Player Matchup

Hercules
Hercules
 
Hercules
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Dhanyrl
Rama
Level 19
God Stats
1W - 0L
1,317 SR
Queue Stats
34W - 15L
1,532 Elo+
Party 1
Loki
Loki
Zamaniego
Loki
Level 158
God Stats
1W - 1L
1,473 SR
Queue Stats
49W - 44L
1,538 Elo+
Party 1
Team Averages
Level 124
1,458 SR
1,514 Elo+

VS

Team Averages
Level 95
1,467 SR
1,442 Elo+
Poseidon
Poseidon
CyberBullyM
Poseidon
Level 107
God Stats
3W - 4L
1,633 SR
Queue Stats
32W - 43L
1,495 Elo+
Party 2
King Arthur
King Arthur
Infinite123
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,408 Elo+
Party 2
Neith
Neith
OgBiggie1
Neith
Level 28
God Stats
17W - 27L
1,545 SR
Queue Stats
28W - 43L
1,442 Elo+
Party 2
Sol
Sol
Vegetabl3z
Sol
Level 49
God Stats
0W - 2L
1,151 SR
Queue Stats
8W - 19L
1,345 Elo+
Solo
Discordia
Discordia
lilCstring
Discordia
Level 166
God Stats
2W - 4L
1,506 SR
Queue Stats
48W - 64L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 2 / 5
6,555
1,311
5,044
4,778
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kumbhakarna
 
Kumbhakarna
11
4 / 0 / 6
6,116
1,223
3,159
6,537
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
 
Janus
11
2 / 1 / 11
5,909
1,182
5,742
2,562
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Dhanyrl
Rama
11
1 / 2 / 3
5,783
1,157
2,347
4,651
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
1 / 2 / 3
6,046
1,209
3,645
4,578
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CyberBullyM
Poseidon
10
0 / 4 / 2
5,136
1,027
3,300
5,073
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Infinite123
King Arthur
10
2 / 6 / 0
5,701
1,140
2,989
7,673
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
OgBiggie1
Neith
9
1 / 3 / 1
5,117
1,023
1,814
4,846
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,666
933
243
664
155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
lilCstring
Discordia
12
3 / 2 / 3
6,053
1,211
6,886
5,488
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
6
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
2
5
5.25
W
Kumbhakarna
 
Kumbhakarna
4
0
6
7
W
Janus
 
Janus
2
1
11
7.5
L
Poseidon
CyberBullyM
Poseidon
0
4
2
0.25
W
Rama
Dhanyrl
Rama
1
2
3
1.25
L
King Arthur
Infinite123
King Arthur
2
6
0
0.33
L
Neith
OgBiggie1
Neith
1
3
1
0.5
L
0
1
1
0.5
W
Loki
1
2
3
1.25
L
Discordia
lilCstring
Discordia
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
15,232
23,106
Taken
23,744
11,872
Mitigated
9,934
4,653
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,044
1,765
0
1,419
4,778
4,044
0
860
3,918
0
8,562
W
Kumbhakarna
 
Kumbhakarna
3,159
248
0
1,606
6,537
4,432
0
3,447
3,090
7,541
407
W
Janus
 
Janus
5,742
425
0
500
2,562
733
0
1,190
1,372
14,807
0
L
Poseidon
CyberBullyM
Poseidon
3,300
467
0
675
5,073
1,593
0
2,665
2,015
9,342
0
W
Rama
Dhanyrl
Rama
2,347
1,601
0
500
4,651
1,362
499
2,656
1,995
0
15,022
L
King Arthur
Infinite123
King Arthur
2,989
246
0
240
7,673
4,964
0
2,479
4,504
0
7,354
L
Neith
OgBiggie1
Neith
1,814
533
0
801
4,846
1,503
0
1,015
3,513
0
7,872
L
243
119
0
6
664
155
0
286
300
224
19
W
Loki
3,645
473
0
628
4,578
1,301
0
2,257
2,321
0
21,820
L
Discordia
lilCstring
Discordia
6,886
554
0
940
5,488
1,719
0
1,211
4,120
18,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
26,673
127
Minions Killed
68
0
Camps Cleared
0
620,242
Distance Traveled
457,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,555
1,311
8
2
0
138,409
2
W
Kumbhakarna
6,116
1,223
13
3
0
131,454
0
W
Janus
5,909
1,182
33
7
0
120,531
0
L
Poseidon
5,136
1,027
18
4
0
107,197
0
W
Rama
5,783
1,157
35
7
0
105,972
0
L
King Arthur
5,701
1,140
8
2
0
92,556
0
L
Neith
5,117
1,023
8
2
0
114,848
0
L
Sol
4,666
933
0
0
0
16,850
0
W
Loki
6,046
1,209
38
8
0
123,876
0
L
Discordia
6,053
1,211
34
7
0
126,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role