Player Matchup

Thanatos
Thanatos
DaddyMerk
Thanatos
Level 168
God Stats
2W - 1L
1,781 SR
Queue Stats
170W - 121L
1,627 Elo+
Party 2
Chiron
Chiron
Indelmaen
Chiron
Level 184
God Stats
2W - 0L
1,947 SR
Queue Stats
83W - 21L
1,830 Elo+
Party 3
Zhong Kui
Zhong Kui
TYjelly69
Zhong Kui
Level 166
God Stats
7W - 1L
1,975 SR
Queue Stats
109W - 33L
1,819 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Trapunto
Kumbhakarna
Level 154
God Stats
4W - 2L
1,624 SR
Queue Stats
204W - 133L
1,642 Elo+
Party 2
Osiris
Osiris
imallyours
Osiris
Level 167
God Stats
1W - 0L
1,597 SR
Queue Stats
171W - 107L
1,651 Elo+
Party 2
Team Averages
Level 168
1,785 SR
1,714 Elo+

VS

Team Averages
Level 118
1,635 SR
1,486 Elo+
Awilix
Awilix
Jastonist
Awilix
Level 147
God Stats
7W - 8L
1,657 SR
Queue Stats
36W - 48L
1,540 Elo+
Party 1
Chaac
Chaac
XoticChimp
Chaac
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,459 Elo+
Party 1
Ares
Ares
Zaraphel
Ares
Level 59
God Stats
1W - 3L
1,598 SR
Queue Stats
16W - 35L
1,334 Elo+
Party 1
Agni
Agni
jadedashi
Agni
Level 156
God Stats
180W - 137L
1,562 SR
Queue Stats
418W - 381L
1,500 Elo+
Solo
Medusa
Medusa
yukiiuwu
Medusa
Level 158
God Stats
5W - 3L
1,860 SR
Queue Stats
165W - 94L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyMerk
Thanatos
16
13 / 4 / 12
10,261
1,026
10,564
7,771
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
Indelmaen
Chiron
16
7 / 1 / 14
9,658
966
9,930
7,786
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
TYjelly69
Zhong Kui
15
2 / 1 / 17
9,107
911
12,859
7,468
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Trapunto
Kumbhakarna
14
2 / 1 / 15
8,754
875
5,642
9,461
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
imallyours
Osiris
15
4 / 0 / 20
9,494
949
8,237
10,525
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Jastonist
Awilix
13
0 / 6 / 4
7,898
790
2,517
9,560
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
13
1 / 7 / 4
8,228
823
8,107
12,425
7,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
0 / 6 / 5
8,029
803
2,986
12,537
9,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
1 / 5 / 3
8,274
827
9,095
7,913
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
yukiiuwu
Medusa
15
4 / 4 / 2
9,268
927
11,345
7,783
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
28
Kills
6
7
Deaths
28
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DaddyMerk
Thanatos
13
4
12
4.75
W
Chiron
Indelmaen
Chiron
7
1
14
14
L
Awilix
Jastonist
Awilix
0
6
4
0.33
W
Zhong Kui
TYjelly69
Zhong Kui
2
1
17
10.5
W
Kumbhakarna
Trapunto
Kumbhakarna
2
1
15
9.5
L
Chaac
1
7
4
0.43
L
Ares
0
6
5
0.42
W
Osiris
imallyours
Osiris
4
0
20
14
L
Agni
1
5
3
0.5
L
Medusa
yukiiuwu
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
34,050
43,011
Taken
50,218
29,608
Mitigated
24,387
14,133
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DaddyMerk
Thanatos
10,564
1,558
0
4,568
7,771
2,876
0
2,155
5,616
0
22,027
W
Chiron
Indelmaen
Chiron
9,930
3,778
703
2,394
7,786
2,828
951
1,686
6,100
0
35,001
L
Awilix
Jastonist
Awilix
2,517
842
0
250
9,560
3,262
0
2,221
7,080
0
17,176
W
Zhong Kui
TYjelly69
Zhong Kui
12,859
3,353
0
1,521
7,468
8,255
1,118
2,262
5,206
28,777
0
W
Kumbhakarna
Trapunto
Kumbhakarna
5,642
730
0
977
9,461
5,062
519
3,659
5,802
17,492
0
L
Chaac
8,107
1,166
0
1,109
12,425
7,143
0
4,167
7,699
0
18,135
L
Ares
2,986
135
0
423
12,537
9,038
0
4,604
7,152
3,358
0
W
Osiris
imallyours
Osiris
8,237
2,714
0
3,970
10,525
10,587
195
2,319
8,206
0
22,421
L
Agni
9,095
554
0
90
7,913
2,397
272
3,349
4,180
24,137
0
L
Medusa
yukiiuwu
Medusa
11,345
3,436
0
326
7,783
2,547
0
2,589
4,848
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
41,697
185
Minions Killed
149
0
Camps Cleared
0
1,018,473
Distance Traveled
940,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,261
1,026
20
2
0
212,411
0
W
Chiron
9,658
966
52
5
0
194,556
0
L
Awilix
7,898
790
28
3
0
204,369
0
W
Zhong Kui
9,107
911
44
4
0
188,508
0
W
Kumbhakarna
8,754
875
32
3
0
199,364
0
L
Chaac
8,228
823
26
3
0
170,519
0
L
Ares
8,029
803
1
0
0
183,377
0
W
Osiris
9,494
949
37
4
0
223,634
0
L
Agni
8,274
827
45
5
0
194,078
0
L
Medusa
9,268
927
49
5
0
187,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role