Player Matchup

Cerberus
Cerberus
JWSquigglyWorm
Cerberus
Level 159
God Stats
20W - 13L
1,677 SR
Queue Stats
876W - 952L
1,532 Elo+
Party 2
Tiamat
Tiamat
LoreistLapis
Tiamat
Level 153
God Stats
8W - 10L
1,450 SR
Queue Stats
356W - 427L
1,526 Elo+
Party 2
Chaac
Chaac
Moar Death
Chaac
Level 155
God Stats
8W - 9L
1,555 SR
Queue Stats
354W - 407L
1,544 Elo+
Party 2
Chernobog
Chernobog
Okrakle
Chernobog
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 224L
1,495 Elo+
Party 2
Set
Set
xDementedx420
Set
Level 128
God Stats
3W - 5L
1,393 SR
Queue Stats
475W - 464L
1,472 Elo+
Solo
Team Averages
Level 143
1,515 SR
1,514 Elo+

VS

Team Averages
Level 138
1,536 SR
1,547 Elo+
Mulan
Mulan
MonkieDLuffy
Mulan
Level 117
God Stats
9W - 11L
1,503 SR
Queue Stats
113W - 101L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MyNameBoneless
Kumbhakarna
Level 148
God Stats
2W - 0L
1,611 SR
Queue Stats
373W - 320L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Rebounder208
Ratatoskr
Level 127
God Stats
7W - 7L
1,229 SR
Queue Stats
89W - 85L
1,547 Elo+
Party 1
Neith
Neith
ZaWarudoG2H
Neith
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 127L
1,569 Elo+
Party 1
Thoth
Thoth
Zelpie
Thoth
Level 148
God Stats
1W - 0L
1,838 SR
Queue Stats
154W - 138L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 2 / 2
5,581
507
3,775
10,307
6,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
1 / 3 / 2
5,920
538
3,535
5,234
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
11
1 / 2 / 0
6,443
586
5,700
11,074
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Okrakle
Chernobog
11
3 / 1 / 1
6,314
574
4,415
4,850
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 0
5,302
482
722
8,780
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,774
616
7,322
8,719
5,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
MyNameBoneless
Kumbhakarna
10
0 / 1 / 2
5,869
534
2,724
7,304
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Rebounder208
Ratatoskr
12
5 / 1 / 3
7,066
642
5,249
6,898
2,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 1
6,192
563
5,696
5,511
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Zelpie
Thoth
13
3 / 1 / 3
7,429
675
5,094
5,506
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
2
2
0.5
L
Tiamat
1
3
2
0.67
L
Chaac
1
2
0
0.5
W
1
1
2
2
W
Kumbhakarna
MyNameBoneless
Kumbhakarna
0
1
2
1
L
Chernobog
Okrakle
Chernobog
3
1
1
3.5
W
Ratatoskr
Rebounder208
Ratatoskr
5
1
3
6.5
W
2
1
1
2.5
W
Thoth
Zelpie
Thoth
3
1
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
26,085
40,245
Taken
33,938
21,247
Mitigated
15,244
12,380
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,775
328
0
2,922
10,307
6,052
0
3,308
6,999
20,360
0
L
Tiamat
3,535
374
0
828
5,234
1,934
0
2,534
2,700
31,131
0
L
Chaac
5,700
1,022
0
4,470
11,074
9,130
0
0
11,074
375
44,652
W
7,322
1,708
0
3,831
8,719
5,215
0
205
8,514
0
46,142
W
Kumbhakarna
MyNameBoneless
Kumbhakarna
2,724
534
0
1,632
7,304
4,619
0
2,551
4,629
16,484
0
L
Chernobog
Okrakle
Chernobog
4,415
2,505
0
1,981
4,850
1,227
0
1,172
3,678
0
33,910
W
Ratatoskr
Rebounder208
Ratatoskr
5,249
1,521
0
3,702
6,898
2,102
0
701
6,083
0
47,405
W
5,696
2,402
0
1,791
5,511
1,783
426
1,277
4,194
0
53,193
W
Thoth
Zelpie
Thoth
5,094
353
0
1,469
5,506
1,525
120
2,209
3,003
57,680
783
L
722
226
0
2,179
8,780
2,904
0
804
7,976
0
34,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,560
Gold Earned
33,330
310
Minions Killed
423
0
Camps Cleared
0
1,156,704
Distance Traveled
1,249,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,581
507
38
3
0
226,178
1
L
Tiamat
5,920
538
60
5
0
229,566
0
L
Chaac
6,443
586
82
7
0
235,136
0
W
Mulan
6,774
616
99
9
0
238,750
2
W
Kumbhakarna
5,869
534
25
2
0
248,190
0
L
Chernobog
6,314
574
63
6
0
227,274
1
W
Ratatoskr
7,066
642
89
8
0
279,300
0
W
Neith
6,192
563
94
9
0
223,040
0
W
Thoth
7,429
675
116
11
0
259,899
0
L
Set
5,302
482
67
6
0
238,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role