Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DrIcyy
Cu Chulainn
Level 212
God Stats
10W - 8L
1,585 SR
Queue Stats
200W - 193L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
ShinonFetterHs
Baron Samedi
Level 202
God Stats
2W - 3L
1,540 SR
Queue Stats
37W - 62L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
Tankéo
Danzaburou
Level 146
God Stats
6W - 5L
1,600 SR
Queue Stats
60W - 66L
1,594 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tsunamyi
Kumbhakarna
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,468 Elo+
Party 2
Team Averages
Level 170
1,545 SR
1,509 Elo+

VS

Team Averages
Level 102
1,521 SR
1,554 Elo+
Maui
Maui
 
Maui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CreateGoddess
Nu Wa
Level 121
God Stats
5W - 5L
1,612 SR
Queue Stats
246W - 259L
1,592 Elo+
Party 1
Achilles
Achilles
HugeHog
Achilles
Level 66
God Stats
1W - 2L
1,555 SR
Queue Stats
89W - 77L
1,556 Elo+
Party 1
Xbalanque
Xbalanque
Laclair
Xbalanque
Level 129
God Stats
1W - 2L
1,438 SR
Queue Stats
234W - 241L
1,559 Elo+
Party 1
Arachne
Arachne
RoonyFrag
Arachne
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
344W - 329L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 0 / 4
6,727
673
4,659
7,957
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DrIcyy
Cu Chulainn
12
2 / 0 / 2
7,273
727
8,477
10,509
7,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
ShinonFetterHs
Baron Samedi
11
3 / 0 / 5
6,189
619
6,657
5,830
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tankéo
Danzaburou
12
3 / 2 / 1
6,465
647
6,212
8,939
2,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
Tsunamyi
Kumbhakarna
9
2 / 1 / 7
5,832
583
2,169
9,281
5,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
2 / 2 / 0
5,295
530
3,968
9,656
5,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 3 / 0
4,932
493
5,473
4,695
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HugeHog
Achilles
10
0 / 4 / 0
5,113
511
4,963
12,979
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
Laclair
Xbalanque
11
1 / 4 / 1
5,870
587
5,675
8,676
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
RoonyFrag
Arachne
8
0 / 4 / 0
4,532
453
1,464
6,145
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
4
9
L
Maui
 
Maui
2
2
0
1
L
0
3
0
0
W
Cu Chulainn
DrIcyy
Cu Chulainn
2
0
2
3
L
Achilles
HugeHog
Achilles
0
4
0
0
L
Xbalanque
Laclair
Xbalanque
1
4
1
0.38
L
Arachne
RoonyFrag
Arachne
0
4
0
0
W
Baron Samedi
ShinonFetterHs
Baron Samedi
3
0
5
5.5
W
Danzaburou
Tankéo
Danzaburou
3
2
1
1.75
W
Kumbhakarna
Tsunamyi
Kumbhakarna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
21,543
42,516
Taken
42,151
21,112
Mitigated
16,972
19,958
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,659
620
0
4,508
7,957
2,236
0
2,210
5,499
0
39,561
L
Maui
 
Maui
3,968
1,123
0
1,958
9,656
5,574
0
3,845
5,496
15,427
1,893
L
5,473
1,270
0
542
4,695
1,177
0
2,298
2,172
29,459
0
W
Cu Chulainn
DrIcyy
Cu Chulainn
8,477
1,778
0
3,792
10,509
7,918
0
458
9,531
9,120
48,020
L
Achilles
HugeHog
Achilles
4,963
1,745
0
5,962
12,979
6,097
0
1,607
11,372
0
31,443
L
Xbalanque
Laclair
Xbalanque
5,675
4,126
0
1,886
8,676
2,447
0
260
8,416
0
40,953
L
Arachne
RoonyFrag
Arachne
1,464
892
0
1,786
6,145
1,677
0
1,659
4,262
0
20,794
W
Baron Samedi
ShinonFetterHs
Baron Samedi
6,657
679
763
2,664
5,830
2,652
0
2,339
3,284
45,937
0
W
Danzaburou
Tankéo
Danzaburou
6,212
3,293
0
6,046
8,939
2,928
660
736
8,141
0
53,266
W
Kumbhakarna
Tsunamyi
Kumbhakarna
2,169
180
0
2,185
9,281
5,378
0
2,503
6,621
12,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
25,742
365
Minions Killed
280
0
Camps Cleared
0
1,064,247
Distance Traveled
964,977
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,727
673
64
6
0
224,653
2
L
Maui
5,295
530
36
4
0
214,186
0
L
Nu Wa
4,932
493
61
6
0
202,198
3
W
Cu Chulainn
7,273
727
111
11
0
212,323
0
L
Achilles
5,113
511
59
6
0
194,556
0
L
Xbalanque
5,870
587
83
8
0
191,100
0
L
Arachne
4,532
453
41
4
0
162,937
0
W
Baron Samedi
6,189
619
85
9
0
201,783
0
W
Danzaburou
6,465
647
91
9
0
203,015
0
W
Kumbhakarna
5,832
583
14
1
0
222,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role