Player Matchup

Terra
Terra
Lobo3012
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 154L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
Mangax506x
Ao Kuang
Level 133
God Stats
3W - 3L
1,467 SR
Queue Stats
212W - 207L
1,498 Elo+
Solo
Bacchus
Bacchus
MangeXD
Bacchus
Level 166
God Stats
3W - 3L
1,637 SR
Queue Stats
282W - 181L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
Torrealva1998
Cthulhu
Level 127
God Stats
0W - 1L
1,402 SR
Queue Stats
8W - 34L
1,277 Elo+
Party 2
Ganesha
Ganesha
zerexo
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Team Averages
Level 114
1,501 SR
1,462 Elo+

VS

Team Averages
Level 108
1,440 SR
1,431 Elo+
Bacchus
Bacchus
Borderhop9610
Bacchus
Level 26
God Stats
2W - 0L
1,311 SR
Queue Stats
110W - 110L
1,471 Elo+
Solo
Thor
Thor
CurrentlyUsing
Thor
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,359 Elo+
Party 3
Artemis
Artemis
Packheffer
Artemis
Level 143
God Stats
1W - 1L
1,383 SR
Queue Stats
52W - 51L
1,405 Elo+
Party 3
Ra
Ra
PshhhhUnreal
Ra
Level 148
God Stats
6W - 5L
1,491 SR
Queue Stats
343W - 366L
1,438 Elo+
Solo
Kukulkan
Kukulkan
blunttr4um4
Kukulkan
Level 125
God Stats
4W - 2L
1,516 SR
Queue Stats
226W - 206L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lobo3012
Terra
13
2 / 6 / 6
7,399
740
8,004
10,835
5,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mangax506x
Ao Kuang
13
8 / 6 / 6
8,141
814
8,370
13,870
5,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
MangeXD
Bacchus
14
4 / 3 / 7
8,085
809
7,124
8,857
5,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
2 / 2 / 11
7,978
798
7,955
12,319
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
zerexo
Ganesha
16
1 / 3 / 12
8,161
816
5,089
9,934
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 5 / 12
8,616
862
8,687
11,700
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 5 / 11
7,556
756
5,662
8,737
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Packheffer
Artemis
13
1 / 4 / 14
7,899
790
8,594
7,342
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 8
10,452
1,045
14,002
6,462
2,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
blunttr4um4
Kukulkan
16
5 / 2 / 11
9,437
944
12,595
7,564
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
17
Kills
20
20
Deaths
17
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
5
12
2
W
2
5
11
1.5
L
Terra
Lobo3012
Terra
2
6
6
0.83
L
Ao Kuang
Mangax506x
Ao Kuang
8
6
6
1.83
L
Bacchus
MangeXD
Bacchus
4
3
7
2.5
W
Artemis
Packheffer
Artemis
1
4
14
2
W
8
1
8
12
L
Cthulhu
2
2
11
3.75
W
Kukulkan
blunttr4um4
Kukulkan
5
2
11
5.25
L
Ganesha
zerexo
Ganesha
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
49,540
55,815
Taken
41,805
32,420
Mitigated
16,589
16,572
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,687
786
395
2,738
11,700
7,466
0
9,053
2,606
9,994
0
W
5,662
544
0
278
8,737
2,649
29
6,576
2,067
0
9,343
L
Terra
Lobo3012
Terra
8,004
510
1,553
1,155
10,835
5,150
0
7,212
3,609
16,898
0
L
Ao Kuang
Mangax506x
Ao Kuang
8,370
1,868
841
3,633
13,870
5,375
0
7,278
6,554
12,456
224
L
Bacchus
MangeXD
Bacchus
7,124
150
1,168
1,850
8,857
5,241
0
4,810
4,047
15,245
0
W
Artemis
Packheffer
Artemis
8,594
3,171
183
759
7,342
1,976
0
6,815
407
0
13,122
W
14,002
1,245
3,536
3,159
6,462
2,054
0
5,960
412
37,918
463
L
Cthulhu
7,955
126
1,396
2,190
12,319
9,126
0
9,036
3,283
14,760
1,271
W
Kukulkan
blunttr4um4
Kukulkan
12,595
662
726
1,310
7,564
2,444
138
6,356
1,084
29,188
1,204
L
Ganesha
zerexo
Ganesha
5,089
118
755
2,031
9,934
7,528
0
5,825
3,926
14,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
43,960
85
Minions Killed
115
0
Camps Cleared
0
924,224
Distance Traveled
1,000,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,616
862
0
0
0
192,992
0
W
Thor
7,556
756
9
1
0
197,958
0
L
Terra
7,399
740
26
3
0
167,234
0
L
Ao Kuang
8,141
814
9
1
0
157,966
0
L
Bacchus
8,085
809
31
3
0
206,943
0
W
Artemis
7,899
790
11
1
0
183,629
0
W
Ra
10,452
1,045
39
4
0
225,056
0
L
Cthulhu
7,978
798
15
2
0
204,829
0
W
Kukulkan
9,437
944
56
6
0
201,146
0
L
Ganesha
8,161
816
4
0
0
187,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role