Player Matchup

Izanami
Izanami
AlexBenja
Izanami
Level 145
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 16L
1,466 Elo+
Party 1
Vulcan
Vulcan
Da Llama8503
Vulcan
Level 125
God Stats
7W - 6L
1,609 SR
Queue Stats
330W - 353L
1,503 Elo+
Party 4
Ares
Ares
SillyFoal852443
Ares
Level 136
God Stats
3W - 8L
1,529 SR
Queue Stats
323W - 336L
1,496 Elo+
Party 4
Cu Chulainn
Cu Chulainn
th3Maty
Cu Chulainn
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 1
Da Ji
Da Ji
th3cris
Da Ji
Level 166
God Stats
0W - 4L
1,626 SR
Queue Stats
209W - 245L
1,475 Elo+
Party 1
Team Averages
Level 145
1,602 SR
1,477 Elo+

VS

Team Averages
Level 102
1,480 SR
1,619 Elo+
Ares
Ares
BuiltDiffy
Ares
Level 135
God Stats
3W - 4L
1,392 SR
Queue Stats
266W - 260L
1,465 Elo+
Party 2
Nike
Nike
CyberisdeaddOX
Nike
Level 86
God Stats
4W - 0L
1,505 SR
Queue Stats
86W - 74L
1,629 Elo+
Party 3
Amaterasu
Amaterasu
MeLoDiiC_17
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,823 Elo+
Solo
Sobek
Sobek
SmokeyNaldo
Sobek
Level 49
God Stats
2W - 1L
1,237 SR
Queue Stats
110W - 98L
1,618 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lRequiem34
Ah Muzen Cab
Level 114
God Stats
2W - 0L
1,765 SR
Queue Stats
97W - 89L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexBenja
Izanami
17
9 / 4 / 7
9,962
906
13,888
8,728
3,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
0 / 7 / 13
7,790
708
9,422
9,553
3,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 12
8,365
760
7,672
12,675
13,676
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
th3Maty
Cu Chulainn
15
1 / 3 / 15
8,191
745
15,840
12,322
12,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
th3cris
Da Ji
16
5 / 4 / 11
9,008
819
12,104
8,064
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
9,124
829
10,257
13,899
15,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
3 / 2 / 11
9,065
824
8,981
14,737
11,316
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MeLoDiiC_17
Amaterasu
17
9 / 3 / 9
10,200
927
10,053
16,633
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 12
8,573
779
6,306
16,197
16,463
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
lRequiem34
Ah Muzen Cab
16
5 / 4 / 10
9,637
876
12,358
11,412
4,879
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
77
18
Kills
22
22
Deaths
18
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexBenja
Izanami
9
4
7
3.13
W
3
4
13
2.38
W
3
2
11
4.25
L
Vulcan
0
7
13
0.93
W
Amaterasu
MeLoDiiC_17
Amaterasu
9
3
9
4.5
L
3
4
12
2.25
W
2
5
12
1.6
W
Ah Muzen Cab
lRequiem34
Ah Muzen Cab
5
4
10
2.5
L
Cu Chulainn
th3Maty
Cu Chulainn
1
3
15
2.83
L
Da Ji
th3cris
Da Ji
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,926
Damage
47,955
51,342
Taken
72,878
38,436
Mitigated
66,270
9,533
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexBenja
Izanami
13,888
8,191
1,175
1,412
8,728
3,365
0
3,105
5,501
0
24,959
W
10,257
344
424
1,100
13,899
15,538
85
3,976
9,723
10,615
276
W
8,981
216
1,881
3,186
14,737
11,316
490
5,589
8,843
0
31,212
L
Vulcan
9,422
407
0
238
9,553
3,900
0
2,001
7,416
24,442
514
W
Amaterasu
MeLoDiiC_17
Amaterasu
10,053
3,696
2,813
7,199
16,633
18,074
52
4,741
11,599
0
17,463
L
7,672
507
0
2,090
12,675
13,676
0
5,242
7,202
13,408
249
W
6,306
379
701
3,097
16,197
16,463
0
3,401
12,569
8,734
21
W
Ah Muzen Cab
lRequiem34
Ah Muzen Cab
12,358
3,593
604
1,835
11,412
4,879
1,354
2,942
8,385
0
38,460
L
Cu Chulainn
th3Maty
Cu Chulainn
15,840
1,439
984
2,802
12,322
12,831
0
3,289
8,728
5,954
21,970
L
Da Ji
th3cris
Da Ji
12,104
2,012
408
424
8,064
4,664
0
2,664
5,370
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
46,599
123
Minions Killed
135
0
Camps Cleared
0
949,630
Distance Traveled
1,116,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,962
906
37
3
0
170,807
0
W
Ares
9,124
829
4
0
0
207,998
0
W
Nike
9,065
824
38
3
0
243,173
0
L
Vulcan
7,790
708
32
3
0
176,814
0
W
Amaterasu
10,200
927
22
2
0
244,229
0
L
Ares
8,365
760
14
1
0
191,998
0
W
Sobek
8,573
779
3
0
0
200,256
0
W
Ah Muzen Cab
9,637
876
68
6
0
220,372
0
L
Cu Chulainn
8,191
745
29
3
0
210,639
0
L
Da Ji
9,008
819
11
1
0
199,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role