Player Matchup

Izanami
Izanami
His Doubt
Izanami
Level 47
God Stats
11W - 18L
1,432 SR
Queue Stats
17W - 29L
1,356 Elo+
Party 2
Chang'e
Chang'e
Nick131115
Chang'e
Level 36
God Stats
6W - 9L
1,226 SR
Queue Stats
164W - 152L
1,362 Elo+
Solo
Charon
Charon
OneWingedJenova
Charon
Level 79
God Stats
1W - 2L
1,584 SR
Queue Stats
31W - 43L
1,387 Elo+
Party 2
Da Ji
Da Ji
Spike SpiegeII
Da Ji
Level 117
God Stats
0W - 1L
1,809 SR
Queue Stats
16W - 26L
1,377 Elo+
Party 2
Cabrakan
Cabrakan
chubbub123
Cabrakan
Level 94
God Stats
16W - 28L
1,380 SR
Queue Stats
518W - 541L
1,463 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,389 Elo+

VS

Team Averages
Level 65
1,467 SR
1,441 Elo+
Poseidon
Poseidon
Emikeo_Stranger
Poseidon
Level 7
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 1
Mulan
Mulan
PRAISEBlackJezus
Mulan
Level 110
God Stats
33W - 14L
1,731 SR
Queue Stats
41W - 22L
1,669 Elo+
Party 3
Freya
Freya
SkyeFrost22
Freya
Level 40
God Stats
2W - 0L
1,491 SR
Queue Stats
64W - 69L
1,443 Elo+
Solo
Danzaburou
Danzaburou
evisceraate
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,566 Elo+
Party 3
Loki
Loki
xXAcePTraXx_CR
Loki
Level 157
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 6L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
His Doubt
Izanami
8
0 / 7 / 0
4,640
422
1,438
9,789
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Nick131115
Chang'e
11
2 / 1 / 4
6,096
554
4,342
7,012
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,817
529
2,165
7,029
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 3 / 0
6,239
567
5,432
9,471
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
chubbub123
Cabrakan
11
1 / 2 / 1
6,317
574
2,851
8,136
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 5 / 1
5,674
516
2,960
5,436
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 6
6,907
628
8,446
8,621
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 1
7,346
668
6,497
7,791
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
evisceraate
Danzaburou
13
5 / 0 / 5
7,804
709
5,365
4,524
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
6,582
598
3,469
5,902
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
16
16
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
0
5
1
0.1
L
Izanami
His Doubt
Izanami
0
7
0
0
L
Chang'e
Nick131115
Chang'e
2
1
4
4
L
0
3
2
0.33
W
6
1
6
9
W
3
2
1
1.75
L
7
3
0
2.33
L
Cabrakan
chubbub123
Cabrakan
1
2
1
0.75
W
Danzaburou
evisceraate
Danzaburou
5
0
5
7.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
26,737
41,437
Taken
32,274
18,933
Mitigated
13,722
10,393
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
2,960
513
0
225
5,436
1,218
0
2,162
3,074
22,156
1,368
L
Izanami
His Doubt
Izanami
1,438
663
0
1,156
9,789
2,635
0
0
9,789
0
22,828
L
Chang'e
Nick131115
Chang'e
4,342
356
440
3,262
7,012
1,991
0
2,938
4,074
35,213
0
L
2,165
357
0
1,067
7,029
4,203
0
1,468
5,561
19,964
0
W
8,446
821
0
2,354
8,621
7,134
385
2,101
6,356
0
28,954
W
6,497
2,708
0
4,468
7,791
2,436
0
1,848
5,715
47,108
1,891
L
5,432
1,476
0
2,602
9,471
3,070
0
2,047
7,424
0
31,911
L
Cabrakan
chubbub123
Cabrakan
2,851
256
0
1,866
8,136
7,034
0
2,900
5,236
28,452
2,125
W
Danzaburou
evisceraate
Danzaburou
5,365
2,145
0
2,937
4,524
1,480
1,056
516
4,008
0
49,090
W
3,469
823
0
1,402
5,902
1,454
0
1,645
3,897
0
36,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
34,313
294
Minions Killed
341
0
Camps Cleared
0
1,133,375
Distance Traveled
1,163,685
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,674
516
42
4
0
207,420
0
L
Izanami
4,640
422
45
4
0
216,769
3
L
Chang'e
6,096
554
79
7
0
237,301
0
L
Charon
5,817
529
30
3
0
216,299
0
W
Mulan
6,907
628
34
3
0
241,873
0
W
Freya
7,346
668
99
9
0
249,822
0
L
Da Ji
6,239
567
59
5
0
243,175
0
L
Cabrakan
6,317
574
81
7
0
219,831
2
W
Danzaburou
7,804
709
96
9
0
227,046
0
W
Loki
6,582
598
70
6
0
237,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role