916
35
3
0
170,769
1
L
Horus
7,921
720
1
0
0
245,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role