Player Matchup

Jing Wei
Jing Wei
Silver I
 
Jing Wei
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
BeastShrimpo
Bacchus
Bronze III
Level 114
God Stats
6W - 6L
1,778 SR
Queue Stats
15W - 21L
1,615 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Foreally
Ao Kuang
Gold III
Level 147
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 9L
1,715 MMR
Party 2
Discordia
Discordia
Gold IV
MrViking98
Discordia
Gold IV
Level 63
God Stats
1W - 4L
1,869 SR
Queue Stats
179W - 172L
1,609 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
Or1gin4li7y
Kumbhakarna
Platinum IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 209L
1,679 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,673 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,635 SR
1,651 MMR
Charybdis
Charybdis
Gold I
Alfichus
Charybdis
Gold I
Level 109
God Stats
7W - 6L
1,631 SR
Queue Stats
374W - 371L
1,582 MMR
Party 1
Poseidon
Poseidon
Platinum IV
Andly
Poseidon
Platinum IV
Level 166
God Stats
1W - 0L
1,460 SR
Queue Stats
57W - 48L
1,665 MMR
Solo
Horus
Horus
Platinum IV
CombatDisc
Horus
Platinum IV
Level 127
God Stats
67W - 58L
1,622 SR
Queue Stats
342W - 350L
1,632 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
M7z PaPi Pablo
Cabrakan
Platinum V
Level 167
God Stats
23W - 22L
1,654 SR
Queue Stats
282W - 280L
1,696 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
YessSuhhh
Baron Samedi
Platinum V
Level 60
God Stats
1W - 1L
1,807 SR
Queue Stats
59W - 48L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 6 / 2
7,049
470
4,115
9,306
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BeastShrimpo
Bacchus
7
0 / 5 / 2
5,949
397
3,322
7,856
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Foreally
Ao Kuang
10
2 / 6 / 0
6,647
443
3,556
10,773
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
MrViking98
Discordia
14
1 / 6 / 0
7,548
503
5,595
8,000
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Or1gin4li7y
Kumbhakarna
14
3 / 4 / 0
8,661
577
11,001
16,102
8,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusChang'eArtioAthena

VS

Bans
MedusaZhong KuiFreyaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alfichus
Charybdis
17
5 / 1 / 3
10,601
707
3,386
6,869
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Andly
Poseidon
17
5 / 1 / 3
10,312
687
7,575
6,263
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Horus
14
4 / 1 / 10
9,762
651
5,943
13,332
11,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cabrakan
15
9 / 0 / 6
9,469
631
9,512
9,097
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YessSuhhh
Baron Samedi
15
4 / 3 / 1
9,579
639
9,347
15,590
6,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
27
27
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
2
0.17
W
Charybdis
Alfichus
Charybdis
5
1
3
6.5
W
Poseidon
Andly
Poseidon
5
1
3
6.5
L
Bacchus
BeastShrimpo
Bacchus
0
5
2
0.2
W
Horus
4
1
10
9
L
Ao Kuang
Foreally
Ao Kuang
2
6
0
0.33
W
Cabrakan
9
0
6
12
L
Discordia
MrViking98
Discordia
1
6
0
0.17
L
Kumbhakarna
Or1gin4li7y
Kumbhakarna
3
4
0
0.75
W
Baron Samedi
YessSuhhh
Baron Samedi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
35,763
52,037
Taken
51,151
21,464
Mitigated
27,419
6,947
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,115
2,598
0
1,214
9,306
1,868
0
3,281
5,937
0
44,051
W
Charybdis
Alfichus
Charybdis
3,386
1,786
0
3,202
6,869
2,297
3,698
2,457
4,412
0
83,171
W
Poseidon
Andly
Poseidon
7,575
1,323
0
1,550
6,263
2,075
177
3,054
3,209
85,665
1,636
L
Bacchus
BeastShrimpo
Bacchus
3,322
899
0
528
7,856
5,978
0
2,699
5,157
12,691
0
W
Horus
5,943
1,426
294
3,541
13,332
11,267
113
4,709
8,555
4,265
26,953
L
Ao Kuang
Foreally
Ao Kuang
3,556
774
0
1,405
10,773
2,900
0
4,484
6,103
35,298
0
W
Cabrakan
9,512
1,791
0
4,567
9,097
5,565
0
3,355
5,731
57,792
0
L
Discordia
MrViking98
Discordia
5,595
313
0
1,000
8,000
1,909
0
5,170
2,404
59,496
946
L
Kumbhakarna
Or1gin4li7y
Kumbhakarna
11,001
832
0
2,800
16,102
8,809
0
10,464
5,638
58,568
2,104
W
Baron Samedi
YessSuhhh
Baron Samedi
9,347
1,705
327
7,384
15,590
6,215
25
9,029
5,894
65,724
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
49,723
399
Minions Killed
568
0
Camps Cleared
0
1,474,153
Distance Traveled
1,582,175
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,049
470
91
6
0
300,715
0
W
Charybdis
10,601
707
157
10
0
296,695
4
W
Poseidon
10,312
687
183
12
0
342,764
0
L
Bacchus
5,949
397
19
1
0
287,287
0
W
Horus
9,762
651
39
3
0
327,620
5
L
Ao Kuang
6,647
443
56
4
0
262,904
4
W
Cabrakan
9,469
631
82
5
0
359,980
0
L
Discordia
7,548
503
120
8
0
289,577
4
L
Kumbhakarna
8,661
577
113
8
0
333,670
1
W
Baron Samedi
9,579
639
107
7
0
255,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role