Player Matchup

Medusa
Medusa
 
Medusa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Jincx-_-
Ares
Level 148
God Stats
4W - 0L
1,484 SR
Queue Stats
204W - 180L
1,485 Elo+
Solo
Ne Zha
Ne Zha
MAST3R C0NGA
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,620 Elo+
Party 1
Ra
Ra
slackerologist
Ra
Level 205
God Stats
7W - 5L
1,623 SR
Queue Stats
417W - 362L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
white reaper330
Cu Chulainn
Level 149
God Stats
4W - 2L
1,648 SR
Queue Stats
83W - 74L
1,605 Elo+
Party 1
Team Averages
Level 136
1,551 SR
1,552 Elo+

VS

Team Averages
Level 164
1,615 SR
1,550 Elo+
Thoth
Thoth
Cenrijan
Thoth
Level 195
God Stats
1W - 2L
1,737 SR
Queue Stats
126W - 116L
1,574 Elo+
Party 2
Cerberus
Cerberus
FX fearless
Cerberus
Level 149
God Stats
2W - 3L
1,830 SR
Queue Stats
125W - 109L
1,598 Elo+
Solo
Camazotz
Camazotz
Izranarati
Camazotz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,512 Elo+
Solo
Sylvanus
Sylvanus
UwUDiscordKitten
Sylvanus
Level 130
God Stats
2W - 5L
1,450 SR
Queue Stats
93W - 89L
1,544 Elo+
Party 2
Apollo
Apollo
xXEnygmaXx
Apollo
Level 189
God Stats
37W - 31L
1,558 SR
Queue Stats
692W - 632L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
3 / 2 / 2
4,054
811
3,700
3,096
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
6
2 / 2 / 0
3,915
783
1,244
4,079
2,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
6
1 / 2 / 1
3,456
691
1,364
5,010
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,683
737
568
2,587
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
white reaper330
Cu Chulainn
6
0 / 1 / 0
3,531
706
1,679
4,207
1,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cenrijan
Thoth
7
1 / 0 / 1
4,148
830
1,827
1,023
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
FX fearless
Cerberus
6
1 / 0 / 1
3,880
776
2,209
3,584
1,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Izranarati
Camazotz
6
2 / 2 / 3
3,850
770
1,589
3,536
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 3 / 1
4,330
866
2,899
5,644
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
xXEnygmaXx
Apollo
2
0 / 1 / 2
2,765
553
378
1,042
207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
2
2
L
Thoth
Cenrijan
Thoth
1
0
1
1.5
L
Cerberus
FX fearless
Cerberus
1
0
1
1.5
L
Camazotz
Izranarati
Camazotz
2
2
3
1.75
W
Ares
2
2
0
1
W
Ne Zha
1
2
1
0.75
L
4
3
1
1.5
W
0
1
1
0.5
W
Cu Chulainn
white reaper330
Cu Chulainn
0
1
0
0
L
Apollo
xXEnygmaXx
Apollo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,555
Damage
8,902
18,979
Taken
14,829
6,812
Mitigated
5,318
5,717
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,700
1,372
0
420
3,096
737
23
532
2,564
0
23,484
L
Thoth
Cenrijan
Thoth
1,827
35
0
581
1,023
212
0
161
862
20,317
735
L
Cerberus
FX fearless
Cerberus
2,209
292
0
2,064
3,584
1,513
0
22
3,341
18,037
0
L
Camazotz
Izranarati
Camazotz
1,589
746
0
743
3,536
980
0
385
3,151
0
12,306
W
Ares
1,244
310
0
645
4,079
2,449
0
1,601
2,478
5,984
0
W
Ne Zha
1,364
619
0
2,299
5,010
1,508
0
619
4,351
0
17,185
L
2,899
1,582
0
1,308
5,644
2,406
0
1,057
4,587
10,933
3,241
W
568
102
337
796
2,587
628
0
1,386
971
20,051
0
W
Cu Chulainn
white reaper330
Cu Chulainn
1,679
482
0
1,220
4,207
1,490
0
2,131
2,076
0
16,481
L
Apollo
xXEnygmaXx
Apollo
378
317
0
298
1,042
207
0
187
855
0
2,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,639
Gold Earned
18,973
164
Minions Killed
167
0
Camps Cleared
0
530,617
Distance Traveled
450,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,054
811
38
8
0
99,801
0
L
Thoth
4,148
830
55
11
0
111,861
0
L
Cerberus
3,880
776
53
11
0
94,280
2
L
Camazotz
3,850
770
24
5
0
118,580
0
W
Ares
3,915
783
10
2
0
98,640
1
W
Ne Zha
3,456
691
32
6
0
117,876
0
L
Sylvanus
4,330
866
32
6
0
96,810
1
W
Ra
3,683
737
47
9
0
114,038
0
W
Cu Chulainn
3,531
706
37
7
0
100,262
2
L
Apollo
2,765
553
3
1
0
28,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role