Player Matchup

Jing Wei
Jing Wei
Crazy Dog 969
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 106L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
KappaSquid
Kumbhakarna
Level 67
God Stats
2W - 3L
1,386 SR
Queue Stats
40W - 43L
1,475 Elo+
Party 1
Fenrir
Fenrir
L1TE Red
Fenrir
Level 88
God Stats
0W - 2L
1,183 SR
Queue Stats
121W - 123L
1,534 Elo+
Solo
Ah Puch
Ah Puch
Lizard king7264
Ah Puch
Level 145
God Stats
1W - 1L
1,758 SR
Queue Stats
48W - 47L
1,481 Elo+
Party 1
Shiva
Shiva
Mcboy64
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,454 Elo+

VS

Team Averages
Level 125
1,540 SR
1,516 Elo+
Neith
Neith
Andie8933
Neith
Level 124
God Stats
4W - 3L
1,721 SR
Queue Stats
184W - 201L
1,527 Elo+
Solo
Chronos
Chronos
Ferayfa123
Chronos
Level 103
God Stats
2W - 1L
1,491 SR
Queue Stats
189W - 165L
1,533 Elo+
Solo
Cerberus
Cerberus
Krofex
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PoundCakeeee
Nu Wa
Level 148
God Stats
1W - 0L
1,742 SR
Queue Stats
21W - 19L
1,465 Elo+
Solo
Anubis
Anubis
Tonalicus
Anubis
Level 106
God Stats
1W - 0L
1,247 SR
Queue Stats
72W - 71L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crazy Dog 969
Jing Wei
18
1 / 3 / 5
9,891
707
8,954
14,016
5,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
KappaSquid
Kumbhakarna
16
0 / 3 / 8
9,864
705
3,032
19,370
18,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
L1TE Red
Fenrir
9
0 / 5 / 2
7,307
522
4,551
9,326
7,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 2 / 5
9,853
704
23,441
10,269
4,425
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Mcboy64
Shiva
18
6 / 4 / 3
10,524
752
10,218
17,977
17,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andie8933
Neith
18
5 / 1 / 10
10,534
752
11,745
10,851
4,334
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Ferayfa123
Chronos
17
1 / 2 / 13
9,451
675
13,310
13,094
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Krofex
Cerberus
17
3 / 4 / 13
10,652
761
9,585
18,410
14,573
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 10
10,504
750
15,064
7,543
2,826
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Tonalicus
Anubis
16
3 / 3 / 10
9,221
659
11,730
9,163
4,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
11
Kills
17
17
Deaths
12
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
Andie8933
Neith
5
1
10
10
L
Jing Wei
Crazy Dog 969
Jing Wei
1
3
5
1.17
W
Chronos
Ferayfa123
Chronos
1
2
13
3.75
L
Kumbhakarna
KappaSquid
Kumbhakarna
0
3
8
1.33
W
Cerberus
Krofex
Cerberus
3
4
13
2.38
L
Fenrir
L1TE Red
Fenrir
0
5
2
0.2
L
4
2
5
3.25
L
Shiva
Mcboy64
Shiva
6
4
3
1.88
W
5
2
10
5
W
Anubis
Tonalicus
Anubis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
61,434
70,958
Taken
59,061
53,488
Mitigated
30,837
17,711
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Andie8933
Neith
11,745
1,448
1,242
5,732
10,851
4,334
730
5,039
5,694
0
34,037
L
Jing Wei
Crazy Dog 969
Jing Wei
8,954
6,210
272
2,013
14,016
5,724
36
10,374
3,642
0
39,599
W
Chronos
Ferayfa123
Chronos
13,310
3,872
1,674
4,714
13,094
4,964
1,733
5,282
7,535
25,708
666
L
Kumbhakarna
KappaSquid
Kumbhakarna
3,032
172
4,313
3,681
19,370
18,876
0
13,057
6,313
13,027
724
W
Cerberus
Krofex
Cerberus
9,585
49
3,128
6,292
18,410
14,573
0
7,857
10,296
18,802
1,144
L
Fenrir
L1TE Red
Fenrir
4,551
152
252
617
9,326
7,290
0
6,745
2,581
0
6,579
L
23,441
502
952
1,868
10,269
4,425
0
6,640
3,629
46,327
0
L
Shiva
Mcboy64
Shiva
10,218
623
1,619
2,124
17,977
17,173
0
11,984
5,993
0
20,963
W
15,064
3,068
1,557
1,800
7,543
2,826
123
3,475
3,899
27,246
0
W
Anubis
Tonalicus
Anubis
11,730
566
0
1,940
9,163
4,140
593
4,641
4,451
21,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
50,362
163
Minions Killed
181
0
Camps Cleared
0
1,282,837
Distance Traveled
1,318,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,534
752
49
4
0
266,807
0
L
Jing Wei
9,891
707
66
5
0
266,319
0
W
Chronos
9,451
675
39
3
0
287,282
0
L
Kumbhakarna
9,864
705
22
2
0
274,147
0
W
Cerberus
10,652
761
37
3
0
278,075
0
L
Fenrir
7,307
522
7
1
0
185,222
0
L
Ah Puch
9,853
704
35
3
0
279,408
0
L
Shiva
10,524
752
33
2
0
277,741
0
W
Nu Wa
10,504
750
22
2
0
252,348
0
W
Anubis
9,221
659
34
2
0
233,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role