Player Matchup

Ra
Ra
 
Ra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LORDBAILEY2003
King Arthur
Level 141
God Stats
12W - 6L
1,670 SR
Queue Stats
39W - 32L
1,541 Elo+
Party 3
Artio
Artio
tdawgminer
Artio
Level 149
God Stats
2W - 2L
1,543 SR
Queue Stats
70W - 74L
1,527 Elo+
Party 3
Medusa
Medusa
temp-1067663
Medusa
Level 58
God Stats
5W - 0L
1,922 SR
Queue Stats
17W - 9L
1,599 Elo+
Party 2
Team Averages
Level 121
1,627 SR
1,533 Elo+

VS

Team Averages
Level 112
1,533 SR
1,532 Elo+
Rama
Rama
DesignatedDilf
Rama
Level 125
God Stats
3W - 10L
1,415 SR
Queue Stats
108W - 102L
1,532 Elo+
Party 1
Tiamat
Tiamat
Give Me Plant
Tiamat
Level 129
God Stats
2W - 4L
1,315 SR
Queue Stats
108W - 97L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
Sieve9
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
YourMomNaked
Ares
Level 129
God Stats
8W - 2L
1,714 SR
Queue Stats
142W - 124L
1,561 Elo+
Party 1
Serqet
Serqet
miloyer
Serqet
Level 115
God Stats
10W - 7L
1,722 SR
Queue Stats
165W - 158L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 2 / 4
9,354
668
12,046
11,336
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
13
2 / 5 / 1
7,878
563
7,426
8,196
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
LORDBAILEY2003
King Arthur
10
1 / 1 / 0
7,270
519
3,047
7,881
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
14
4 / 1 / 6
7,968
569
11,295
18,896
11,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
13
3 / 1 / 1
7,062
504
6,253
8,943
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,184
442
5,596
10,990
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 2
7,849
561
7,245
11,014
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Sieve9
Cernunnos
12
1 / 2 / 0
6,674
477
6,146
9,482
2,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,350
454
7,589
11,822
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
miloyer
Serqet
12
4 / 5 / 1
7,068
505
9,083
14,931
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
10
10
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
4
5.5
W
Scylla
 
Scylla
2
5
1
0.5
L
2
5
0
0.4
L
3
5
2
0.8
W
King Arthur
LORDBAILEY2003
King Arthur
1
1
0
1
L
Cernunnos
Sieve9
Cernunnos
1
2
0
0.5
L
0
2
1
0.25
L
Serqet
miloyer
Serqet
4
5
1
0.9
W
Artio
4
1
6
7
W
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
35,659
55,252
Taken
58,239
25,327
Mitigated
25,719
22,669
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,046
1,402
564
6,762
11,336
4,058
0
2,069
9,081
73,927
706
W
Scylla
 
Scylla
7,426
233
0
812
8,196
2,138
0
5,375
2,565
43,336
195
L
5,596
4,770
0
3,379
10,990
3,988
0
4,914
5,802
0
43,880
L
7,245
437
0
3,005
11,014
5,096
9
8,010
2,942
47,034
2,208
W
King Arthur
LORDBAILEY2003
King Arthur
3,047
262
0
1,904
7,881
4,392
0
0
7,881
0
37,870
L
Cernunnos
Sieve9
Cernunnos
6,146
3,419
0
1,913
9,482
2,716
0
4,386
4,796
0
38,279
L
7,589
1,148
0
2,046
11,822
9,280
0
5,769
5,473
23,220
0
L
Serqet
miloyer
Serqet
9,083
2,125
0
5,495
14,931
4,639
0
6,034
8,611
0
52,861
W
Artio
11,295
1,013
1,030
8,501
18,896
11,912
0
5,058
13,582
39,600
0
W
Medusa
6,253
2,768
0
3,096
8,943
2,827
615
2,127
6,144
0
43,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
34,125
389
Minions Killed
332
0
Camps Cleared
0
1,343,823
Distance Traveled
1,362,827
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,354
668
113
8
0
335,066
5
W
Scylla
7,878
563
80
6
0
280,068
1
L
Rama
6,184
442
77
6
0
240,586
3
L
Tiamat
7,849
561
76
5
0
266,155
3
W
King Arthur
7,270
519
70
5
0
163,894
2
L
Cernunnos
6,674
477
65
5
0
244,750
0
L
Ares
6,350
454
27
2
0
299,524
0
L
Serqet
7,068
505
87
6
0
311,812
0
W
Artio
7,968
569
58
4
0
279,080
2
W
Medusa
7,062
504
68
5
0
285,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role