Player Matchup

Hun Batz
Hun Batz
Catfish97
Hun Batz
Level 143
God Stats
2W - 7L
1,245 SR
Queue Stats
178W - 219L
1,530 Elo+
Party 2
Cupid
Cupid
Clockletone
Cupid
Level 159
God Stats
5W - 2L
1,744 SR
Queue Stats
184W - 215L
1,537 Elo+
Party 2
Apollo
Apollo
Rav3
Apollo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 75L
1,702 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XDirtyXDancerX
Cu Chulainn
Level 145
God Stats
1W - 0L
1,860 SR
Queue Stats
96W - 77L
1,567 Elo+
Party 2
Agni
Agni
gruZurg
Agni
Level 156
God Stats
3W - 4L
1,420 SR
Queue Stats
95W - 107L
1,537 Elo+
Party 2
Team Averages
Level 141
1,554 SR
1,575 Elo+

VS

Team Averages
Level 166
1,555 SR
1,538 Elo+
Cupid
Cupid
 
Cupid
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
MooseMoostafa
Ishtar
Level 157
God Stats
9W - 3L
1,571 SR
Queue Stats
68W - 59L
1,524 Elo+
Party 1
Atlas
Atlas
Pnug
Atlas
Level 158
God Stats
3W - 5L
1,541 SR
Queue Stats
41W - 43L
1,534 Elo+
Party 1
Ullr
Ullr
jdog0310
Ullr
Level 144
God Stats
48W - 26L
1,665 SR
Queue Stats
207W - 156L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Catfish97
Hun Batz
12
2 / 1 / 1
6,472
498
4,691
10,370
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 7
7,335
564
5,661
10,870
6,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
Rav3
Apollo
15
6 / 0 / 1
8,306
639
9,239
10,000
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
XDirtyXDancerX
Cu Chulainn
14
1 / 0 / 0
8,124
625
4,441
11,106
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
gruZurg
Agni
14
1 / 1 / 4
7,388
568
6,283
5,132
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 5 / 2
7,067
544
6,498
11,706
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
 
Maman Brigitte
12
1 / 2 / 2
6,839
526
4,604
9,984
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 0
7,459
574
6,843
6,105
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Pnug
Atlas
11
2 / 3 / 2
6,960
535
6,985
11,213
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
0 / 0 / 0
8,238
634
6,215
7,077
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
L
Maman Brigitte
 
Maman Brigitte
1
2
2
1
W
Hun Batz
Catfish97
Hun Batz
2
1
1
2.5
W
1
2
7
2.25
L
0
1
0
0
L
Atlas
Pnug
Atlas
2
3
2
1
W
Apollo
Rav3
Apollo
6
0
1
6.5
W
Cu Chulainn
XDirtyXDancerX
Cu Chulainn
1
0
0
1
W
Agni
gruZurg
Agni
1
1
4
3
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,315
Damage
31,145
47,478
Taken
46,085
21,842
Mitigated
20,674
19,022
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,498
2,854
135
3,353
11,706
3,433
748
3,995
7,359
0
46,839
L
Maman Brigitte
 
Maman Brigitte
4,604
479
0
4,774
9,984
3,729
0
481
9,417
50,189
1,057
W
Hun Batz
Catfish97
Hun Batz
4,691
1,212
0
3,047
10,370
3,143
0
2,234
8,136
0
44,128
W
5,661
2,411
1,319
3,768
10,870
6,420
1
4,051
6,819
0
16,506
L
6,843
4,825
0
3,457
6,105
2,480
0
0
6,105
0
65,245
L
Atlas
Pnug
Atlas
6,985
2,654
0
2,350
11,213
8,584
0
1,035
10,080
20,948
1,122
W
Apollo
Rav3
Apollo
9,239
7,708
0
6,518
10,000
3,763
0
2,750
7,250
0
80,582
W
Cu Chulainn
XDirtyXDancerX
Cu Chulainn
4,441
429
0
3,121
11,106
6,891
0
255
10,851
0
66,842
W
Agni
gruZurg
Agni
6,283
417
0
1,249
5,132
1,625
0
1,788
3,344
50,424
1,443
L
Ullr
6,215
2,268
0
1,813
7,077
2,448
0
0
7,077
0
73,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
36,563
468
Minions Killed
463
0
Camps Cleared
0
1,430,858
Distance Traveled
1,354,695
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,067
544
82
6
0
241,930
1
L
Maman Brigitte
6,839
526
86
7
0
320,460
5
W
Hun Batz
6,472
498
72
6
0
317,818
0
W
Cupid
7,335
564
24
2
0
261,510
3
L
Ishtar
7,459
574
140
11
0
237,087
2
L
Atlas
6,960
535
22
2
0
278,688
6
W
Apollo
8,306
639
146
11
0
287,862
2
W
Cu Chulainn
8,124
625
119
9
0
265,198
4
W
Agni
7,388
568
107
8
0
298,470
0
L
Ullr
8,238
634
133
10
0
276,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role