Player Matchup

Medusa
Medusa
BlackIronTarkas
Medusa
Level 170
God Stats
3W - 4L
1,401 SR
Queue Stats
190W - 185L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Clapmedaddy
Kuzenbo
Level 182
God Stats
1W - 0L
1,457 SR
Queue Stats
81W - 81L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ExpressConnect
Cu Chulainn
Level 159
God Stats
4W - 2L
1,668 SR
Queue Stats
115W - 111L
1,520 Elo+
Party 1
Thor
Thor
Kobodolo34
Thor
Level 125
God Stats
17W - 17L
1,552 SR
Queue Stats
184W - 175L
1,518 Elo+
Party 1
Poseidon
Poseidon
RoyalTe
Poseidon
Level 120
God Stats
11W - 5L
1,605 SR
Queue Stats
81W - 74L
1,514 Elo+
Party 1
Team Averages
Level 151
1,537 SR
1,512 Elo+

VS

Team Averages
Level 108
1,399 SR
1,499 Elo+
Bakasura
Bakasura
AndroidC2
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,570 Elo+
Party 2
Vulcan
Vulcan
Cpt RamenNoodle
Vulcan
Level 128
God Stats
1W - 1L
1,682 SR
Queue Stats
25W - 38L
1,462 Elo+
Party 2
Bacchus
Bacchus
SlurKingdom
Bacchus
Level 15
God Stats
0W - 3L
1,311 SR
Queue Stats
3W - 7L
1,493 Elo+
Party 2
Bellona
Bellona
Welc2DaMeatshow
Bellona
Level 105
God Stats
0W - 4L
1,135 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
batmanswag100
Cernunnos
Level 140
God Stats
0W - 2L
1,367 SR
Queue Stats
32W - 54L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,491
681
4,289
6,557
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Clapmedaddy
Kuzenbo
11
5 / 1 / 8
6,705
610
6,590
10,002
8,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
ExpressConnect
Cu Chulainn
14
7 / 1 / 5
8,433
767
10,195
9,754
5,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
7 / 1 / 6
7,675
698
6,570
8,282
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
RoyalTe
Poseidon
13
4 / 2 / 10
7,512
683
7,754
6,290
1,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndroidC2
Bakasura
10
2 / 6 / 2
5,781
526
6,955
13,732
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 7 / 2
5,956
541
3,829
6,672
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SlurKingdom
Bacchus
9
3 / 5 / 4
6,627
602
3,921
9,890
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
5,071
461
2,681
9,517
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
batmanswag100
Cernunnos
11
1 / 2 / 2
6,374
579
4,822
7,260
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
7
7
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AndroidC2
Bakasura
2
6
2
0.5
W
2
2
2
1.5
W
Kuzenbo
Clapmedaddy
Kuzenbo
5
1
8
9
L
1
7
2
0.29
W
Cu Chulainn
ExpressConnect
Cu Chulainn
7
1
5
9.5
W
7
1
6
10
W
Poseidon
RoyalTe
Poseidon
4
2
10
4.5
L
Bacchus
SlurKingdom
Bacchus
3
5
4
1
L
0
5
1
0.1
L
Cernunnos
batmanswag100
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
22,208
40,885
Taken
47,071
19,982
Mitigated
26,400
11,739
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AndroidC2
Bakasura
6,955
4,360
0
5,240
13,732
5,246
0
3,882
9,724
0
21,189
W
4,289
1,512
0
1,835
6,557
2,443
851
914
5,643
0
55,616
W
Kuzenbo
Clapmedaddy
Kuzenbo
6,590
2,150
0
957
10,002
8,732
49
2,083
7,552
22,203
0
L
3,829
93
0
94
6,672
2,164
0
3,498
3,054
21,360
543
W
Cu Chulainn
ExpressConnect
Cu Chulainn
10,195
2,867
0
1,904
9,754
5,001
0
823
8,243
0
62,382
W
6,570
2,141
0
3,521
8,282
2,276
694
1,386
6,365
0
36,520
W
Poseidon
RoyalTe
Poseidon
7,754
2,181
0
3,522
6,290
1,530
285
2,065
3,809
63,239
765
L
Bacchus
SlurKingdom
Bacchus
3,921
900
0
802
9,890
8,715
0
2,770
6,921
8,886
0
L
2,681
745
0
1,808
9,517
7,990
0
1,197
8,320
64
21,670
L
Cernunnos
batmanswag100
Cernunnos
4,822
2,365
0
2,519
7,260
2,285
0
2,295
4,751
0
45,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
29,809
432
Minions Killed
245
0
Camps Cleared
0
1,148,449
Distance Traveled
1,093,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,781
526
62
6
0
218,985
0
W
Medusa
7,491
681
108
10
0
221,476
0
W
Kuzenbo
6,705
610
39
4
0
224,367
2
L
Vulcan
5,956
541
42
4
0
193,490
0
W
Cu Chulainn
8,433
767
105
10
0
201,724
0
W
Thor
7,675
698
74
7
0
261,093
0
W
Poseidon
7,512
683
106
10
0
239,789
0
L
Bacchus
6,627
602
10
1
0
237,208
0
L
Bellona
5,071
461
45
4
0
233,647
0
L
Cernunnos
6,374
579
86
8
0
210,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role