Player Matchup

Scylla
Scylla
AstralImmortal
Scylla
Level 233
God Stats
155W - 144L
1,574 SR
Queue Stats
454W - 528L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
OzwaldOfficial
Kumbhakarna
Level 145
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 19L
1,427 Elo+
Solo
Jing Wei
Jing Wei
Teamjunior
Jing Wei
Level 228
God Stats
18W - 15L
1,634 SR
Queue Stats
122W - 129L
1,703 Elo+
Solo
Thanatos
Thanatos
hourlongnine
Thanatos
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 57L
1,560 Elo+
Solo
Ullr
Ullr
luisel_34BV
Ullr
Level 149
God Stats
0W - 3L
1,253 SR
Queue Stats
78W - 81L
1,491 Elo+
Solo
Team Averages
Level 181
1,452 SR
1,546 Elo+

VS

Team Averages
Level 143
1,406 SR
1,572 Elo+
Camazotz
Camazotz
AndriyGamer3333
Camazotz
Level 134
God Stats
2W - 1L
1,626 SR
Queue Stats
249W - 221L
1,497 Elo+
Solo
Ymir
Ymir
BuzzingBoar23
Ymir
Level 147
God Stats
4W - 4L
1,374 SR
Queue Stats
103W - 86L
1,622 Elo+
Solo
Janus
Janus
IiGiveZer0Foxl
Janus
Level 149
God Stats
1W - 4L
1,168 SR
Queue Stats
145W - 121L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Knolur
Cthulhu
Level 139
God Stats
13W - 8L
1,661 SR
Queue Stats
142W - 127L
1,613 Elo+
Party 1
Hachiman
Hachiman
ponchoman807
Hachiman
Level 144
God Stats
2W - 2L
1,198 SR
Queue Stats
125W - 108L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,478
696
1,031
2,156
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
OzwaldOfficial
Kumbhakarna
5
0 / 2 / 0
3,175
635
1,002
3,981
1,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
Teamjunior
Jing Wei
7
1 / 1 / 0
3,960
792
2,951
3,398
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
hourlongnine
Thanatos
4
0 / 1 / 0
2,865
573
1,529
2,231
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,660
532
867
1,348
310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
7
1 / 0 / 1
3,745
749
667
3,256
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 4
3,957
791
1,753
3,205
1,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,034
807
1,189
1,819
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Knolur
Cthulhu
7
1 / 1 / 0
3,624
725
2,145
4,839
2,014
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
ponchoman807
Hachiman
7
4 / 0 / 0
3,872
774
2,628
2,490
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
1
0
1
1.5
L
0
2
0
0
W
0
0
4
2
W
1
0
1
1.5
W
Cthulhu
Knolur
Cthulhu
1
1
0
1
L
Kumbhakarna
OzwaldOfficial
Kumbhakarna
0
2
0
0
L
Jing Wei
Teamjunior
Jing Wei
1
1
0
1
L
Thanatos
hourlongnine
Thanatos
0
1
0
0
L
0
1
0
0
W
Hachiman
ponchoman807
Hachiman
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,380
Damage
8,382
13,114
Taken
15,609
3,815
Mitigated
5,282
3,373
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
667
288
0
2,456
3,256
735
0
236
2,962
0
14,675
L
1,031
111
0
165
2,156
445
0
660
1,418
14,827
338
W
1,753
879
0
1,294
3,205
1,436
0
425
2,780
13,318
0
W
1,189
49
0
902
1,819
406
0
580
1,141
19,321
288
W
Cthulhu
Knolur
Cthulhu
2,145
281
0
2,488
4,839
2,014
0
0
4,839
15,700
0
L
Kumbhakarna
OzwaldOfficial
Kumbhakarna
1,002
210
0
578
3,981
1,704
0
1,047
2,934
9,838
0
L
Jing Wei
Teamjunior
Jing Wei
2,951
2,366
0
1,085
3,398
854
0
2,145
1,253
0
19,942
L
Thanatos
hourlongnine
Thanatos
1,529
277
0
1,205
2,231
502
0
466
1,667
0
7,361
L
867
289
0
340
1,348
310
0
593
755
0
4,384
W
Hachiman
ponchoman807
Hachiman
2,628
1,876
0
1,579
2,490
691
0
577
1,913
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,138
Gold Earned
19,232
114
Minions Killed
171
0
Camps Cleared
0
451,998
Distance Traveled
561,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
3,745
749
38
8
0
136,398
0
L
Scylla
3,478
696
46
9
0
102,385
0
W
Ymir
3,957
791
17
3
0
116,421
0
W
Janus
4,034
807
45
9
0
108,892
0
W
Cthulhu
3,624
725
28
6
0
105,103
0
L
Kumbhakarna
3,175
635
8
2
0
105,363
0
L
Jing Wei
3,960
792
39
8
0
100,971
0
L
Thanatos
2,865
573
10
2
0
103,216
0
L
Ullr
2,660
532
11
2
0
40,063
0
W
Hachiman
3,872
774
43
9
0
94,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role