Player Matchup

Chiron
Chiron
Gold II
Libbraa
Chiron
Gold II
Level 183
God Stats
11W - 9L
1,669 SR
Queue Stats
290W - 280L
1,600 MMR
Solo
Agni
Agni
Gold I
MauricioR9
Agni
Gold I
Level 267
God Stats
5W - 3L
1,748 SR
Queue Stats
300W - 296L
1,608 MMR
Solo
Artio
Artio
Gold I
Tru Wra1th
Artio
Gold I
Level 154
God Stats
11W - 9L
1,661 SR
Queue Stats
293W - 296L
1,587 MMR
Solo
Bakasura
Bakasura
Gold II
Yelkage
Bakasura
Gold II
Level 100
God Stats
5W - 7L
1,587 SR
Queue Stats
62W - 66L
1,587 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
xFey
Kuzenbo
Gold II
Level 106
God Stats
5W - 3L
1,711 SR
Queue Stats
190W - 175L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,675 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,600 SR
1,623 MMR
Sun Wukong
Sun Wukong
Gold III
Jerdnard
Sun Wukong
Gold III
Level 85
God Stats
6W - 3L
1,490 SR
Queue Stats
132W - 120L
1,598 MMR
Solo
Achilles
Achilles
Platinum V
Jones3Gaming
Achilles
Platinum V
Level 149
God Stats
2W - 1L
1,788 SR
Queue Stats
110W - 108L
1,581 MMR
Solo
Charon
Charon
Platinum V
XGecoXx
Charon
Platinum V
Level 118
God Stats
8W - 9L
1,555 SR
Queue Stats
260W - 267L
1,611 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
ZephyrLee
Kumbhakarna
Gold V
Level 81
God Stats
1W - 0L
1,628 SR
Queue Stats
16W - 13L
1,630 MMR
Party 1
Medusa
Medusa
Gold IV
hinomaru
Medusa
Gold IV
Level 183
God Stats
1W - 1L
1,537 SR
Queue Stats
16W - 13L
1,694 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Libbraa
Chiron
8
0 / 3 / 0
4,376
438
2,624
4,953
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 5 / 0
5,651
565
2,839
5,685
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
7
0 / 3 / 0
4,796
480
1,954
9,176
5,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Yelkage
Bakasura
8
0 / 3 / 0
4,661
466
3,751
8,705
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
xFey
Kuzenbo
11
1 / 1 / 0
6,160
616
5,617
7,373
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Chang'eBastetBacchusCthulhu

VS

Bans
Erlang ShenCu ChulainnArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jerdnard
Sun Wukong
9
1 / 1 / 0
5,548
555
3,483
8,402
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Achilles
Jones3Gaming
Achilles
11
6 / 0 / 2
6,600
660
3,757
5,957
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
XGecoXx
Charon
11
2 / 0 / 4
6,365
637
4,920
6,717
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ZephyrLee
Kumbhakarna
9
1 / 0 / 3
5,852
585
2,158
5,282
2,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
hinomaru
Medusa
11
5 / 0 / 2
6,314
631
7,485
4,471
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
15
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jerdnard
Sun Wukong
1
1
0
1
W
Achilles
Jones3Gaming
Achilles
6
0
2
7
L
Chiron
Libbraa
Chiron
0
3
0
0
L
0
5
0
0
L
Artio
0
3
0
0
W
Charon
XGecoXx
Charon
2
0
4
4
L
Bakasura
Yelkage
Bakasura
0
3
0
0
W
Kumbhakarna
ZephyrLee
Kumbhakarna
1
0
3
2.5
W
Medusa
hinomaru
Medusa
5
0
2
6
L
Kuzenbo
xFey
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
21,803
35,892
Taken
30,829
14,989
Mitigated
13,710
9,831
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jerdnard
Sun Wukong
3,483
694
0
2,820
8,402
3,678
0
4,749
3,173
0
35,152
W
Achilles
Jones3Gaming
Achilles
3,757
1,558
0
3,241
5,957
3,031
0
626
5,255
0
34,720
L
Chiron
Libbraa
Chiron
2,624
959
247
987
4,953
1,158
0
344
4,609
0
24,909
L
2,839
287
0
750
5,685
1,332
0
2,368
3,317
39,519
825
L
Artio
1,954
314
80
2,395
9,176
5,271
0
3,311
5,865
9,549
0
W
Charon
XGecoXx
Charon
4,920
698
0
1,500
6,717
2,634
0
2,327
4,340
38,534
1,095
L
Bakasura
Yelkage
Bakasura
3,751
3,101
0
2,984
8,705
2,397
0
777
7,928
0
27,283
W
Kumbhakarna
ZephyrLee
Kumbhakarna
2,158
350
0
1,688
5,282
2,945
0
1,268
3,994
12,717
0
W
Medusa
hinomaru
Medusa
7,485
3,378
0
1,286
4,471
1,422
493
899
3,517
0
52,016
L
Kuzenbo
xFey
Kuzenbo
5,617
1,501
0
2,388
7,373
4,831
6
0
7,373
34,908
2,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
30,679
288
Minions Killed
315
0
Camps Cleared
0
893,297
Distance Traveled
1,106,553
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,548
555
65
7
0
199,590
0
W
Achilles
6,600
660
70
7
0
232,552
0
L
Chiron
4,376
438
39
4
0
148,122
0
L
Agni
5,651
565
81
8
0
197,891
2
L
Artio
4,796
480
16
2
0
187,444
0
W
Charon
6,365
637
63
6
0
231,444
2
L
Bakasura
4,661
466
68
7
0
188,689
0
W
Kumbhakarna
5,852
585
27
3
0
224,082
4
W
Medusa
6,314
631
90
9
0
218,885
1
L
Kuzenbo
6,160
616
84
8
0
171,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role