Player Matchup

Mulan
Mulan
LosDaddy
Mulan
Level 193
God Stats
9W - 14L
1,474 SR
Queue Stats
250W - 241L
1,623 Elo+
Party 1
Poseidon
Poseidon
MrSuckPunch
Poseidon
Level 153
God Stats
3W - 6L
1,486 SR
Queue Stats
92W - 102L
1,570 Elo+
Party 1
Anhur
Anhur
Uhtrayu
Anhur
Level 146
God Stats
3W - 4L
1,406 SR
Queue Stats
91W - 78L
1,558 Elo+
Solo
Ymir
Ymir
Vulture1321
Ymir
Level 173
God Stats
4W - 5L
1,555 SR
Queue Stats
133W - 129L
1,540 Elo+
Party 1
Lancelot
Lancelot
uoodooV
Lancelot
Level 128
God Stats
9W - 8L
1,644 SR
Queue Stats
162W - 167L
1,561 Elo+
Party 1
Team Averages
Level 159
1,513 SR
1,570 Elo+

VS

Team Averages
Level 128
1,740 SR
1,516 Elo+
Poseidon
Poseidon
Spoòn
Poseidon
Level 142
God Stats
7W - 2L
1,918 SR
Queue Stats
158W - 140L
1,524 Elo+
Party 2
Mulan
Mulan
XxMoneybazXx
Mulan
Level 98
God Stats
50W - 54L
1,616 SR
Queue Stats
205W - 198L
1,587 Elo+
Solo
Ullr
Ullr
andy52643
Ullr
Level 148
God Stats
10W - 8L
1,761 SR
Queue Stats
254W - 195L
1,520 Elo+
Solo
Bakasura
Bakasura
edgargavino
Bakasura
Level 129
God Stats
7W - 2L
1,905 SR
Queue Stats
281W - 235L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hail2m
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LosDaddy
Mulan
16
8 / 0 / 2
9,718
694
11,832
13,910
9,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
MrSuckPunch
Poseidon
14
1 / 3 / 8
8,411
601
5,579
6,084
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Uhtrayu
Anhur
15
5 / 3 / 4
9,281
663
5,786
9,677
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 8
8,475
605
4,410
10,137
8,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
uoodooV
Lancelot
16
10 / 3 / 3
9,348
668
9,482
11,571
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Spoòn
Poseidon
15
5 / 5 / 1
8,728
623
8,343
8,946
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
6,561
469
5,572
9,029
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
13
1 / 4 / 1
7,452
532
4,347
9,773
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
edgargavino
Bakasura
13
2 / 8 / 4
7,150
511
7,982
15,989
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
hail2m
Ah Muzen Cab
12
2 / 5 / 1
6,703
479
5,366
9,375
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
11
11
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
LosDaddy
Mulan
8
0
2
9
W
Poseidon
MrSuckPunch
Poseidon
1
3
8
1.67
L
Poseidon
Spoòn
Poseidon
5
5
1
1.1
W
Anhur
Uhtrayu
Anhur
5
3
4
2.33
W
3
2
8
3.5
L
1
5
0
0.2
L
Ullr
1
4
1
0.38
L
Bakasura
edgargavino
Bakasura
2
8
4
0.5
L
Ah Muzen Cab
hail2m
Ah Muzen Cab
2
5
1
0.5
W
Lancelot
uoodooV
Lancelot
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
31,610
51,379
Taken
53,112
28,342
Mitigated
18,942
14,417
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
LosDaddy
Mulan
11,832
1,183
0
7,299
13,910
9,663
0
219
13,621
0
65,327
W
Poseidon
MrSuckPunch
Poseidon
5,579
796
0
440
6,084
1,444
548
1,037
4,911
62,639
731
L
Poseidon
Spoòn
Poseidon
8,343
2,041
0
818
8,946
2,081
0
2,132
6,814
58,759
1,621
W
Anhur
Uhtrayu
Anhur
5,786
2,395
0
3,476
9,677
2,894
702
4,860
4,512
0
72,714
W
4,410
606
0
1,140
10,137
8,694
0
1,101
8,633
22,959
0
L
5,572
1,240
0
1,998
9,029
4,283
0
0
9,029
0
36,967
L
Ullr
4,347
1,518
0
1,766
9,773
3,151
0
4,663
5,110
0
58,194
L
Bakasura
edgargavino
Bakasura
7,982
4,765
0
3,450
15,989
5,146
0
1,526
14,463
0
43,681
L
Ah Muzen Cab
hail2m
Ah Muzen Cab
5,366
1,738
0
514
9,375
4,281
529
1,504
7,871
0
33,765
W
Lancelot
uoodooV
Lancelot
9,482
2,556
0
2,062
11,571
5,647
0
1,307
9,446
0
82,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
36,594
530
Minions Killed
409
0
Camps Cleared
0
1,525,796
Distance Traveled
1,350,673
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,718
694
122
9
0
290,919
3
W
Poseidon
8,411
601
132
9
0
317,755
0
L
Poseidon
8,728
623
101
7
0
295,571
0
W
Anhur
9,281
663
118
8
0
265,905
3
W
Ymir
8,475
605
38
3
0
287,270
6
L
Mulan
6,561
469
64
5
0
171,504
0
L
Ullr
7,452
532
102
7
0
277,245
1
L
Bakasura
7,150
511
84
6
0
318,449
1
L
Ah Muzen Cab
6,703
479
58
4
0
287,904
0
W
Lancelot
9,348
668
120
9
0
363,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role