Player Matchup

Anhur
Anhur
AsgardianTanker
Anhur
Level 77
God Stats
15W - 8L
1,538 SR
Queue Stats
128W - 119L
1,434 Elo+
Party 3
Thoth
Thoth
INcactus08
Thoth
Level 102
God Stats
8W - 13L
1,091 SR
Queue Stats
83W - 87L
1,385 Elo+
Solo
Cabrakan
Cabrakan
NobleNtNt
Cabrakan
Level 102
God Stats
89W - 77L
1,522 SR
Queue Stats
266W - 261L
1,430 Elo+
Party 3
Loki
Loki
TheRealGl1tch
Loki
Level 78
God Stats
1W - 4L
1,127 SR
Queue Stats
179W - 179L
1,421 Elo+
Party 3
Cernunnos
Cernunnos
xJHAYx81x
Cernunnos
Level 158
God Stats
68W - 64L
1,501 SR
Queue Stats
455W - 463L
1,421 Elo+
Solo
Team Averages
Level 103
1,356 SR
1,418 Elo+

VS

Team Averages
Level 110
1,510 SR
1,435 Elo+
Hun Batz
Hun Batz
BigGlassBigBoy6
Hun Batz
Level 144
God Stats
2W - 1L
1,869 SR
Queue Stats
243W - 232L
1,445 Elo+
Party 2
Shiva
Shiva
Critst3r
Shiva
Level 106
God Stats
4W - 5L
1,494 SR
Queue Stats
247W - 253L
1,519 Elo+
Party 1
Anubis
Anubis
JRobRS
Anubis
Level 120
God Stats
7W - 11L
1,446 SR
Queue Stats
115W - 126L
1,403 Elo+
Party 2
Geb
Geb
Wolfwar17
Geb
Level 51
God Stats
4W - 9L
1,284 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
xPeachesx
Danzaburou
Level 127
God Stats
19W - 26L
1,457 SR
Queue Stats
61W - 67L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 3
5,704
570
7,111
4,676
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
11
1 / 2 / 3
5,829
583
1,743
3,364
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
NobleNtNt
Cabrakan
9
2 / 0 / 6
6,075
608
4,144
7,074
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 3
6,240
624
4,432
7,292
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
xJHAYx81x
Cernunnos
10
0 / 3 / 0
5,287
529
2,795
6,043
3,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
2 / 3 / 2
5,184
518
5,096
7,480
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Critst3r
Shiva
12
3 / 0 / 0
7,083
708
3,955
7,464
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
JRobRS
Anubis
11
2 / 3 / 2
6,093
609
2,194
5,091
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 4 / 1
4,407
441
1,754
8,758
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xPeachesx
Danzaburou
10
2 / 2 / 0
5,931
593
3,126
3,222
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
9
9
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Hun Batz
2
3
2
1
L
Shiva
Critst3r
Shiva
3
0
0
3
W
Thoth
1
2
3
1.25
L
Anubis
JRobRS
Anubis
2
3
2
1
W
Cabrakan
NobleNtNt
Cabrakan
2
0
6
5
W
4
2
3
2.75
L
0
4
1
0.13
W
Cernunnos
xJHAYx81x
Cernunnos
0
3
0
0
L
Danzaburou
xPeachesx
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
16,125
28,449
Taken
32,015
13,452
Mitigated
11,003
10,384
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,111
3,659
0
1,697
4,676
1,440
0
413
4,263
0
32,833
L
Hun Batz
5,096
1,440
0
820
7,480
2,303
0
1,382
5,978
0
23,785
L
Shiva
Critst3r
Shiva
3,955
729
0
2,095
7,464
3,138
137
0
7,464
0
52,505
W
Thoth
1,743
328
0
690
3,364
589
0
959
2,405
25,935
566
L
Anubis
JRobRS
Anubis
2,194
0
105
1,381
5,091
1,686
0
963
3,888
38,075
0
W
Cabrakan
NobleNtNt
Cabrakan
4,144
813
0
2,192
7,074
6,251
0
891
6,183
16,272
0
W
4,432
747
0
4,056
7,292
1,976
0
1,531
5,761
0
47,556
L
1,754
150
0
1,266
8,758
3,116
0
2,242
6,516
5,650
814
W
Cernunnos
xJHAYx81x
Cernunnos
2,795
1,190
0
1,749
6,043
3,196
0
0
6,043
0
33,789
L
Danzaburou
xPeachesx
Danzaburou
3,126
1,291
168
959
3,222
760
0
921
2,301
0
32,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
28,698
304
Minions Killed
277
0
Camps Cleared
0
916,758
Distance Traveled
1,014,952
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,704
570
73
7
0
154,350
0
L
Hun Batz
5,184
518
46
5
0
234,004
0
L
Shiva
7,083
708
93
9
0
210,205
0
W
Thoth
5,829
583
67
7
0
177,652
2
L
Anubis
6,093
609
68
7
0
193,449
4
W
Cabrakan
6,075
608
19
2
0
184,069
3
W
Loki
6,240
624
80
8
0
224,600
0
L
Geb
4,407
441
10
1
0
202,062
1
W
Cernunnos
5,287
529
65
7
0
176,087
0
L
Danzaburou
5,931
593
60
6
0
175,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role