Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
COLLINS__843
Ra
Level 65
God Stats
8W - 12L
1,489 SR
Queue Stats
301W - 303L
1,463 Elo+
Solo
Charybdis
Charybdis
LuckVoltia98
Charybdis
Level 69
God Stats
15W - 16L
1,501 SR
Queue Stats
462W - 483L
1,475 Elo+
Solo
Loki
Loki
Que_Miras_Burro
Loki
Level 57
God Stats
15W - 16L
1,518 SR
Queue Stats
31W - 30L
1,458 Elo+
Solo
Charon
Charon
Raeleg7699
Charon
Level 107
God Stats
29W - 19L
1,589 SR
Queue Stats
846W - 881L
1,512 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,481 Elo+

VS

Team Averages
Level 89
1,447 SR
1,427 Elo+
Merlin
Merlin
Helm033
Merlin
Level 77
God Stats
70W - 74L
1,456 SR
Queue Stats
115W - 127L
1,411 Elo+
Solo
Bacchus
Bacchus
LastDarkUnicorn4
Bacchus
Level 57
God Stats
1W - 2L
1,275 SR
Queue Stats
64W - 91L
1,328 Elo+
Solo
Nut
Nut
M14Godkiller
Nut
Level 128
God Stats
8W - 9L
1,572 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 1
Chaac
Chaac
Pat1Time
Chaac
Level 66
God Stats
20W - 12L
1,588 SR
Queue Stats
30W - 24L
1,535 Elo+
Solo
Neith
Neith
That1OperaSinger
Neith
Level 118
God Stats
2W - 4L
1,343 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,345
1,069
2,272
5,701
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,596
1,119
2,347
3,536
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LuckVoltia98
Charybdis
10
0 / 1 / 0
5,095
1,019
420
990
229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 1
5,731
1,146
2,714
5,221
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Raeleg7699
Charon
10
1 / 2 / 0
6,413
1,283
4,319
5,715
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

357

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Helm033
Merlin
11
0 / 0 / 6
5,852
1,170
2,263
2,195
1,336
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 5
5,845
1,169
2,348
5,351
5,126
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
4 / 0 / 2
6,752
1,350
6,327
1,994
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
Pat1Time
Chaac
11
3 / 0 / 3
6,710
1,342
5,267
3,134
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 4
5,689
1,138
2,789
1,805
570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
8
8
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
0
3
0
0
W
Merlin
Helm033
Merlin
0
0
6
3
W
1
1
5
3.5
L
Charybdis
LuckVoltia98
Charybdis
0
1
0
0
W
4
0
2
5
W
Chaac
Pat1Time
Chaac
3
0
3
4.5
L
0
1
1
0.5
L
Charon
Raeleg7699
Charon
1
2
0
0.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,072
Damage
18,994
21,163
Taken
14,479
12,191
Mitigated
10,267
1,999
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,272
529
0
921
5,701
3,829
0
1,067
4,498
0
5,068
L
2,347
90
298
132
3,536
1,161
0
741
2,724
15,889
0
W
Merlin
Helm033
Merlin
2,263
51
0
0
2,195
1,336
0
1,039
1,119
11,675
259
W
2,348
237
0
334
5,351
5,126
0
2,444
2,788
6,155
0
L
Charybdis
LuckVoltia98
Charybdis
420
304
0
93
990
229
0
153
837
0
1,221
W
6,327
4,226
0
908
1,994
690
0
1,035
959
0
15,324
W
Chaac
Pat1Time
Chaac
5,267
301
0
698
3,134
2,545
0
787
2,194
0
9,400
L
2,714
485
0
0
5,221
1,700
0
885
4,266
0
12,653
L
Charon
Raeleg7699
Charon
4,319
596
0
555
5,715
5,272
0
1,760
3,769
14,424
0
W
2,789
889
0
527
1,805
570
0
1,252
499
0
15,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
30,848
92
Minions Killed
87
3
Camps Cleared
4
420,760
Distance Traveled
482,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,345
1,069
9
2
0
107,671
0
L
Ra
5,596
1,119
45
9
0
88,757
0
W
Merlin
5,852
1,170
12
2
0
90,654
0
W
Bacchus
5,845
1,169
9
2
1
102,109
0
L
Charybdis
5,095
1,019
1
0
1
13,019
0
W
Nut
6,752
1,350
25
5
1
94,166
0
W
Chaac
6,710
1,342
14
3
2
99,160
0
L
Loki
5,731
1,146
16
3
1
113,289
0
L
Charon
6,413
1,283
21
4
1
98,024
0
W
Neith
5,689
1,138
27
5
0
96,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role