Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rotten xPPx
Baron Samedi
Level 127
God Stats
6W - 5L
1,714 SR
Queue Stats
26W - 20L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YAZ00L
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 139
1,571 SR
1,529 Elo+

VS

Team Averages
Level 136
1,438 SR
1,545 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DoloBxndzz
Ra
Level 123
God Stats
0W - 4L
1,233 SR
Queue Stats
125W - 124L
1,474 Elo+
Solo
Cerberus
Cerberus
Eskata
Cerberus
Level 141
God Stats
1W - 1L
1,581 SR
Queue Stats
50W - 49L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 0 / 3
5,536
1,107
3,973
5,102
3,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Rotten xPPx
Baron Samedi
11
5 / 1 / 4
6,009
1,202
3,717
3,875
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YAZ00L
Ah Muzen Cab
10
1 / 1 / 6
5,540
1,108
3,494
4,304
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 3 / 1
5,088
1,018
2,341
5,102
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 2
4,385
877
2,039
2,347
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Eskata
Cerberus
9
1 / 4 / 1
4,868
974
4,963
6,557
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
3
4.5
L
Kali
 
Kali
1
3
1
0.5
L
0
2
2
0.5
L
Cerberus
Eskata
Cerberus
1
4
1
0.38
W
Baron Samedi
Rotten xPPx
Baron Samedi
5
1
4
7
W
Ah Muzen Cab
YAZ00L
Ah Muzen Cab
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,184
Damage
9,343
13,281
Taken
14,006
5,773
Mitigated
6,546
3,878
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,973
1,917
0
1,016
5,102
3,101
0
2,182
2,544
0
8,549
L
Kali
 
Kali
2,341
522
0
1,642
5,102
1,692
0
1,300
3,793
0
12,807
L
2,039
66
108
602
2,347
666
0
426
1,903
8,618
0
L
Cerberus
Eskata
Cerberus
4,963
242
0
1,560
6,557
4,188
0
1,991
4,557
8,914
477
W
Baron Samedi
Rotten xPPx
Baron Samedi
3,717
359
402
1,109
3,875
1,429
229
2,017
1,515
13,208
0
W
Ah Muzen Cab
YAZ00L
Ah Muzen Cab
3,494
1,240
0
1,351
4,304
1,243
369
1,579
2,343
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,085
Gold Earned
14,341
76
Minions Killed
56
0
Camps Cleared
0
313,003
Distance Traveled
272,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,536
1,107
11
2
0
110,258
0
L
Kali
5,088
1,018
24
5
0
106,671
2
L
Ra
4,385
877
19
4
0
64,310
0
L
Cerberus
4,868
974
13
3
0
101,690
0
W
Baron Samedi
6,009
1,202
25
5
0
104,611
1
W
Ah Muzen Cab
5,540
1,108
40
8
0
98,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role