Player Matchup

Atlas
Atlas
DeSuitedChicken
Atlas
Level 98
God Stats
4W - 4L
1,345 SR
Queue Stats
529W - 532L
1,505 Elo+
Party 1
Ishtar
Ishtar
Deeganjaxx3316
Ishtar
Level 115
God Stats
2W - 3L
1,556 SR
Queue Stats
134W - 143L
1,492 Elo+
Solo
Tyr
Tyr
GordoGoBrazy
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1
Anubis
Anubis
LTZ Tweetybird1
Anubis
Level 104
God Stats
3W - 3L
1,429 SR
Queue Stats
301W - 281L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
damidaboi57
Xbalanque
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,102 Elo+
Party 1
Team Averages
Level 75
1,466 SR
1,363 Elo+

VS

Team Averages
Level 118
1,404 SR
1,442 Elo+
Ravana
Ravana
DaniHomi-ERSK
Ravana
Level 109
God Stats
2W - 0L
1,245 SR
Queue Stats
19W - 25L
1,381 Elo+
Party 3
Anhur
Anhur
El-Boss7Cyber
Anhur
Level 127
God Stats
1W - 3L
1,226 SR
Queue Stats
145W - 150L
1,500 Elo+
Solo
Janus
Janus
KhaosLoki47
Janus
Level 152
God Stats
12W - 11L
1,536 SR
Queue Stats
362W - 380L
1,531 Elo+
Party 2
Atlas
Atlas
LexMB10
Atlas
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
xXJammiesXx
Cthulhu
Level 125
God Stats
4W - 6L
1,513 SR
Queue Stats
587W - 606L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
8,329
757
7,153
9,414
8,586
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 8 / 5
7,520
684
4,687
10,705
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 4 / 7
7,053
641
1,237
8,457
7,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 2
7,975
725
8,594
10,661
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
damidaboi57
Xbalanque
17
7 / 4 / 3
9,493
863
13,495
11,021
4,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
9,580
871
9,068
8,184
3,742
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 11
8,648
786
4,898
7,177
1,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
6 / 2 / 14
10,495
954
15,735
8,105
3,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
LexMB10
Atlas
15
7 / 2 / 10
9,567
870
5,639
12,240
10,066
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
xXJammiesXx
Cthulhu
15
2 / 2 / 17
9,683
880
11,439
12,074
8,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
11
Kills
26
26
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
2
3
7
1.83
L
0
8
5
0.31
W
3
4
11
2.13
L
0
4
7
0.88
W
6
2
14
6.5
L
2
7
2
0.43
W
Atlas
LexMB10
Atlas
7
2
10
6
L
Xbalanque
damidaboi57
Xbalanque
7
4
3
2.13
W
Cthulhu
xXJammiesXx
Cthulhu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
46,779
50,258
Taken
47,780
29,737
Mitigated
27,297
10,755
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,068
1,240
534
2,130
8,184
3,742
865
2,011
6,173
0
14,326
L
7,153
1,717
1,202
1,112
9,414
8,586
0
5,361
4,053
15,130
580
L
4,687
2,377
804
259
10,705
4,036
0
8,238
2,467
0
14,684
W
4,898
1,904
815
1,240
7,177
1,967
955
2,481
4,696
0
13,603
L
1,237
332
589
1,448
8,457
7,622
0
4,164
4,293
0
2,498
W
15,735
0
842
1,403
8,105
3,134
1,162
2,432
5,673
28,933
621
L
8,594
0
504
1,757
10,661
5,088
0
7,841
2,820
21,987
372
W
Atlas
LexMB10
Atlas
5,639
1,737
1,260
1,811
12,240
10,066
181
4,254
7,986
13,184
1,141
L
Xbalanque
damidaboi57
Xbalanque
13,495
9,184
0
3,080
11,021
4,405
0
6,134
4,887
0
25,195
W
Cthulhu
xXJammiesXx
Cthulhu
11,439
312
2,049
2,432
12,074
8,388
0
3,926
8,148
25,537
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
47,973
100
Minions Killed
126
0
Camps Cleared
0
853,030
Distance Traveled
1,028,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,580
871
13
1
0
220,156
0
L
Atlas
8,329
757
16
1
0
174,414
0
L
Ishtar
7,520
684
18
2
0
176,188
0
W
Anhur
8,648
786
13
1
0
180,218
0
L
Tyr
7,053
641
2
0
0
168,052
0
W
Janus
10,495
954
50
5
0
226,945
0
L
Anubis
7,975
725
33
3
0
166,525
0
W
Atlas
9,567
870
14
1
0
184,730
0
L
Xbalanque
9,493
863
31
3
0
167,851
0
W
Cthulhu
9,683
880
36
3
0
216,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role