Player Matchup

Mulan
Mulan
AndrewIsWright
Mulan
Level 105
God Stats
34W - 25L
1,622 SR
Queue Stats
85W - 87L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
Messer The OG
Baron Samedi
Level 99
God Stats
12W - 13L
1,426 SR
Queue Stats
82W - 85L
1,383 Elo+
Party 1
Medusa
Medusa
ShilohRen
Medusa
Level 40
God Stats
62W - 54L
1,457 SR
Queue Stats
62W - 56L
1,390 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,381 Elo+

VS

Team Averages
Level 81
1,558 SR
1,406 Elo+
Achilles
Achilles
FoldedStew19
Achilles
Level 86
God Stats
11W - 6L
1,664 SR
Queue Stats
67W - 74L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
ImmortalWombatX
Heimdallr
Level 91
God Stats
22W - 24L
1,517 SR
Queue Stats
151W - 145L
1,459 Elo+
Party 2
Discordia
Discordia
scabino
Discordia
Level 66
God Stats
1W - 2L
1,493 SR
Queue Stats
128W - 149L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
11,173
931
13,652
13,627
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
Messer The OG
Baron Samedi
17
5 / 3 / 11
11,101
925
12,555
10,201
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ShilohRen
Medusa
17
5 / 2 / 7
11,184
932
8,159
9,876
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoldedStew19
Achilles
14
2 / 5 / 4
8,866
739
8,339
17,914
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
ImmortalWombatX
Heimdallr
16
2 / 5 / 4
9,917
826
9,421
11,666
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
scabino
Discordia
13
3 / 7 / 3
8,848
737
7,817
9,461
4,256
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
7
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Achilles
FoldedStew19
Achilles
2
5
4
0.8
L
Heimdallr
ImmortalWombatX
Heimdallr
2
5
4
0.8
W
Baron Samedi
Messer The OG
Baron Samedi
5
3
11
3.5
W
Medusa
ShilohRen
Medusa
5
2
7
4.25
L
Discordia
scabino
Discordia
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
25,577
33,704
Taken
39,041
23,501
Mitigated
30,718
11,093
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,652
1,287
291
2,487
13,627
14,871
604
2,772
10,234
0
22,115
L
Achilles
FoldedStew19
Achilles
8,339
948
0
2,283
17,914
21,260
0
5,814
11,502
0
18,034
L
Heimdallr
ImmortalWombatX
Heimdallr
9,421
2,855
0
2,504
11,666
5,202
0
2,569
8,818
0
47,652
W
Baron Samedi
Messer The OG
Baron Samedi
12,555
331
2,435
3,640
10,201
4,776
591
2,429
7,581
44,813
0
W
Medusa
ShilohRen
Medusa
8,159
3,297
568
1,672
9,876
3,854
2,207
2,614
7,108
0
41,395
L
Discordia
scabino
Discordia
7,817
470
0
111
9,461
4,256
0
4,203
4,944
22,385
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
27,631
156
Minions Killed
120
0
Camps Cleared
0
684,774
Distance Traveled
598,087
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,173
931
14
1
0
239,045
0
L
Achilles
8,866
739
12
1
0
201,986
0
L
Heimdallr
9,917
826
78
7
0
215,117
0
W
Baron Samedi
11,101
925
55
5
0
233,750
0
W
Medusa
11,184
932
87
7
0
211,979
5
L
Discordia
8,848
737
30
3
0
180,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role