Player Matchup

Erlang Shen
Erlang Shen
MannyAngel
Erlang Shen
Level 158
God Stats
4W - 2L
1,669 SR
Queue Stats
118W - 108L
1,566 Elo+
Party 1
Kali
Kali
ROXASDUDE6
Kali
Level 146
God Stats
15W - 10L
1,609 SR
Queue Stats
360W - 346L
1,511 Elo+
Party 1
Anhur
Anhur
TheBurgahMan
Anhur
Level 176
God Stats
4W - 3L
1,859 SR
Queue Stats
97W - 85L
1,639 Elo+
Party 3
Chang'e
Chang'e
Warlockrage
Chang'e
Level 128
God Stats
1W - 3L
1,399 SR
Queue Stats
58W - 38L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
robnhoon
Kuzenbo
Level 123
God Stats
2W - 3L
1,748 SR
Queue Stats
60W - 55L
1,647 Elo+
Party 3
Team Averages
Level 146
1,657 SR
1,598 Elo+

VS

Team Averages
Level 184
1,532 SR
1,555 Elo+
Cthulhu
Cthulhu
SwinePits
Cthulhu
Level 205
God Stats
6W - 5L
1,465 SR
Queue Stats
448W - 442L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBiggestKahuna
Kumbhakarna
Level 174
God Stats
3W - 2L
1,504 SR
Queue Stats
185W - 186L
1,582 Elo+
Party 2
Loki
Loki
ThePlumpDwarf
Loki
Level 148
God Stats
5W - 5L
1,526 SR
Queue Stats
148W - 162L
1,525 Elo+
Party 2
Maui
Maui
XilehDrol
Maui
Level 254
God Stats
12W - 12L
1,545 SR
Queue Stats
436W - 414L
1,545 Elo+
Party 2
Skadi
Skadi
annoyedenough
Skadi
Level 138
God Stats
20W - 10L
1,622 SR
Queue Stats
215W - 207L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MannyAngel
Erlang Shen
9
0 / 2 / 1
5,110
511
4,687
9,967
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,214
521
4,600
9,142
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 0
5,664
566
2,286
6,881
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Warlockrage
Chang'e
9
1 / 4 / 0
5,140
514
3,857
7,799
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
robnhoon
Kuzenbo
9
1 / 0 / 1
5,330
533
2,980
5,454
3,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SwinePits
Cthulhu
10
3 / 0 / 3
6,011
601
7,193
9,956
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
TheBiggestKahuna
Kumbhakarna
11
3 / 0 / 2
5,644
564
3,371
6,768
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 2
6,132
613
4,647
5,067
1,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
2 / 1 / 1
6,851
685
6,706
8,564
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 3
6,087
609
3,596
4,196
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MannyAngel
Erlang Shen
0
2
1
0.25
L
1
3
2
0.67
W
Cthulhu
SwinePits
Cthulhu
3
0
3
4.5
W
Kumbhakarna
TheBiggestKahuna
Kumbhakarna
3
0
2
4
L
1
4
0
0.25
W
3
2
2
2
L
Chang'e
Warlockrage
Chang'e
1
4
0
0.25
W
Maui
2
1
1
2.5
W
2
1
3
3.5
L
Kuzenbo
robnhoon
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
25,513
39,243
Taken
34,551
16,087
Mitigated
18,222
12,963
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MannyAngel
Erlang Shen
4,687
3,140
0
3,820
9,967
6,044
0
5,908
4,059
0
29,183
L
4,600
2,230
0
2,823
9,142
2,596
0
3,689
5,453
0
27,948
W
Cthulhu
SwinePits
Cthulhu
7,193
1,016
1,352
2,856
9,956
6,079
0
2,169
7,668
29,672
0
W
Kumbhakarna
TheBiggestKahuna
Kumbhakarna
3,371
94
0
3,136
6,768
2,333
0
1,049
5,629
34,633
1,776
L
2,286
1,061
0
2,260
6,881
1,987
0
2,414
4,467
0
44,559
W
4,647
496
0
500
5,067
1,362
0
1,787
3,081
0
39,539
L
Chang'e
Warlockrage
Chang'e
3,857
340
520
1,982
7,799
1,794
0
1,913
5,886
30,296
820
W
Maui
6,706
2,542
0
3,066
8,564
7,343
0
0
8,564
40,387
14,448
W
3,596
622
0
851
4,196
1,105
12
1,176
3,020
0
41,219
L
Kuzenbo
robnhoon
Kuzenbo
2,980
1,033
0
1,558
5,454
3,666
0
2,114
3,340
12,317
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
30,725
307
Minions Killed
352
0
Camps Cleared
0
1,049,075
Distance Traveled
1,092,897
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,110
511
57
6
0
195,505
0
L
Kali
5,214
521
57
6
0
226,066
0
W
Cthulhu
6,011
601
43
4
0
227,258
0
W
Kumbhakarna
5,644
564
67
7
0
232,197
0
L
Anhur
5,664
566
91
9
0
189,838
0
W
Loki
6,132
613
73
7
0
228,024
0
L
Chang'e
5,140
514
79
8
0
206,116
1
W
Maui
6,851
685
89
9
0
190,756
0
W
Skadi
6,087
609
80
8
0
214,662
2
L
Kuzenbo
5,330
533
23
2
0
231,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role