Player Matchup

Zhong Kui
Zhong Kui
DinoChef2209
Zhong Kui
Level 156
God Stats
6W - 7L
1,660 SR
Queue Stats
183W - 180L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
Omega0203
Aphrodite
Level 138
God Stats
12W - 9L
1,581 SR
Queue Stats
96W - 93L
1,465 Elo+
Solo
Odin
Odin
dark_shark183
Odin
Level 84
God Stats
2W - 1L
1,389 SR
Queue Stats
78W - 65L
1,402 Elo+
Party 3
Ra
Ra
stelthbomer25
Ra
Level 46
God Stats
5W - 2L
1,343 SR
Queue Stats
51W - 52L
1,359 Elo+
Party 3
Hun Batz
Hun Batz
tobi12otaku12
Hun Batz
Level 147
God Stats
10W - 9L
1,539 SR
Queue Stats
266W - 270L
1,486 Elo+
Party 2
Team Averages
Level 114
1,502 SR
1,433 Elo+

VS

Team Averages
Level 87
1,583 SR
1,517 Elo+
Nu Wa
Nu Wa
ApplePie26
Nu Wa
Level 108
God Stats
0W - 2L
1,567 SR
Queue Stats
15W - 17L
1,470 Elo+
Solo
Odin
Odin
CurtCrown11
Odin
Level 141
God Stats
3W - 5L
1,508 SR
Queue Stats
192W - 170L
1,469 Elo+
Solo
Thanatos
Thanatos
Elpockotaco420
Thanatos
Level 65
God Stats
21W - 17L
1,642 SR
Queue Stats
41W - 28L
1,596 Elo+
Party 1
Merlin
Merlin
NátusTheBroGuy
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,535 Elo+
Party 1
Medusa
Medusa
SHadowspy1
Medusa
Level 65
God Stats
18W - 10L
1,697 SR
Queue Stats
29W - 24L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DinoChef2209
Zhong Kui
12
4 / 2 / 2
7,363
669
8,262
6,761
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Omega0203
Aphrodite
10
2 / 2 / 4
6,930
630
3,070
7,289
4,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
7 / 1 / 1
7,634
694
6,305
5,501
1,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,134
558
2,443
3,153
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tobi12otaku12
Hun Batz
11
2 / 0 / 0
6,424
584
2,839
7,577
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 1 / 1
6,157
560
4,560
4,299
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 5
5,065
460
2,533
6,265
3,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
4 / 1 / 0
6,208
564
3,553
8,589
3,295
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 9 / 0
4,730
430
753
9,457
1,945
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
SHadowspy1
Medusa
11
1 / 4 / 2
5,663
515
3,874
8,213
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
15
Kills
6
6
Deaths
16
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
1
1
1.5
L
0
1
5
2.5
W
Zhong Kui
DinoChef2209
Zhong Kui
4
2
2
2.5
L
Thanatos
4
1
0
4
L
0
9
0
0
W
Aphrodite
Omega0203
Aphrodite
2
2
4
2
L
Medusa
SHadowspy1
Medusa
1
4
2
0.5
W
7
1
1
7.5
W
0
1
1
0.5
W
Hun Batz
tobi12otaku12
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,919
Damage
15,273
30,281
Taken
36,823
13,349
Mitigated
12,450
10,685
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,560
571
0
1,299
4,299
993
0
2,247
1,986
40,002
563
L
2,533
227
0
2,335
6,265
3,723
0
3,190
3,075
0
14,473
W
Zhong Kui
DinoChef2209
Zhong Kui
8,262
2,686
0
3,119
6,761
4,485
482
219
6,492
45,411
10,801
L
Thanatos
3,553
1,164
0
5,060
8,589
3,295
0
1,506
7,083
0
46,938
L
753
103
0
737
9,457
1,945
0
0
9,457
15,693
0
W
Aphrodite
Omega0203
Aphrodite
3,070
892
1,558
2,912
7,289
4,238
150
924
6,179
20,887
270
L
Medusa
SHadowspy1
Medusa
3,874
1,194
0
812
8,213
2,494
0
6,010
2,203
0
38,778
W
6,305
1,352
0
943
5,501
1,424
833
1,033
4,414
0
48,925
W
2,443
0
41
986
3,153
746
416
1,644
1,340
42,443
0
W
Hun Batz
tobi12otaku12
Hun Batz
2,839
816
0
1,126
7,577
2,456
274
931
6,543
0
48,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
27,823
340
Minions Killed
292
0
Camps Cleared
0
1,183,379
Distance Traveled
1,156,848
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,157
560
94
9
0
223,016
0
L
Odin
5,065
460
27
2
0
235,411
6
W
Zhong Kui
7,363
669
83
8
0
210,298
2
L
Thanatos
6,208
564
81
7
0
276,130
0
L
Merlin
4,730
430
19
2
0
191,694
0
W
Aphrodite
6,930
630
33
3
0
225,827
0
L
Medusa
5,663
515
71
6
0
230,597
0
W
Odin
7,634
694
74
7
0
243,371
0
W
Ra
6,134
558
68
6
0
245,063
1
W
Hun Batz
6,424
584
82
7
0
258,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role