Player Matchup

Loki
Loki
GrannyGumJs
Loki
Level 121
God Stats
4W - 3L
1,280 SR
Queue Stats
195W - 211L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
JGWentworth360
Sylvanus
Level 59
God Stats
2W - 1L
1,464 SR
Queue Stats
76W - 82L
1,440 Elo+
Party 1
Raijin
Raijin
METR0SH00TIN
Raijin
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 164L
1,403 Elo+
Party 2
Neith
Neith
MrJellyD
Neith
Level 127
God Stats
3W - 0L
1,931 SR
Queue Stats
40W - 30L
1,534 Elo+
Party 1
Osiris
Osiris
WuTangJax
Osiris
Level 117
God Stats
6W - 1L
1,285 SR
Queue Stats
41W - 30L
1,557 Elo+
Party 1
Team Averages
Level 105
1,492 SR
1,463 Elo+

VS

Team Averages
Level 105
1,425 SR
1,482 Elo+
Hel
Hel
HFH PhAnToM GuN
Hel
Level 125
God Stats
0W - 4L
1,131 SR
Queue Stats
51W - 75L
1,384 Elo+
Solo
Loki
Loki
Lycan2713
Loki
Level 81
God Stats
0W - 2L
1,335 SR
Queue Stats
98W - 96L
1,484 Elo+
Solo
Nut
Nut
NovaLyn
Nut
Level 100
God Stats
17W - 5L
1,589 SR
Queue Stats
38W - 31L
1,568 Elo+
Solo
Raijin
Raijin
Oradaga4829
Raijin
Level 130
God Stats
1W - 1L
1,767 SR
Queue Stats
261W - 257L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
koekoelu
Kumbhakarna
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
319W - 291L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
7,683
549
5,856
9,336
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
1 / 2 / 9
7,538
538
5,606
9,435
8,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
12
1 / 4 / 5
7,463
533
7,934
8,067
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrJellyD
Neith
14
7 / 1 / 4
8,539
610
10,970
6,569
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
WuTangJax
Osiris
14
6 / 1 / 2
9,070
648
7,901
11,137
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,850
489
4,558
9,776
4,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
13
5 / 1 / 0
7,562
540
7,684
10,848
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nut
12
1 / 4 / 1
6,492
464
4,903
7,996
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
2 / 5 / 1
6,674
477
3,300
7,449
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
koekoelu
Kumbhakarna
10
0 / 6 / 4
6,277
448
5,595
18,390
10,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
9
9
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
4
0
0.25
W
Sylvanus
1
2
9
2.75
L
Loki
5
1
0
5
W
Raijin
1
4
5
0.88
W
Neith
MrJellyD
Neith
7
1
4
9
L
Nut
1
4
1
0.38
L
Raijin
2
5
1
0.5
W
Osiris
WuTangJax
Osiris
6
1
2
7
L
Kumbhakarna
koekoelu
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,267
Damage
26,040
44,544
Taken
54,459
23,814
Mitigated
22,619
16,635
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,856
1,109
0
3,766
9,336
3,266
0
1,384
7,952
0
56,096
L
4,558
484
601
5,176
9,776
4,444
0
290
9,458
48,086
0
W
Sylvanus
5,606
929
451
3,558
9,435
8,424
26
2,944
6,491
15,731
0
L
Loki
7,684
1,138
0
4,013
10,848
3,549
0
1,954
8,749
0
55,824
W
Raijin
7,934
1,357
0
0
8,067
2,844
0
4,178
3,889
46,975
1,012
W
Neith
MrJellyD
Neith
10,970
4,488
0
2,341
6,569
2,170
1,154
1,075
5,494
0
63,640
L
Nut
4,903
2,121
282
2,011
7,996
2,178
0
1,852
6,104
0
37,533
L
Raijin
3,300
190
0
1,320
7,449
1,845
0
4,223
2,728
38,263
886
W
Osiris
WuTangJax
Osiris
7,901
2,576
0
6,519
11,137
7,110
728
3,652
7,485
0
62,521
L
Kumbhakarna
koekoelu
Kumbhakarna
5,595
648
0
2,913
18,390
10,603
0
4,375
13,891
22,156
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
33,855
433
Minions Killed
360
0
Camps Cleared
0
1,278,696
Distance Traveled
1,272,022
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,683
549
95
7
0
302,819
2
L
Hel
6,850
489
81
6
0
229,721
0
W
Sylvanus
7,538
538
21
2
0
253,300
3
L
Loki
7,562
540
101
7
0
325,369
0
W
Raijin
7,463
533
94
7
0
231,238
0
W
Neith
8,539
610
102
7
0
245,391
0
L
Nut
6,492
464
76
5
0
244,124
3
L
Raijin
6,674
477
77
6
0
203,928
0
W
Osiris
9,070
648
121
9
0
245,948
0
L
Kumbhakarna
6,277
448
25
2
0
268,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role