Player Matchup

Ymir
Ymir
D3MONF3ATH3R
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Elbubs2009
Atlas
Level 8
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 3L
1,064 Elo+
Party 1
Zeus
Zeus
PROPIPEPLAYER69
Zeus
Level 49
God Stats
120W - 110L
1,543 SR
Queue Stats
131W - 119L
1,379 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SMOKE ANOTHER
Ah Muzen Cab
Level 78
God Stats
93W - 78L
1,598 SR
Queue Stats
151W - 139L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
SwonWalll
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,082 Elo+
Party 1
Team Averages
Level 41
1,485 SR
1,297 Elo+

VS

Team Averages
Level 31
1,565 SR
1,365 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DudeMan_TheErrr
Kumbhakarna
Level 38
God Stats
14W - 26L
1,686 SR
Queue Stats
111W - 151L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
LadyLavenderBlue
Nu Wa
Level 39
God Stats
123W - 151L
1,393 SR
Queue Stats
137W - 174L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
Revolver121
Heimdallr
Level 29
God Stats
22W - 34L
1,403 SR
Queue Stats
55W - 89L
1,297 Elo+
Party 2
Agni
Agni
trashrilla
Agni
Level 6
God Stats
3W - 1L
1,844 SR
Queue Stats
28W - 45L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,040
1,149
3,385
5,710
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
13
0 / 2 / 11
7,804
1,115
5,651
5,712
3,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 8
7,714
1,102
6,480
670
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
SMOKE ANOTHER
Ah Muzen Cab
14
5 / 0 / 7
8,620
1,231
8,361
3,739
1,220
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SwonWalll
Guan Yu
13
5 / 1 / 7
8,396
1,199
8,356
7,223
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

354

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 1 / 0
6,767
967
1,733
1,901
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
DudeMan_TheErrr
Kumbhakarna
11
0 / 4 / 1
7,196
1,028
3,381
13,399
10,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 3 / 0
6,880
983
3,863
5,018
1,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
Revolver121
Heimdallr
12
1 / 4 / 1
7,159
1,023
5,590
10,451
3,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 1 / 1
7,122
1,017
4,361
5,910
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
13
Kills
3
3
Deaths
13
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
0
1
W
1
0
5
3.5
L
Kumbhakarna
DudeMan_TheErrr
Kumbhakarna
0
4
1
0.13
W
Atlas
0
2
11
2.75
L
1
3
0
0.33
W
2
0
8
6
L
Heimdallr
Revolver121
Heimdallr
1
4
1
0.38
W
Ah Muzen Cab
SMOKE ANOTHER
Ah Muzen Cab
5
0
7
8.5
W
Guan Yu
SwonWalll
Guan Yu
5
1
7
8.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
18,928
23,054
Taken
36,679
15,029
Mitigated
18,021
5,622
Healing
1,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,733
808
0
189
1,901
470
0
716
1,185
0
4,498
W
3,385
443
0
1,464
5,710
3,600
0
3,081
2,629
10,126
0
L
Kumbhakarna
DudeMan_TheErrr
Kumbhakarna
3,381
675
0
542
13,399
10,843
0
6,846
6,553
10,177
0
W
Atlas
5,651
2,681
0
388
5,712
3,931
0
2,198
3,452
11,531
1,870
L
3,863
1,106
0
0
5,018
1,256
0
1,324
3,694
12,344
0
W
6,480
109
0
0
670
191
0
288
382
21,937
0
L
Heimdallr
Revolver121
Heimdallr
5,590
2,261
0
308
10,451
3,821
0
3,940
6,511
0
19,678
W
Ah Muzen Cab
SMOKE ANOTHER
Ah Muzen Cab
8,361
4,000
0
0
3,739
1,220
0
1,994
1,684
0
38,084
W
Guan Yu
SwonWalll
Guan Yu
8,356
1,500
1,698
2,072
7,223
6,087
0
3,830
3,302
0
15,003
L
4,361
738
0
0
5,910
1,631
0
2,272
3,638
23,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
35,124
160
Minions Killed
125
5
Camps Cleared
2
628,121
Distance Traveled
451,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,767
967
9
1
0
39,759
0
W
Ymir
8,040
1,149
16
2
2
116,836
0
L
Kumbhakarna
7,196
1,028
14
2
0
92,617
0
W
Atlas
7,804
1,115
24
3
0
115,237
0
L
Nu Wa
6,880
983
16
2
0
94,841
0
W
Zeus
7,714
1,102
42
6
1
95,695
0
L
Heimdallr
7,159
1,023
29
4
1
99,789
0
W
Ah Muzen Cab
8,620
1,231
69
10
2
150,814
0
W
Guan Yu
8,396
1,199
9
1
0
149,539
0
L
Agni
7,122
1,017
57
8
1
124,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role