Player Matchup

Bake Kujira
Bake Kujira
JWSquigglyWorm
Bake Kujira
Level 159
God Stats
23W - 18L
1,600 SR
Queue Stats
915W - 999L
1,511 Elo+
Party 1
Chaac
Chaac
Lan_rockets_
Chaac
Level 158
God Stats
24W - 36L
1,505 SR
Queue Stats
579W - 735L
1,467 Elo+
Solo
Tiamat
Tiamat
LoreistLapis
Tiamat
Level 153
God Stats
8W - 10L
1,399 SR
Queue Stats
360W - 436L
1,506 Elo+
Party 1
Cerberus
Cerberus
Moar Death
Cerberus
Level 155
God Stats
2W - 8L
1,348 SR
Queue Stats
356W - 408L
1,523 Elo+
Party 1
Artemis
Artemis
Okrakle
Artemis
Level 119
God Stats
17W - 23L
1,488 SR
Queue Stats
176W - 232L
1,477 Elo+
Party 1
Team Averages
Level 149
1,468 SR
1,497 Elo+

VS

Team Averages
Level 153
1,525 SR
1,514 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Antboski707
King Arthur
Level 146
God Stats
21W - 21L
1,592 SR
Queue Stats
330W - 322L
1,544 Elo+
Solo
Maui
Maui
CreeperBenM
Maui
Level 145
God Stats
2W - 5L
1,413 SR
Queue Stats
78W - 76L
1,539 Elo+
Party 2
Ra
Ra
DALIZARD
Ra
Level 149
God Stats
6W - 7L
1,487 SR
Queue Stats
80W - 77L
1,540 Elo+
Party 2
Artemis
Artemis
Guaxoquim
Artemis
Level 167
God Stats
14W - 8L
1,631 SR
Queue Stats
179W - 196L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
JWSquigglyWorm
Bake Kujira
8
0 / 3 / 0
4,811
481
3,296
7,291
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,815
482
2,881
5,250
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 0 / 0
5,672
567
3,219
2,613
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Moar Death
Cerberus
9
0 / 3 / 0
5,353
535
5,422
11,316
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Artemis
Okrakle
Artemis
8
0 / 4 / 0
4,608
461
2,826
7,490
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 0 / 2
5,858
586
3,000
5,767
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Antboski707
King Arthur
11
0 / 0 / 1
6,205
621
5,663
8,326
5,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 4
5,516
552
2,161
6,918
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
5,733
573
2,411
3,609
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Guaxoquim
Artemis
10
4 / 1 / 3
6,502
650
7,184
6,737
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
11
11
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
2
5
W
King Arthur
Antboski707
King Arthur
0
0
1
0.5
W
2
1
4
4
W
1
1
3
2.5
W
Artemis
Guaxoquim
Artemis
4
1
3
5.5
L
Bake Kujira
JWSquigglyWorm
Bake Kujira
0
3
0
0
L
0
1
0
0
L
Tiamat
1
0
0
1
L
Cerberus
Moar Death
Cerberus
0
3
0
0
L
Artemis
Okrakle
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,644
Damage
20,419
33,960
Taken
31,357
16,232
Mitigated
15,906
13,688
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,000
1,193
0
4,008
5,767
1,934
0
904
4,807
0
33,950
W
King Arthur
Antboski707
King Arthur
5,663
224
0
2,047
8,326
5,674
0
5,059
3,267
0
44,165
W
2,161
568
0
1,785
6,918
4,569
0
2,888
3,989
17,802
827
W
2,411
88
833
1,565
3,609
1,298
0
2,333
949
37,730
0
W
Artemis
Guaxoquim
Artemis
7,184
3,470
0
2,382
6,737
2,431
0
844
5,893
0
43,865
L
Bake Kujira
JWSquigglyWorm
Bake Kujira
3,296
1,336
0
1,504
7,291
4,735
0
1,792
5,328
19,815
0
L
2,881
249
0
3,241
5,250
2,421
0
478
4,562
0
31,601
L
Tiamat
3,219
179
0
1,039
2,613
1,240
0
490
2,043
32,463
0
L
Cerberus
Moar Death
Cerberus
5,422
116
0
5,835
11,316
6,080
0
0
11,136
37,546
0
L
Artemis
Okrakle
Artemis
2,826
922
0
2,069
7,490
1,756
0
1,380
6,110
0
23,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
29,814
316
Minions Killed
344
0
Camps Cleared
0
984,726
Distance Traveled
1,051,732
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,858
586
61
6
0
241,371
0
W
King Arthur
6,205
621
88
9
0
212,616
3
W
Maui
5,516
552
24
2
0
225,653
2
W
Ra
5,733
573
95
10
0
197,468
3
W
Artemis
6,502
650
76
8
0
174,624
1
L
Bake Kujira
4,811
481
27
3
0
214,787
0
L
Chaac
4,815
482
66
7
0
194,665
0
L
Tiamat
5,672
567
87
9
0
205,097
1
L
Cerberus
5,353
535
98
10
0
183,207
0
L
Artemis
4,608
461
38
4
0
186,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role