Player Matchup

Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Diskretiøn
Olorun
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,401 Elo+
Party 1
Poseidon
Poseidon
Löker
Poseidon
Level 74
God Stats
32W - 32L
1,587 SR
Queue Stats
162W - 180L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Rangean
Sun Wukong
Level 129
God Stats
9W - 6L
1,598 SR
Queue Stats
354W - 342L
1,453 Elo+
Solo
Ne Zha
Ne Zha
juanakd99
Ne Zha
Level 29
God Stats
6W - 6L
1,660 SR
Queue Stats
41W - 58L
1,395 Elo+
Party 1
Team Averages
Level 83
1,569 SR
1,451 Elo+

VS

Team Averages
Level 115
1,611 SR
1,452 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ITz_HardGamerBr
Pele
Level 62
God Stats
4W - 1L
1,591 SR
Queue Stats
16W - 21L
1,402 Elo+
Solo
Ishtar
Ishtar
LOLONII
Ishtar
Level 156
God Stats
1W - 0L
1,807 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Bacchus
Bacchus
bl4ckwolf8
Bacchus
Level 123
God Stats
19W - 12L
1,473 SR
Queue Stats
84W - 79L
1,522 Elo+
Solo
Ares
Ares
elsiempreazucarr
Ares
Level 87
God Stats
11W - 5L
1,683 SR
Queue Stats
445W - 409L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 0
5,820
529
224
1,309
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
8
2 / 2 / 2
5,357
487
4,215
5,711
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Löker
Poseidon
6
1 / 2 / 0
4,943
449
2,351
3,683
858
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Rangean
Sun Wukong
10
2 / 1 / 0
6,043
549
7,326
9,478
7,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
juanakd99
Ne Zha
8
0 / 5 / 1
4,934
449
1,760
8,700
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 0 / 1
6,250
568
2,425
4,669
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 1
6,712
610
3,094
8,932
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
LOLONII
Ishtar
11
2 / 2 / 0
6,564
597
5,267
6,709
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
bl4ckwolf8
Bacchus
12
3 / 1 / 1
6,559
596
4,562
5,814
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 1 / 6
6,604
600
3,868
9,321
6,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
10
10
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
0
1
W
Discordia
 
Discordia
2
0
1
2.5
L
Olorun
2
2
2
1.5
W
2
3
1
0.83
W
Ishtar
LOLONII
Ishtar
2
2
0
1
L
Poseidon
Löker
Poseidon
1
2
0
0.5
L
Sun Wukong
Rangean
Sun Wukong
2
1
0
2
W
Bacchus
bl4ckwolf8
Bacchus
3
1
1
3.5
W
1
1
6
4
L
Ne Zha
juanakd99
Ne Zha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
19,216
28,881
Taken
35,445
13,017
Mitigated
16,736
9,432
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
224
49
0
113
1,309
415
0
558
751
32,219
0
W
Discordia
 
Discordia
2,425
203
0
1,694
4,669
1,212
344
0
4,669
32,055
1,974
L
Olorun
4,215
2,046
60
1,711
5,711
1,584
0
508
5,203
26,582
2,466
W
3,094
927
0
2,009
8,932
3,110
504
1,481
7,451
0
57,944
W
Ishtar
LOLONII
Ishtar
5,267
3,591
0
1,240
6,709
2,047
1,902
1,675
5,034
0
40,842
L
Poseidon
Löker
Poseidon
2,351
708
0
1,719
3,683
858
0
1,943
1,458
18,245
3,095
L
Sun Wukong
Rangean
Sun Wukong
7,326
1,494
0
3,521
9,478
7,732
0
3,618
5,780
576
23,608
W
Bacchus
bl4ckwolf8
Bacchus
4,562
261
0
1,951
5,814
3,917
0
2,228
3,586
23,692
3,298
W
3,868
854
0
1,776
9,321
6,450
369
2,007
7,314
25,267
604
L
Ne Zha
juanakd99
Ne Zha
1,760
516
0
2,308
8,700
2,428
0
3,190
5,382
0
21,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
32,689
234
Minions Killed
313
0
Camps Cleared
0
942,143
Distance Traveled
1,145,033
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,820
529
76
7
0
175,476
1
W
Discordia
6,250
568
60
5
0
201,391
0
L
Olorun
5,357
487
53
5
0
182,346
0
W
Pele
6,712
610
102
9
0
272,955
0
W
Ishtar
6,564
597
70
6
0
196,342
2
L
Poseidon
4,943
449
30
3
0
111,959
0
L
Sun Wukong
6,043
549
34
3
0
251,840
4
W
Bacchus
6,559
596
46
4
0
230,364
3
W
Ares
6,604
600
35
3
0
243,981
2
L
Ne Zha
4,934
449
41
4
0
220,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role