Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
Chichonsal-FC
Cu Chulainn
Silver III
Level 102
God Stats
1W - 3L
1,630 SR
Queue Stats
117W - 147L
794 MMR
Solo
Nox
Nox
Silver IV
Nunkui
Nox
Silver IV
Level 69
God Stats
21W - 24L
1,457 SR
Queue Stats
213W - 237L
895 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Papiislife
Nu Wa
Silver IV
Level 106
God Stats
4W - 4L
1,539 SR
Queue Stats
97W - 133L
664 MMR
Party 1
Neith
Neith
Bronze V
Sockfromwalmart_
Neith
Bronze V
Level 64
God Stats
0W - 2L
1,693 SR
Queue Stats
10W - 31L
1,082 MMR
Party 1
Lancelot
Lancelot
Silver III
Vapgner
Lancelot
Silver III
Level 172
God Stats
1W - 2L
1,368 SR
Queue Stats
122W - 139L
926 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,537 SR
872 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,510 SR
1,002 MMR
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
LokeyMyLokiOP
Hou Yi
Silver IV
Level 63
God Stats
18W - 15L
1,533 SR
Queue Stats
111W - 135L
761 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MattTheRipper97
Cthulhu
Silver IV
Level 87
God Stats
14W - 15L
1,415 SR
Queue Stats
44W - 56L
850 MMR
Solo
Scylla
Scylla
Silver III
ToastyShyGuy
Scylla
Silver III
Level 89
God Stats
34W - 34L
1,482 SR
Queue Stats
300W - 338L
950 MMR
Solo
Mulan
Mulan
Silver III
percy2677
Mulan
Silver III
Level 314
God Stats
28W - 17L
1,621 SR
Queue Stats
793W - 823L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chichonsal-FC
Cu Chulainn
9
0 / 4 / 1
5,055
506
4,294
8,615
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
Nunkui
Nox
7
1 / 4 / 0
4,567
457
2,603
6,132
1,779
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nu Wa
8
0 / 3 / 1
4,840
484
3,228
4,192
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,849
485
2,259
3,987
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Vapgner
Lancelot
9
1 / 2 / 1
5,108
511
2,460
8,451
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
FreyaVulcanMartichorasPoseidon

VS

Bans
DanzaburouFenrirKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 1 / 3
5,996
600
3,530
6,676
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 2
6,587
659
5,070
5,626
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 6
5,799
580
3,723
6,301
3,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
11
4 / 1 / 2
6,258
626
6,025
4,082
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
percy2677
Mulan
12
3 / 0 / 0
7,203
720
3,497
5,619
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
3
4.5
L
Cu Chulainn
Chichonsal-FC
Cu Chulainn
0
4
1
0.13
W
4
0
2
5
W
1
1
6
4
L
Nox
Nunkui
Nox
1
4
0
0.25
L
Nu Wa
0
3
1
0.17
L
1
2
0
0.5
W
Scylla
4
1
2
5
L
Lancelot
Vapgner
Lancelot
1
2
1
0.75
W
Mulan
percy2677
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
21,845
31,377
Taken
28,304
10,360
Mitigated
12,198
6,816
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,530
658
0
387
6,676
2,713
0
628
6,048
0
44,355
L
Cu Chulainn
Chichonsal-FC
Cu Chulainn
4,294
668
0
1,500
8,615
3,884
0
1,992
6,535
3,256
28,348
W
5,070
2,342
0
2,528
5,626
1,778
722
1,035
4,591
0
36,607
W
3,723
494
135
1,924
6,301
3,908
0
2,217
4,084
21,730
707
L
Nox
Nunkui
Nox
2,603
362
0
960
6,132
1,779
0
2,514
3,522
16,633
456
L
Nu Wa
3,228
875
0
662
4,192
1,107
0
2,464
1,512
22,689
0
L
2,259
1,283
0
1,026
3,987
1,109
0
289
3,698
0
17,136
W
Scylla
6,025
883
0
1,064
4,082
1,131
0
2,174
1,908
39,253
0
L
Lancelot
Vapgner
Lancelot
2,460
326
0
2,668
8,451
2,481
0
2,069
6,081
0
24,644
W
Mulan
percy2677
Mulan
3,497
747
0
1,934
5,619
2,668
0
312
5,307
0
47,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
31,843
215
Minions Killed
327
0
Camps Cleared
0
915,431
Distance Traveled
1,012,870
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,996
600
67
7
0
228,298
0
L
Cu Chulainn
5,055
506
55
6
0
198,361
0
W
Hou Yi
6,587
659
58
6
0
175,837
0
W
Cthulhu
5,799
580
28
3
0
211,179
0
L
Nox
4,567
457
37
4
0
168,481
2
L
Nu Wa
4,840
484
44
4
0
163,144
1
L
Neith
4,849
485
27
3
0
158,190
0
W
Scylla
6,258
626
72
7
0
215,159
2
L
Lancelot
5,108
511
52
5
0
227,255
0
W
Mulan
7,203
720
102
10
0
182,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role