Player Matchup

Freya
Freya
AWES0MEGRANDPA
Freya
Level 89
God Stats
3W - 4L
1,461 SR
Queue Stats
230W - 234L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
BRUTBOOYAA
Cu Chulainn
Level 147
God Stats
5W - 15L
1,393 SR
Queue Stats
287W - 293L
1,436 Elo+
Solo
Mercury
Mercury
BetrayedHealer
Mercury
Level 65
God Stats
7W - 2L
1,662 SR
Queue Stats
24W - 32L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Lacybugg92
Jormungandr
Level 86
God Stats
6W - 13L
1,280 SR
Queue Stats
373W - 355L
1,434 Elo+
Party 2
Neith
Neith
LanceWingman
Neith
Level 89
God Stats
24W - 16L
1,523 SR
Queue Stats
396W - 376L
1,478 Elo+
Party 2
Team Averages
Level 95
1,464 SR
1,442 Elo+

VS

Team Averages
Level 83
1,409 SR
1,555 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
NaTuRaL ReVeRsE
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Fenrir
Fenrir
l Jason Bond l
Fenrir
Level 84
God Stats
0W - 1L
1,233 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Chang'e
Chang'e
strange-_-wrlds
Chang'e
Level 42
God Stats
3W - 6L
1,478 SR
Queue Stats
89W - 125L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
zomaf7
Cu Chulainn
Level 114
God Stats
1W - 6L
1,335 SR
Queue Stats
24W - 17L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,106
555
1,909
5,612
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
BRUTBOOYAA
Cu Chulainn
10
0 / 2 / 0
5,976
543
2,596
7,522
5,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
4 / 0 / 1
5,970
543
2,575
6,402
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Lacybugg92
Jormungandr
10
5 / 0 / 3
6,747
613
4,319
6,124
4,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 6
5,776
525
7,545
5,419
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 6 / 0
4,685
426
2,964
7,513
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
4,306
391
2,019
7,475
3,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
4,718
429
614
7,860
3,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 0
5,347
486
1,809
4,064
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
zomaf7
Cu Chulainn
11
3 / 0 / 0
6,586
599
5,356
7,057
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
4
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
0
0
W
0
1
0
0
W
Cu Chulainn
BRUTBOOYAA
Cu Chulainn
0
2
0
0
W
4
0
1
4.5
W
Jormungandr
Lacybugg92
Jormungandr
5
0
3
6.5
W
2
1
6
5
L
0
4
0
0
L
0
0
1
0.5
L
1
1
0
1
L
Cu Chulainn
zomaf7
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
12,762
31,079
Taken
33,969
15,120
Mitigated
14,635
7,560
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,964
1,503
0
870
7,513
1,990
0
1,943
5,570
0
22,638
W
1,909
429
0
2,092
5,612
1,561
102
1,466
4,146
38,907
0
W
Cu Chulainn
BRUTBOOYAA
Cu Chulainn
2,596
766
0
1,589
7,522
5,283
0
108
7,414
0
37,211
W
2,575
1,356
0
375
6,402
2,080
0
439
5,963
0
42,925
W
Jormungandr
Lacybugg92
Jormungandr
4,319
1,791
0
614
6,124
4,495
80
862
5,262
34,173
670
W
7,545
3,761
182
2,708
5,419
1,701
771
1,125
4,294
0
31,836
L
2,019
1,019
202
981
7,475
3,075
0
1,707
5,768
12,301
0
L
614
128
0
1,927
7,860
3,274
0
955
6,905
0
16,832
L
1,809
199
0
696
4,064
1,139
0
1,564
2,500
19,655
728
L
Cu Chulainn
zomaf7
Cu Chulainn
5,356
1,535
0
1,498
7,057
5,157
0
0
7,057
678
38,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
25,642
303
Minions Killed
193
0
Camps Cleared
0
1,076,941
Distance Traveled
1,036,082
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,685
426
42
4
0
182,050
0
W
Freya
6,106
555
74
7
0
202,670
0
W
Cu Chulainn
5,976
543
69
6
0
200,426
0
W
Mercury
5,970
543
64
6
0
250,772
0
W
Jormungandr
6,747
613
45
4
0
222,154
0
W
Neith
5,776
525
51
5
0
200,919
1
L
Atlas
4,306
391
15
1
0
215,564
0
L
Fenrir
4,718
429
31
3
0
210,952
1
L
Chang'e
5,347
486
36
3
0
195,669
2
L
Cu Chulainn
6,586
599
69
6
0
231,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role