Player Matchup

Athena
Athena
FunDaTopGun
Athena
Level 67
God Stats
6W - 9L
1,380 SR
Queue Stats
137W - 168L
1,432 Elo+
Solo
Lancelot
Lancelot
PlacidFenis13
Lancelot
Level 131
God Stats
2W - 2L
1,556 SR
Queue Stats
119W - 104L
1,530 Elo+
Solo
Hera
Hera
Psych0Netero
Hera
Level 123
God Stats
1W - 1L
1,478 SR
Queue Stats
87W - 86L
1,454 Elo+
Solo
Artemis
Artemis
Silverback994
Artemis
Level 147
God Stats
8W - 5L
1,609 SR
Queue Stats
304W - 290L
1,493 Elo+
Party 2
Anubis
Anubis
leviatanpapurri
Anubis
Level 141
God Stats
26W - 15L
1,667 SR
Queue Stats
241W - 232L
1,497 Elo+
Party 2
Team Averages
Level 122
1,538 SR
1,481 Elo+

VS

Team Averages
Level 104
1,470 SR
1,461 Elo+
Zhong Kui
Zhong Kui
CapNapier
Zhong Kui
Level 142
God Stats
1W - 1L
1,794 SR
Queue Stats
245W - 256L
1,417 Elo+
Solo
Ares
Ares
Mephisstopheles_
Ares
Level 87
God Stats
9W - 7L
1,523 SR
Queue Stats
259W - 246L
1,463 Elo+
Party 1
Ra
Ra
Wylliams0906
Ra
Level 79
God Stats
4W - 12L
1,363 SR
Queue Stats
240W - 246L
1,487 Elo+
Party 1
Medusa
Medusa
el3m3ntar1a
Medusa
Level 126
God Stats
4W - 7L
1,243 SR
Queue Stats
681W - 665L
1,559 Elo+
Party 1
Loki
Loki
prone_domer
Loki
Level 84
God Stats
4W - 5L
1,425 SR
Queue Stats
11W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 1 / 2
4,128
590
1,529
4,911
2,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
PlacidFenis13
Lancelot
9
2 / 1 / 2
4,834
691
3,049
4,525
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
4,244
606
2,109
3,141
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
8
1 / 0 / 0
3,912
559
2,253
2,927
726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 0
5,811
830
935
1,996
801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapNapier
Zhong Kui
3
0 / 2 / 0
3,154
451
534
2,259
527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 2
4,390
627
1,942
4,246
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 3
4,682
669
903
3,239
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
7
2 / 1 / 1
4,287
612
3,814
2,530
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 2
4,166
595
1,487
4,491
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
4
5
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CapNapier
Zhong Kui
0
2
0
0
W
Athena
0
1
2
1
L
0
0
2
1
W
Lancelot
PlacidFenis13
Lancelot
2
1
2
3
W
1
3
1
0.5
W
Artemis
1
0
0
1
L
1
2
3
1.25
L
Medusa
2
1
1
2.5
W
2
0
0
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,875
Damage
8,680
17,500
Taken
16,765
6,026
Mitigated
5,172
5,782
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CapNapier
Zhong Kui
534
174
0
966
2,259
527
0
922
1,337
4,812
0
W
Athena
1,529
213
143
833
4,911
2,253
0
925
3,986
7,430
1,689
L
1,942
172
0
1,330
4,246
1,986
0
636
3,610
10,096
0
W
Lancelot
PlacidFenis13
Lancelot
3,049
426
0
2,647
4,525
1,505
0
807
3,628
0
25,110
W
2,109
630
0
0
3,141
741
0
381
2,638
20,409
631
W
Artemis
2,253
541
0
946
2,927
726
0
520
2,407
0
20,185
L
903
114
12
838
3,239
875
0
1,625
1,436
23,371
0
L
Medusa
3,814
750
0
382
2,530
687
0
546
1,984
0
30,194
W
935
136
0
1,213
1,996
801
0
534
1,462
36,265
1,557
L
1,487
379
0
2,175
4,491
1,097
0
352
4,089
0
18,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
20,679
228
Minions Killed
156
0
Camps Cleared
0
745,029
Distance Traveled
679,498
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,154
451
8
1
0
25,945
0
W
Athena
4,128
590
17
2
0
161,483
0
L
Ares
4,390
627
20
3
0
157,212
0
W
Lancelot
4,834
691
64
9
0
183,065
2
W
Hera
4,244
606
37
5
0
143,563
2
W
Artemis
3,912
559
32
5
0
148,192
0
L
Ra
4,682
669
49
7
0
150,408
1
L
Medusa
4,287
612
37
5
0
151,629
0
W
Anubis
5,811
830
78
11
0
108,726
2
L
Loki
4,166
595
42
6
0
194,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role