Player Matchup

Danzaburou
Danzaburou
Dboss299
Danzaburou
Level 92
God Stats
4W - 2L
1,593 SR
Queue Stats
145W - 176L
1,366 Elo+
Party 2
Khepri
Khepri
Helldragon317
Khepri
Level 144
God Stats
2W - 3L
1,165 SR
Queue Stats
125W - 169L
1,372 Elo+
Party 2
Achilles
Achilles
goldwolf-11
Achilles
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 18L
1,377 Elo+
Party 2
Chang'e
Chang'e
helldragon876_
Chang'e
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 71L
1,438 Elo+
Party 2
Pele
Pele
x69KISSESx
Pele
Level 122
God Stats
17W - 20L
1,489 SR
Queue Stats
342W - 334L
1,521 Elo+
Solo
Team Averages
Level 97
1,449 SR
1,415 Elo+

VS

Team Averages
Level 81
1,627 SR
1,448 Elo+
Maman Brigitte
Maman Brigitte
DivineAbba
Maman Brigitte
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 199L
1,522 Elo+
Solo
Medusa
Medusa
Icy Krazzyy
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 113L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Icy-Dizzyy
Sun Wukong
Level 59
God Stats
4W - 1L
1,895 SR
Queue Stats
61W - 71L
1,337 Elo+
Party 1
Skadi
Skadi
ShrillMonster98
Skadi
Level 67
God Stats
47W - 33L
1,582 SR
Queue Stats
144W - 158L
1,500 Elo+
Solo
Bacchus
Bacchus
ThePervvySage
Bacchus
Level 65
God Stats
20W - 15L
1,657 SR
Queue Stats
119W - 117L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dboss299
Danzaburou
13
1 / 6 / 2
8,276
517
8,724
10,590
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 1
7,825
489
4,382
14,931
13,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
goldwolf-11
Achilles
1
0 / 0 / 0
4,783
299
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 5 / 2
7,608
476
6,653
10,903
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 4 / 0
8,580
536
9,501
12,203
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DivineAbba
Maman Brigitte
15
2 / 1 / 5
9,014
563
7,896
10,449
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
3 / 1 / 7
9,370
586
6,609
10,237
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
Icy-Dizzyy
Sun Wukong
15
2 / 2 / 0
8,983
561
3,201
11,883
8,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
8 / 1 / 4
10,344
647
10,988
10,160
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
15
5 / 3 / 10
9,859
616
7,881
13,218
15,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dboss299
Danzaburou
1
6
2
0.33
W
Maman Brigitte
DivineAbba
Maman Brigitte
2
1
5
4.5
L
2
5
1
0.5
W
Medusa
3
1
7
6.5
W
Sun Wukong
Icy-Dizzyy
Sun Wukong
2
2
0
1
W
8
1
4
10
W
Bacchus
5
3
10
3.33
L
Achilles
goldwolf-11
Achilles
0
0
0
0
L
1
5
2
0.4
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
36,575
48,627
Taken
55,947
26,526
Mitigated
34,443
12,283
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dboss299
Danzaburou
8,724
3,898
0
1,196
10,590
3,853
1,965
1,483
9,107
0
57,496
W
Maman Brigitte
DivineAbba
Maman Brigitte
7,896
248
0
2,731
10,449
3,706
0
4,573
5,876
57,370
4,436
L
4,382
626
1,703
1,147
14,931
13,286
319
4,082
10,849
32,994
0
W
Medusa
6,609
3,142
0
5,353
10,237
3,753
1,495
2,025
8,212
0
64,126
W
Sun Wukong
Icy-Dizzyy
Sun Wukong
3,201
888
0
3,347
11,883
8,509
1,415
376
11,507
0
58,380
W
10,988
4,346
0
2,102
10,160
3,439
3,586
938
9,222
0
90,462
W
Bacchus
7,881
1,447
0
2,087
13,218
15,036
73
3,833
9,385
21,875
0
L
Achilles
goldwolf-11
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
6,653
522
826
3,488
10,903
3,879
545
6,604
4,299
43,810
0
L
9,501
1,991
0
3,923
12,203
5,508
0
3,133
9,070
1,939
49,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
47,570
287
Minions Killed
483
0
Camps Cleared
0
1,122,748
Distance Traveled
1,542,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,276
517
98
6
0
287,838
0
W
Maman Brigitte
9,014
563
108
7
0
317,824
0
L
Khepri
7,825
489
38
2
0
257,078
0
W
Medusa
9,370
586
111
7
0
279,354
0
W
Sun Wukong
8,983
561
93
6
0
296,322
1
W
Skadi
10,344
647
146
9
0
325,901
0
W
Bacchus
9,859
616
25
2
0
323,594
2
L
Achilles
4,783
299
0
0
0
14,726
0
L
Chang'e
7,608
476
75
5
0
285,852
3
L
Pele
8,580
536
76
5
0
277,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role