Player Matchup

Apollo
Apollo
FastAfSloth
Apollo
Level 200
God Stats
9W - 9L
1,543 SR
Queue Stats
90W - 65L
1,563 Elo+
Party 3
Horus
Horus
N1ghtlyB3ast
Horus
Level 173
God Stats
7W - 7L
1,600 SR
Queue Stats
290W - 290L
1,504 Elo+
Party 3
Nox
Nox
NvJynxx
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 3
Loki
Loki
TheMOODYDUCK108
Loki
Level 134
God Stats
2W - 3L
1,284 SR
Queue Stats
36W - 85L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
Ymir2Brazy
Cthulhu
Level 152
God Stats
11W - 10L
1,756 SR
Queue Stats
107W - 94L
1,585 Elo+
Party 3
Team Averages
Level 161
1,537 SR
1,484 Elo+

VS

Team Averages
Level 147
1,577 SR
1,567 Elo+
Surtr
Surtr
BLeRoy
Surtr
Level 149
God Stats
1W - 4L
1,335 SR
Queue Stats
278W - 268L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
IckyBackshotWind
Sylvanus
Level 129
God Stats
6W - 3L
1,761 SR
Queue Stats
142W - 134L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
Schmeaticus
Sun Wukong
Level 142
God Stats
2W - 2L
1,655 SR
Queue Stats
90W - 64L
1,626 Elo+
Party 2
Geb
Geb
WAYNEIZSHORSEY
Geb
Level 149
God Stats
8W - 6L
1,550 SR
Queue Stats
832W - 783L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
keyandpele
Tsukuyomi
Level 166
God Stats
16W - 12L
1,587 SR
Queue Stats
496W - 431L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 2 / 3
9,543
636
13,243
11,932
3,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 11
8,756
584
10,071
14,173
10,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
16
9 / 0 / 4
9,409
627
10,471
8,236
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 5
7,707
514
5,020
11,850
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ymir2Brazy
Cthulhu
15
0 / 2 / 7
8,399
560
10,019
9,877
9,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BLeRoy
Surtr
13
3 / 3 / 2
7,512
501
6,150
10,885
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 3
6,553
437
7,705
18,699
10,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Schmeaticus
Sun Wukong
15
1 / 1 / 0
8,478
565
5,208
16,220
14,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 4 / 0
7,473
498
8,489
12,544
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
keyandpele
Tsukuyomi
14
3 / 5 / 1
7,828
522
11,495
13,123
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
9
9
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
BLeRoy
Surtr
3
3
2
1.33
W
Apollo
6
2
3
3.75
L
0
7
3
0.21
W
3
1
11
8.5
W
Nox
9
0
4
11
L
Sun Wukong
Schmeaticus
Sun Wukong
1
1
0
1
W
2
4
5
1.13
L
2
4
0
0.5
W
Cthulhu
Ymir2Brazy
Cthulhu
0
2
7
1.75
L
Tsukuyomi
keyandpele
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
39,047
56,068
Taken
71,471
29,885
Mitigated
39,467
24,230
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BLeRoy
Surtr
6,150
2,551
0
1,267
10,885
4,450
0
2,174
8,685
4,280
55,888
W
Apollo
13,243
9,487
0
5,963
11,932
3,866
877
1,402
10,530
0
86,278
L
7,705
1,924
2,938
4,331
18,699
10,796
0
4,429
14,064
21,248
0
W
10,071
3,512
2,708
7,123
14,173
10,475
128
5,814
8,359
0
28,986
W
Nox
10,471
1,882
0
1,898
8,236
2,893
208
5,176
3,060
63,983
1,179
L
Sun Wukong
Schmeaticus
Sun Wukong
5,208
781
0
4,359
16,220
14,146
0
7,042
8,408
0
68,937
W
5,020
1,784
0
4,536
11,850
3,607
0
2,450
9,400
0
60,455
L
8,489
1,015
0
630
12,544
4,591
0
4,945
7,559
57,215
0
W
Cthulhu
Ymir2Brazy
Cthulhu
10,019
1,171
767
1,235
9,877
9,044
0
2,174
7,703
61,482
2,390
L
Tsukuyomi
keyandpele
Tsukuyomi
11,495
2,915
0
858
13,123
5,484
0
173
12,950
0
63,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
37,844
553
Minions Killed
412
0
Camps Cleared
0
1,581,537
Distance Traveled
1,515,437
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,512
501
97
6
0
330,424
0
W
Apollo
9,543
636
140
9
0
296,980
1
L
Sylvanus
6,553
437
28
2
0
272,141
2
W
Horus
8,756
584
42
3
0
336,524
4
W
Nox
9,409
627
134
9
0
303,094
1
L
Sun Wukong
8,478
565
111
7
0
288,620
4
W
Loki
7,707
514
98
7
0
341,123
2
L
Geb
7,473
498
83
6
0
295,729
3
W
Cthulhu
8,399
560
139
9
0
303,816
0
L
Tsukuyomi
7,828
522
93
6
0
328,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role