Player Matchup

Bellona
Bellona
Alviras_song2020
Bellona
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,507 Elo+
Party 3
Fafnir
Fafnir
Coldie_Boyo
Fafnir
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 173L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
OlBobDole
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,416 Elo+
Party 3
King Arthur
King Arthur
SUPERSLAIYANG0D
King Arthur
Level 100
God Stats
0W - 2L
1,228 SR
Queue Stats
125W - 117L
1,508 Elo+
Party 3
Agni
Agni
Seditiondawg
Agni
Level 130
God Stats
0W - 2L
1,310 SR
Queue Stats
125W - 127L
1,467 Elo+
Party 2
Team Averages
Level 74
1,408 SR
1,469 Elo+

VS

Team Averages
Level 75
1,514 SR
1,469 Elo+
Jing Wei
Jing Wei
Truncatebug
Jing Wei
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,474 Elo+
Party 1
Bacchus
Bacchus
dioeus
Bacchus
Level 55
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 15L
1,483 Elo+
Solo
Hera
Hera
imkaycee
Hera
Level 84
God Stats
4W - 1L
1,822 SR
Queue Stats
134W - 152L
1,476 Elo+
Party 1
Mulan
Mulan
mando24
Mulan
Level 117
God Stats
9W - 2L
1,565 SR
Queue Stats
155W - 159L
1,426 Elo+
Solo
Chaac
Chaac
seayj
Chaac
Level 68
God Stats
1W - 1L
1,278 SR
Queue Stats
143W - 159L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,671
709
2,704
6,020
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
13
2 / 4 / 2
7,217
902
5,264
10,115
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
OlBobDole
Hun Batz
10
2 / 4 / 1
6,431
804
5,610
5,180
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SUPERSLAIYANG0D
King Arthur
8
1 / 6 / 2
5,769
721
3,349
7,638
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 3 / 2
7,457
932
6,191
6,276
2,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Truncatebug
Jing Wei
14
7 / 3 / 10
8,839
1,105
8,170
5,618
1,793
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
dioeus
Bacchus
14
4 / 1 / 12
8,240
1,030
5,236
11,170
8,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
15
3 / 2 / 16
9,228
1,154
5,592
6,484
1,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
mando24
Mulan
11
4 / 2 / 8
7,842
980
5,276
7,620
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
seayj
Chaac
13
1 / 2 / 14
7,620
953
4,546
7,818
6,003
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
8
Kills
19
21
Deaths
10
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Fafnir
2
4
2
0.75
L
Hun Batz
OlBobDole
Hun Batz
2
4
1
0.63
L
King Arthur
SUPERSLAIYANG0D
King Arthur
1
6
2
0.33
L
3
3
2
1.33
W
Jing Wei
Truncatebug
Jing Wei
7
3
10
4
W
Bacchus
dioeus
Bacchus
4
1
12
10
W
Hera
3
2
16
5.5
W
Mulan
mando24
Mulan
4
2
8
4
W
Chaac
seayj
Chaac
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
28,820
35,229
Taken
38,710
23,552
Mitigated
22,005
5,245
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,704
101
0
369
6,020
4,103
0
1,455
4,383
0
4,044
L
Fafnir
5,264
1,761
1,051
1,924
10,115
9,427
0
3,542
6,461
10,873
0
L
Hun Batz
OlBobDole
Hun Batz
5,610
367
39
121
5,180
2,132
0
1,034
3,997
0
9,508
L
King Arthur
SUPERSLAIYANG0D
King Arthur
3,349
111
180
254
7,638
5,572
0
2,014
5,557
0
5,940
L
6,191
555
450
857
6,276
2,318
0
2,292
3,914
14,214
0
W
Jing Wei
Truncatebug
Jing Wei
8,170
5,563
604
510
5,618
1,793
3,535
2,048
3,570
0
21,465
W
Bacchus
dioeus
Bacchus
5,236
614
373
4,461
11,170
8,662
1,199
4,903
6,175
8,941
553
W
Hera
5,592
1,481
1,403
1,572
6,484
1,925
815
595
5,818
27,655
611
W
Mulan
mando24
Mulan
5,276
162
1,067
2,100
7,620
3,622
97
1,356
4,784
0
9,685
W
Chaac
seayj
Chaac
4,546
734
568
2,480
7,818
6,003
790
2,553
5,228
0
10,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
41,769
33
Minions Killed
94
0
Camps Cleared
0
604,624
Distance Traveled
818,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,671
709
4
1
0
97,884
0
L
Fafnir
7,217
902
4
1
0
150,356
0
L
Hun Batz
6,431
804
7
1
0
113,751
0
L
King Arthur
5,769
721
5
1
0
95,235
0
L
Agni
7,457
932
13
2
0
147,398
0
W
Jing Wei
8,839
1,105
17
2
0
146,372
0
W
Bacchus
8,240
1,030
7
1
0
160,451
0
W
Hera
9,228
1,154
46
6
0
165,334
0
W
Mulan
7,842
980
17
2
0
172,138
0
W
Chaac
7,620
953
7
1
0
174,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role