Player Matchup

Danzaburou
Danzaburou
DJTHESHOCKER
Danzaburou
Level 94
God Stats
4W - 3L
1,579 SR
Queue Stats
140W - 148L
1,485 Elo+
Party 2
Thor
Thor
Onehairycootr
Thor
Level 157
God Stats
4W - 3L
1,515 SR
Queue Stats
250W - 254L
1,463 Elo+
Party 2
Ix Chel
Ix Chel
Pjtheshocker
Ix Chel
Level 97
God Stats
2W - 1L
1,649 SR
Queue Stats
120W - 139L
1,455 Elo+
Party 2
Pele
Pele
Shrek692240
Pele
Level 37
God Stats
4W - 3L
1,573 SR
Queue Stats
57W - 94L
1,414 Elo+
Party 2
Cerberus
Cerberus
TheEpicHebrew
Cerberus
Level 40
God Stats
26W - 20L
1,552 SR
Queue Stats
74W - 80L
1,470 Elo+
Party 2
Team Averages
Level 85
1,574 SR
1,458 Elo+

VS

Team Averages
Level 83
1,625 SR
1,376 Elo+
Ishtar
Ishtar
Emikeo_Stranger
Ishtar
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 1
Chang'e
Chang'e
Fooli
Chang'e
Level 101
God Stats
1W - 1L
1,828 SR
Queue Stats
23W - 19L
1,454 Elo+
Party 3
Khepri
Khepri
MarÇ
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 3
Susano
Susano
TorchFF
Susano
Level 20
God Stats
1W - 1L
1,794 SR
Queue Stats
23W - 19L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
xXAcePTraXx_CR
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJTHESHOCKER
Danzaburou
17
9 / 1 / 0
10,631
664
13,324
10,983
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 2 / 5
10,196
637
11,382
11,721
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Ix Chel
Pjtheshocker
Ix Chel
13
4 / 2 / 7
8,538
534
12,417
7,416
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 3
6,803
425
4,258
14,076
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cerberus
TheEpicHebrew
Cerberus
12
3 / 1 / 11
8,765
548
7,630
14,443
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 1
6,687
418
2,517
12,276
3,342
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Fooli
Chang'e
12
2 / 7 / 3
7,189
449
7,171
13,457
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MarÇ
Khepri
11
1 / 5 / 1
7,210
451
4,457
13,790
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
TorchFF
Susano
13
2 / 5 / 4
7,389
462
8,633
13,706
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
15
8 / 2 / 0
10,280
643
11,935
14,250
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
28
Kills
13
13
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DJTHESHOCKER
Danzaburou
9
1
0
9
L
0
11
1
0.05
L
Chang'e
Fooli
Chang'e
2
7
3
0.5
L
Khepri
MarÇ
Khepri
1
5
1
0.3
W
12
2
5
7.25
W
Ix Chel
Pjtheshocker
Ix Chel
4
2
7
3.75
W
0
7
3
0.21
W
Cerberus
TheEpicHebrew
Cerberus
3
1
11
8.5
L
Susano
TorchFF
Susano
2
5
4
0.8
L
Sylvanus
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
34,713
58,639
Taken
67,479
27,600
Mitigated
30,009
19,205
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DJTHESHOCKER
Danzaburou
13,324
7,005
0
6,283
10,983
3,918
1,272
4,662
6,321
0
89,559
L
2,517
1,487
0
341
12,276
3,342
0
0
12,276
0
29,003
L
Chang'e
Fooli
Chang'e
7,171
876
1,202
2,946
13,457
3,939
0
7,095
5,951
39,023
619
L
Khepri
MarÇ
Khepri
4,457
746
0
1,767
13,790
9,802
0
6,234
7,239
26,002
910
W
11,382
3,930
0
4,258
11,721
4,901
0
3,422
8,299
0
74,561
W
Ix Chel
Pjtheshocker
Ix Chel
12,417
1,550
676
1,858
7,416
2,410
276
3,627
3,789
52,026
0
W
4,258
320
0
1,206
14,076
5,651
0
7,187
6,889
0
29,214
W
Cerberus
TheEpicHebrew
Cerberus
7,630
416
0
4,924
14,443
10,720
137
4,339
10,104
31,065
2,708
L
Susano
TorchFF
Susano
8,633
2,622
0
4,353
13,706
4,931
0
3,609
9,871
0
47,566
L
Sylvanus
11,935
3,631
447
4,134
14,250
7,995
385
1,430
12,812
50,531
9,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
38,755
502
Minions Killed
330
0
Camps Cleared
0
1,558,810
Distance Traveled
1,449,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,631
664
138
9
0
280,925
0
L
Ishtar
6,687
418
44
3
0
267,801
0
L
Chang'e
7,189
449
68
4
0
300,145
0
L
Khepri
7,210
451
35
2
0
275,325
2
W
Thor
10,196
637
105
7
0
337,021
0
W
Ix Chel
8,538
534
100
6
0
314,751
0
W
Pele
6,803
425
50
3
0
326,134
0
W
Cerberus
8,765
548
109
7
0
299,979
0
L
Susano
7,389
462
91
6
0
333,825
0
L
Sylvanus
10,280
643
92
6
0
271,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role