Player Matchup

Bellona
Bellona
Coltarn
Bellona
Level 109
God Stats
2W - 3L
1,605 SR
Queue Stats
47W - 42L
1,492 Elo+
Party 1
Anubis
Anubis
LegolasFafnir
Anubis
Level 61
God Stats
8W - 4L
1,604 SR
Queue Stats
102W - 116L
1,391 Elo+
Solo
Susano
Susano
LeighLane503
Susano
Level 49
God Stats
6W - 5L
1,248 SR
Queue Stats
48W - 50L
1,386 Elo+
Solo
Ares
Ares
TaytoChipp
Ares
Level 42
God Stats
3W - 7L
1,395 SR
Queue Stats
45W - 46L
1,476 Elo+
Party 1
Hachiman
Hachiman
xsmokumsx
Hachiman
Level 14
God Stats
1W - 5L
1,284 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 1
Team Averages
Level 55
1,427 SR
1,403 Elo+

VS

Team Averages
Level 87
1,475 SR
1,403 Elo+
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 103
God Stats
482W - 459L
1,486 SR
Queue Stats
610W - 629L
1,424 Elo+
Solo
Surtr
Surtr
Jacob_Sosa
Surtr
Level 65
God Stats
14W - 12L
1,527 SR
Queue Stats
238W - 235L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Redhood599-TTV
Morgan Le Fay
Level 111
God Stats
1W - 4L
1,081 SR
Queue Stats
258W - 270L
1,323 Elo+
Solo
Charon
Charon
dddffffff
Charon
Level 67
God Stats
3W - 0L
1,796 SR
Queue Stats
43W - 35L
1,488 Elo+
Solo
Lancelot
Lancelot
pumped_by_arii
Lancelot
Level 88
God Stats
3W - 2L
1,485 SR
Queue Stats
99W - 93L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coltarn
Bellona
14
6 / 5 / 1
8,958
527
17,522
20,685
12,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 8 / 1
8,246
485
4,704
11,780
4,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
12
0 / 2 / 1
7,026
413
1,744
10,639
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 6 / 1
7,199
423
4,948
14,442
10,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xsmokumsx
Hachiman
13
1 / 4 / 1
7,361
433
5,059
7,826
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graiskye
Cthulhu
13
1 / 0 / 9
8,329
490
3,918
11,369
7,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
16
5 / 5 / 2
10,264
604
15,130
22,616
19,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Redhood599-TTV
Morgan Le Fay
16
6 / 3 / 4
9,682
570
12,130
8,414
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
dddffffff
Charon
13
4 / 2 / 3
8,248
485
5,878
8,976
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
18
9 / 1 / 4
10,250
603
8,598
10,520
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
25
25
Deaths
11
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Coltarn
Bellona
6
5
1
1.3
W
Cthulhu
Graiskye
Cthulhu
1
0
9
5.5
W
Surtr
5
5
2
1.2
L
3
8
1
0.44
L
Susano
0
2
1
0.25
W
Morgan Le Fay
Redhood599-TTV
Morgan Le Fay
6
3
4
2.67
L
1
6
1
0.25
W
Charon
dddffffff
Charon
4
2
3
2.75
W
Lancelot
9
1
4
11
L
Hachiman
xsmokumsx
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
45,654
65,372
Taken
61,895
34,127
Mitigated
38,436
15,896
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Coltarn
Bellona
17,522
8,672
0
7,181
20,685
12,675
0
2,209
18,456
0
66,796
W
Cthulhu
Graiskye
Cthulhu
3,918
218
0
2,858
11,369
7,418
820
1,342
10,027
26,191
1,327
W
Surtr
15,130
8,461
0
10,137
22,616
19,229
1,570
515
22,101
2,207
66,913
L
4,704
69
0
2,313
11,780
4,549
0
5,839
5,257
43,064
687
L
Susano
1,744
196
0
2,294
10,639
3,810
0
2,503
7,924
0
49,443
W
Morgan Le Fay
Redhood599-TTV
Morgan Le Fay
12,130
2,219
0
2,802
8,414
2,431
793
3,888
4,526
57,458
437
L
4,948
251
0
1,725
14,442
10,676
0
7,871
6,429
23,168
0
W
Charon
dddffffff
Charon
5,878
2,726
0
3,302
8,976
3,588
2,975
2,384
6,592
46,375
982
W
Lancelot
8,598
1,300
0
2,270
10,520
5,770
0
1,523
8,997
0
92,411
L
Hachiman
xsmokumsx
Hachiman
5,059
3,232
0
2,383
7,826
2,417
0
3,198
4,588
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
46,773
364
Minions Killed
450
0
Camps Cleared
0
1,559,408
Distance Traveled
1,595,364
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,958
527
109
6
0
312,672
0
W
Cthulhu
8,329
490
52
3
0
350,828
12
W
Surtr
10,264
604
107
6
0
284,784
0
L
Anubis
8,246
485
67
4
0
259,951
2
L
Susano
7,026
413
78
5
0
370,566
1
W
Morgan Le Fay
9,682
570
95
6
0
270,679
4
L
Ares
7,199
423
34
2
0
327,721
0
W
Charon
8,248
485
69
4
0
302,482
0
W
Lancelot
10,250
603
127
7
0
386,591
4
L
Hachiman
7,361
433
76
4
0
288,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role