Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BallzamicVinegar
Ne Zha
Level 156
God Stats
3W - 9L
1,483 SR
Queue Stats
132W - 125L
1,616 Elo+
Solo
Ymir
Ymir
Chibistorm
Ymir
Level 119
God Stats
0W - 5L
1,144 SR
Queue Stats
149W - 143L
1,522 Elo+
Party 2
Raijin
Raijin
That0neguy650
Raijin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,557 Elo+
Party 2
Cupid
Cupid
WhiteQrow98
Cupid
Level 148
God Stats
2W - 5L
1,307 SR
Queue Stats
158W - 157L
1,484 Elo+
Solo
Team Averages
Level 126
1,387 SR
1,536 Elo+

VS

Team Averages
Level 157
1,693 SR
1,532 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AlexKUNGI
Kuzenbo
Level 200
God Stats
18W - 11L
1,700 SR
Queue Stats
528W - 498L
1,579 Elo+
Solo
Vulcan
Vulcan
FatalKiller00
Vulcan
Level 158
God Stats
10W - 8L
1,715 SR
Queue Stats
244W - 216L
1,535 Elo+
Party 1
Artemis
Artemis
RunnyHen816589
Artemis
Level 140
God Stats
2W - 0L
1,942 SR
Queue Stats
179W - 163L
1,525 Elo+
Party 1
Bastet
Bastet
plungerpro44
Bastet
Level 158
God Stats
21W - 16L
1,609 SR
Queue Stats
101W - 103L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
6,008
546
2,468
9,803
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 3
5,894
536
4,809
11,121
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
6,374
579
3,675
8,254
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 5 / 0
5,289
481
4,945
8,528
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 3
6,293
572
3,650
8,866
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 0
7,707
701
6,535
7,169
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
AlexKUNGI
Kuzenbo
11
3 / 2 / 3
5,846
531
4,404
9,514
6,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
4 / 1 / 4
7,725
702
10,287
5,173
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,858
533
4,265
5,443
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
11
2 / 0 / 5
6,281
571
4,764
6,229
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
12
12
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Mulan
 
Mulan
3
0
0
3
W
Kuzenbo
AlexKUNGI
Kuzenbo
3
2
3
2.25
L
2
3
3
1.17
L
2
0
3
3.5
W
4
1
4
6
W
0
2
1
0.25
L
0
5
0
0
L
1
2
3
1.25
W
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
30,255
46,572
Taken
33,528
21,885
Mitigated
15,865
16,349
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,468
126
0
2,100
9,803
6,116
0
0
9,803
0
36,496
W
Mulan
 
Mulan
6,535
319
0
3,406
7,169
3,690
468
0
7,169
0
55,774
W
Kuzenbo
AlexKUNGI
Kuzenbo
4,404
1,624
127
3,980
9,514
6,876
5
2,860
6,654
18,540
4,060
L
4,809
1,324
0
5,121
11,121
3,903
0
4,184
6,937
0
42,690
L
3,675
941
0
3,106
8,254
6,727
0
3,918
4,336
23,464
0
W
10,287
607
0
1,382
5,173
1,741
419
2,826
2,347
62,643
697
W
4,265
973
0
1,583
5,443
1,750
0
1,435
4,008
0
33,431
L
4,945
191
0
1,478
8,528
2,323
0
5,753
2,775
37,192
0
L
3,650
1,955
47
4,497
8,866
2,816
54
836
8,030
0
40,668
W
Bastet
4,764
753
0
1,901
6,229
1,808
103
1,499
4,730
0
33,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
33,417
327
Minions Killed
350
0
Camps Cleared
0
1,126,776
Distance Traveled
1,186,103
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,008
546
74
7
0
198,531
2
W
Mulan
7,707
701
100
9
0
191,742
0
W
Kuzenbo
5,846
531
24
2
0
242,455
0
L
Ne Zha
5,894
536
75
7
0
267,036
5
L
Ymir
6,374
579
32
3
0
235,554
2
W
Vulcan
7,725
702
107
10
0
251,494
1
W
Artemis
5,858
533
63
6
0
218,925
0
L
Raijin
5,289
481
69
6
0
206,088
2
L
Cupid
6,293
572
77
7
0
219,567
0
W
Bastet
6,281
571
56
5
0
281,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role