Player Matchup

Maui
Maui
PELONL1NCE11
Maui
Level 103
God Stats
1W - 3L
1,275 SR
Queue Stats
88W - 67L
1,546 Elo+
Party 1
Anhur
Anhur
Ragnot9608
Anhur
Level 158
God Stats
4W - 12L
1,389 SR
Queue Stats
178W - 150L
1,577 Elo+
Party 1
The Morrigan
The Morrigan
RevengeOfKeith08
The Morrigan
Level 122
God Stats
0W - 3L
1,122 SR
Queue Stats
27W - 33L
1,472 Elo+
Solo
Loki
Loki
YayaDime
Loki
Level 155
God Stats
4W - 4L
1,348 SR
Queue Stats
75W - 80L
1,501 Elo+
Solo
Nemesis
Nemesis
xNaldo06x
Nemesis
Level 159
God Stats
1W - 1L
1,476 SR
Queue Stats
143W - 117L
1,633 Elo+
Party 1
Team Averages
Level 139
1,322 SR
1,546 Elo+

VS

Team Averages
Level 118
1,383 SR
1,486 Elo+
Chernobog
Chernobog
Azurle13
Chernobog
Level 126
God Stats
5W - 5L
1,412 SR
Queue Stats
31W - 45L
1,493 Elo+
Party 2
Terra
Terra
EcIipsez
Terra
Level 156
God Stats
4W - 4L
1,484 SR
Queue Stats
77W - 98L
1,519 Elo+
Party 2
Geb
Geb
bigeasy2559
Geb
Level 83
God Stats
7W - 9L
1,395 SR
Queue Stats
39W - 45L
1,438 Elo+
Party 2
Shiva
Shiva
iWetSquirt
Shiva
Level 121
God Stats
1W - 4L
1,136 SR
Queue Stats
58W - 61L
1,482 Elo+
Party 2
Scylla
Scylla
tareio
Scylla
Level 104
God Stats
3W - 6L
1,489 SR
Queue Stats
192W - 187L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,049
505
2,554
9,663
4,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
10
1 / 4 / 2
5,480
548
4,065
7,362
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
RevengeOfKeith08
The Morrigan
9
1 / 4 / 0
4,994
499
1,613
4,646
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
0 / 3 / 0
5,433
543
3,204
7,269
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xNaldo06x
Nemesis
10
1 / 0 / 1
5,221
522
4,929
6,365
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azurle13
Chernobog
11
5 / 2 / 3
6,291
629
5,743
6,009
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
EcIipsez
Terra
11
2 / 0 / 2
6,241
624
4,455
7,080
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 0 / 6
5,990
599
2,611
5,497
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
10
6 / 1 / 6
6,112
611
7,799
8,221
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
tareio
Scylla
10
0 / 1 / 4
5,394
539
1,925
5,487
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azurle13
Chernobog
5
2
3
3.25
W
Terra
EcIipsez
Terra
2
0
2
3
L
1
4
1
0.38
L
Anhur
1
4
2
0.5
L
The Morrigan
RevengeOfKeith08
The Morrigan
1
4
0
0.25
L
Loki
0
3
0
0
W
2
0
6
5
W
Shiva
6
1
6
9
W
Scylla
tareio
Scylla
0
1
4
2
L
Nemesis
xNaldo06x
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,365
Damage
22,533
35,305
Taken
32,294
11,713
Mitigated
11,393
11,081
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azurle13
Chernobog
5,743
3,527
0
2,553
6,009
1,224
468
727
5,282
0
40,424
W
Terra
EcIipsez
Terra
4,455
501
40
3,062
7,080
3,788
0
170
6,910
28,589
3,628
L
2,554
1,046
0
1,931
9,663
4,907
0
2,553
7,028
10,452
0
L
Anhur
4,065
2,836
0
3,084
7,362
1,882
0
753
6,609
0
41,313
L
The Morrigan
RevengeOfKeith08
The Morrigan
1,613
360
55
945
4,646
1,395
0
831
3,710
22,083
612
L
Loki
3,204
477
0
1,568
7,269
1,945
0
2,900
3,877
0
34,216
W
2,611
293
0
2,127
5,497
2,116
0
1,335
4,162
15,953
0
W
Shiva
7,799
1,559
28
1,855
8,221
2,841
0
771
7,450
0
37,559
W
Scylla
tareio
Scylla
1,925
469
0
1,165
5,487
1,424
0
552
4,935
40,029
1,376
L
Nemesis
xNaldo06x
Nemesis
4,929
1,447
0
3,498
6,365
1,584
0
891
5,474
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
30,028
261
Minions Killed
302
0
Camps Cleared
0
1,023,721
Distance Traveled
1,098,477
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,291
629
84
8
0
203,511
2
W
Terra
6,241
624
72
7
0
224,187
2
L
Maui
5,049
505
26
3
0
210,306
8
L
Anhur
5,480
548
52
5
0
188,398
2
L
The Morrigan
4,994
499
48
5
0
181,499
2
L
Loki
5,433
543
74
7
0
199,199
3
W
Geb
5,990
599
14
1
0
219,163
4
W
Shiva
6,112
611
57
6
0
247,318
0
W
Scylla
5,394
539
75
8
0
204,298
0
L
Nemesis
5,221
522
61
6
0
244,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role