Player Matchup

Neith
Neith
IDropHotpockets
Neith
Level 159
God Stats
17W - 29L
1,443 SR
Queue Stats
109W - 111L
1,536 Elo+
Solo
Ymir
Ymir
NewPlayer678
Ymir
Level 17
God Stats
2W - 1L
1,799 SR
Queue Stats
10W - 8L
1,612 Elo+
Party 2
Agni
Agni
PopsWonderChild
Agni
Level 141
God Stats
2W - 1L
1,783 SR
Queue Stats
52W - 42L
1,588 Elo+
Party 2
Team Averages
Level 106
1,675 SR
1,578 Elo+

VS

Team Averages
Level 132
1,583 SR
1,547 Elo+
Discordia
Discordia
IIBlackSwanIII
Discordia
Level 153
God Stats
151W - 140L
1,524 SR
Queue Stats
173W - 163L
1,539 Elo+
Solo
Charybdis
Charybdis
JoJoJoJoJoJoJox
Charybdis
Level 100
God Stats
9W - 9L
1,631 SR
Queue Stats
71W - 78L
1,551 Elo+
Party 1
Loki
Loki
hearsimplicity
Loki
Level 143
God Stats
4W - 2L
1,595 SR
Queue Stats
71W - 78L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,854
885
5,065
7,114
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 2 / 4
7,748
775
5,071
10,428
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
4 / 7 / 3
8,602
860
6,014
8,966
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IIBlackSwanIII
Discordia
15
5 / 1 / 5
9,213
921
9,177
6,727
2,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
JoJoJoJoJoJoJox
Charybdis
14
4 / 4 / 6
8,459
846
7,261
8,069
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 5
8,542
854
5,065
7,066
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
12
12
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Discordia
IIBlackSwanIII
Discordia
5
1
5
7.5
W
Charybdis
JoJoJoJoJoJoJox
Charybdis
4
4
6
1.75
L
2
2
4
2
L
4
7
3
0.79
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,150
Damage
21,503
26,508
Taken
21,862
12,310
Mitigated
7,760
2,967
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,065
2,175
0
1,492
7,114
2,252
456
1,892
5,126
0
36,308
W
Discordia
IIBlackSwanIII
Discordia
9,177
228
0
2,260
6,727
2,118
129
3,500
2,650
32,241
0
W
Charybdis
JoJoJoJoJoJoJox
Charybdis
7,261
2,471
0
498
8,069
2,648
750
3,939
3,656
0
29,002
L
5,071
667
0
795
10,428
7,632
27
4,268
5,922
9,710
0
L
6,014
62
0
680
8,966
2,426
0
3,029
5,677
13,367
0
W
5,065
1,397
0
1,514
7,066
2,994
320
2,390
4,407
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
26,214
94
Minions Killed
125
0
Camps Cleared
0
493,991
Distance Traveled
488,190
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,854
885
72
7
0
170,622
0
W
Discordia
9,213
921
47
5
0
189,758
4
W
Charybdis
8,459
846
45
5
0
145,301
0
L
Ymir
7,748
775
4
0
0
166,261
0
L
Agni
8,602
860
18
2
0
157,108
1
W
Loki
8,542
854
33
3
0
153,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role