Player Matchup

Kuzenbo
Kuzenbo
AlexRocks
Kuzenbo
Level 166
God Stats
0W - 2L
1,356 SR
Queue Stats
104W - 75L
1,547 Elo+
Solo
Skadi
Skadi
MrMasterBait
Skadi
Level 109
God Stats
7W - 2L
1,736 SR
Queue Stats
161W - 140L
1,565 Elo+
Solo
Poseidon
Poseidon
Swiftah
Poseidon
Level 48
God Stats
11W - 15L
1,500 SR
Queue Stats
63W - 85L
1,387 Elo+
Party 2
Nemesis
Nemesis
ThorTheThundere
Nemesis
Level 51
God Stats
1W - 5L
1,228 SR
Queue Stats
54W - 51L
1,532 Elo+
Party 2
Ra
Ra
jonnysklz237
Ra
Level 153
God Stats
0W - 1L
1,699 SR
Queue Stats
39W - 39L
1,541 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,514 Elo+

VS

Team Averages
Level 145
1,525 SR
1,413 Elo+
Ra
Ra
LotsaSaturn27
Ra
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Markonhaz
Sylvanus
Level 169
God Stats
1W - 3L
1,870 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 1
Charybdis
Charybdis
RasCali
Charybdis
Level 103
God Stats
4W - 5L
1,530 SR
Queue Stats
118W - 127L
1,426 Elo+
Solo
Cthulhu
Cthulhu
TxiLibra
Cthulhu
Level 152
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 12L
1,392 Elo+
Party 1
Da Ji
Da Ji
rmilos7
Da Ji
Level 155
God Stats
4W - 1L
1,458 SR
Queue Stats
9W - 13L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexRocks
Kuzenbo
15
3 / 3 / 1
9,047
565
11,823
16,301
9,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
1 / 2 / 1
8,739
546
8,292
10,495
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Swiftah
Poseidon
14
1 / 5 / 1
8,758
547
2,309
9,870
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 5 / 0
8,769
548
12,123
15,424
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 7 / 1
6,470
404
4,245
9,076
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,135
633
6,681
6,545
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Markonhaz
Sylvanus
14
0 / 0 / 13
8,738
546
4,761
13,377
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
RasCali
Charybdis
17
8 / 2 / 1
9,837
615
9,337
9,686
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TxiLibra
Cthulhu
15
2 / 4 / 4
9,127
570
10,713
15,193
11,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
rmilos7
Da Ji
15
7 / 5 / 6
9,066
567
10,964
12,496
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
11
Kills
22
22
Deaths
12
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlexRocks
Kuzenbo
3
3
1
1.17
W
5
1
7
8.5
W
Sylvanus
Markonhaz
Sylvanus
0
0
13
6.5
L
1
2
1
0.75
W
Charybdis
RasCali
Charybdis
8
2
1
4.25
L
Poseidon
Swiftah
Poseidon
1
5
1
0.3
L
6
5
0
1.2
W
Cthulhu
TxiLibra
Cthulhu
2
4
4
1
L
0
7
1
0.07
W
Da Ji
rmilos7
Da Ji
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
42,456
61,166
Taken
57,297
24,474
Mitigated
32,057
15,267
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlexRocks
Kuzenbo
11,823
4,884
0
7,417
16,301
9,859
0
9,497
6,804
65,277
0
W
6,681
1,042
711
2,607
6,545
2,711
0
1,296
5,249
84,840
0
W
Sylvanus
Markonhaz
Sylvanus
4,761
347
6,354
7,255
13,377
9,634
0
3,081
10,184
19,214
1,187
L
8,292
4,752
0
2,374
10,495
3,082
0
1,512
8,983
0
72,167
W
Charybdis
RasCali
Charybdis
9,337
4,572
0
3,087
9,686
3,470
486
1,546
8,091
0
86,400
L
Poseidon
Swiftah
Poseidon
2,309
168
0
1,440
9,870
2,267
626
2,548
7,180
63,154
0
L
12,123
4,226
0
2,464
15,424
6,168
0
5,047
10,114
0
70,982
W
Cthulhu
TxiLibra
Cthulhu
10,713
1,795
0
1,770
15,193
11,067
43
10,433
4,760
62,874
0
L
4,245
357
408
1,164
9,076
3,098
0
3,058
5,956
32,842
967
W
Da Ji
rmilos7
Da Ji
10,964
3,198
0
508
12,496
5,175
0
2,122
10,374
0
55,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
46,903
526
Minions Killed
523
0
Camps Cleared
0
1,549,508
Distance Traveled
1,572,490
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,047
565
107
7
0
281,271
2
W
Ra
10,135
633
156
10
0
311,581
4
W
Sylvanus
8,738
546
23
1
0
329,237
2
L
Skadi
8,739
546
132
8
0
317,663
1
W
Charybdis
9,837
615
147
9
0
312,786
6
L
Poseidon
8,758
547
127
8
0
322,082
0
L
Nemesis
8,769
548
101
6
0
343,594
0
W
Cthulhu
9,127
570
134
8
0
276,726
0
L
Ra
6,470
404
59
4
0
284,898
0
W
Da Ji
9,066
567
63
4
0
342,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role