Player Matchup

Chiron
Chiron
FullCDR
Chiron
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 76L
1,575 Elo+
Party 2
Nox
Nox
IItamirII
Nox
Level 148
God Stats
12W - 13L
1,590 SR
Queue Stats
260W - 243L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
InsecureSupport
Sylvanus
Level 159
God Stats
357W - 311L
1,678 SR
Queue Stats
357W - 312L
1,643 Elo+
Solo
Osiris
Osiris
MaleTrumpet
Osiris
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 22L
1,468 Elo+
Party 2
Ymir
Ymir
thebuckeye1016
Ymir
Level 158
God Stats
1W - 1L
1,522 SR
Queue Stats
26W - 37L
1,468 Elo+
Party 2
Team Averages
Level 156
1,601 SR
1,544 Elo+

VS

Team Averages
Level 114
1,590 SR
1,546 Elo+
Vamana
Vamana
FuzzyHOBOS
Vamana
Level 143
God Stats
17W - 10L
1,806 SR
Queue Stats
500W - 471L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
GråbMëÐåddy
Baron Samedi
Level 110
God Stats
3W - 2L
1,571 SR
Queue Stats
115W - 134L
1,489 Elo+
Party 1
Ra
Ra
SoDeerishus
Ra
Level 121
God Stats
14W - 22L
1,501 SR
Queue Stats
246W - 265L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stunkler
Cu Chulainn
Level 73
God Stats
76W - 60L
1,666 SR
Queue Stats
155W - 169L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
ÊþÎÇ
Ne Zha
Level 124
God Stats
2W - 2L
1,407 SR
Queue Stats
26W - 19L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FullCDR
Chiron
13
2 / 2 / 0
7,603
507
5,986
8,794
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 2
7,092
473
3,387
11,574
3,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
12
0 / 3 / 5
7,501
500
7,471
14,748
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
12
0 / 5 / 0
7,400
493
4,219
17,651
13,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 6 / 1
8,134
542
6,412
12,251
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FuzzyHOBOS
Vamana
16
0 / 2 / 3
8,861
591
5,123
10,911
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
GråbMëÐåddy
Baron Samedi
13
2 / 1 / 7
7,252
483
7,258
9,683
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 0 / 5
10,423
695
15,352
6,802
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Stunkler
Cu Chulainn
15
6 / 1 / 5
9,726
648
12,286
13,868
9,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ÊþÎÇ
Ne Zha
15
2 / 3 / 12
8,708
581
11,050
15,375
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
23
23
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
FullCDR
Chiron
2
2
0
1
W
Vamana
FuzzyHOBOS
Vamana
0
2
3
0.75
W
Baron Samedi
GråbMëÐåddy
Baron Samedi
2
1
7
5.5
L
2
7
2
0.43
L
Sylvanus
0
3
5
0.83
L
Osiris
0
5
0
0
W
13
0
5
15.5
W
Cu Chulainn
Stunkler
Cu Chulainn
6
1
5
8.5
L
3
6
1
0.58
W
Ne Zha
ÊþÎÇ
Ne Zha
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
51,069
65,018
Taken
56,639
37,430
Mitigated
31,684
20,083
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FullCDR
Chiron
5,986
3,677
338
3,855
8,794
3,041
0
1,461
6,772
0
59,371
W
Vamana
FuzzyHOBOS
Vamana
5,123
2,192
0
6,462
10,911
7,258
0
1,909
9,002
0
71,729
W
Baron Samedi
GråbMëÐåddy
Baron Samedi
7,258
279
621
2,505
9,683
5,936
270
2,535
7,148
28,157
0
L
3,387
283
0
1,367
11,574
3,753
0
4,382
6,609
37,516
1,023
L
Sylvanus
7,471
2,224
1,878
5,113
14,748
11,944
0
5,570
8,133
29,986
4,544
L
Osiris
4,219
1,524
0
5,544
17,651
13,820
0
4,361
12,960
0
54,161
W
15,352
849
1,997
3,532
6,802
2,688
213
2,985
3,817
79,269
0
W
Cu Chulainn
Stunkler
Cu Chulainn
12,286
2,024
0
2,407
13,868
9,783
0
3,424
10,444
2,104
60,497
L
6,412
490
0
1,988
12,251
4,872
0
5,561
6,210
53,212
908
W
Ne Zha
ÊþÎÇ
Ne Zha
11,050
2,885
0
6,781
15,375
6,019
0
6,579
8,796
0
71,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
44,970
424
Minions Killed
524
0
Camps Cleared
0
1,363,683
Distance Traveled
1,693,294
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,603
507
115
8
0
297,300
0
W
Vamana
8,861
591
133
9
0
345,576
0
W
Baron Samedi
7,252
483
42
3
0
319,959
5
L
Nox
7,092
473
73
5
0
272,197
0
L
Sylvanus
7,501
500
50
3
0
239,327
0
L
Osiris
7,400
493
86
6
0
279,173
0
W
Ra
10,423
695
144
10
0
384,697
0
W
Cu Chulainn
9,726
648
96
6
0
285,711
2
L
Ymir
8,134
542
100
7
0
275,686
0
W
Ne Zha
8,708
581
109
7
0
357,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role