Player Matchup

Ravana
Ravana
ALCA777
Ravana
Level 83
God Stats
2W - 5L
1,373 SR
Queue Stats
207W - 197L
1,508 Elo+
Party 3
Fafnir
Fafnir
KARC7W7
Fafnir
Level 133
God Stats
2W - 3L
1,418 SR
Queue Stats
372W - 327L
1,524 Elo+
Party 3
Ne Zha
Ne Zha
LazrHipoh
Ne Zha
Level 123
God Stats
18W - 17L
1,561 SR
Queue Stats
224W - 203L
1,491 Elo+
Party 2
Skadi
Skadi
Mekatorque
Skadi
Level 130
God Stats
2W - 0L
1,703 SR
Queue Stats
153W - 112L
1,595 Elo+
Party 2
Kumbhakarna
Kumbhakarna
justinbustin705
Kumbhakarna
Level 128
God Stats
4W - 6L
1,506 SR
Queue Stats
55W - 57L
1,496 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,523 Elo+

VS

Team Averages
Level 90
1,593 SR
1,502 Elo+
Horus
Horus
DixiNormus131
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 149L
1,492 Elo+
Party 1
Chang'e
Chang'e
HorizonC7
Chang'e
Level 97
God Stats
0W - 1L
1,762 SR
Queue Stats
20W - 17L
1,494 Elo+
Party 1
Charybdis
Charybdis
MrChrispyBoi
Charybdis
Level 106
God Stats
19W - 15L
1,635 SR
Queue Stats
123W - 130L
1,488 Elo+
Party 1
Ymir
Ymir
a4eydemu
Ymir
Level 77
God Stats
1W - 2L
1,555 SR
Queue Stats
62W - 74L
1,487 Elo+
Party 1
Fenrir
Fenrir
misticalpanda
Fenrir
Level 63
God Stats
19W - 18L
1,514 SR
Queue Stats
187W - 184L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ALCA777
Ravana
11
1 / 2 / 2
5,788
482
5,587
6,349
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
KARC7W7
Fafnir
12
0 / 2 / 2
6,748
562
5,507
9,565
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
LazrHipoh
Ne Zha
11
3 / 0 / 3
7,121
593
6,048
5,873
3,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
12
2 / 0 / 3
6,640
553
6,682
3,266
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
justinbustin705
Kumbhakarna
13
5 / 1 / 0
6,743
562
6,547
11,345
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,634
553
6,908
11,288
7,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
HorizonC7
Chang'e
11
0 / 4 / 1
6,501
542
6,393
8,239
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MrChrispyBoi
Charybdis
10
0 / 1 / 0
5,507
459
1,948
5,859
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 3 / 0
5,552
463
1,055
9,967
5,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 0
6,688
557
5,174
11,925
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
ALCA777
Ravana
1
2
2
1
L
1
1
2
2
L
Chang'e
HorizonC7
Chang'e
0
4
1
0.13
W
Fafnir
KARC7W7
Fafnir
0
2
2
0.5
W
Ne Zha
LazrHipoh
Ne Zha
3
0
3
4.5
W
Skadi
2
0
3
3.5
L
Charybdis
MrChrispyBoi
Charybdis
0
1
0
0
L
Ymir
0
3
0
0
W
Kumbhakarna
justinbustin705
Kumbhakarna
5
1
0
5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
21,478
36,398
Taken
47,278
19,031
Mitigated
20,800
11,497
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ALCA777
Ravana
5,587
1,695
0
2,942
6,349
2,237
0
875
5,474
0
36,921
L
6,908
2,230
240
3,297
11,288
7,649
0
4,792
6,448
0
42,761
L
Chang'e
HorizonC7
Chang'e
6,393
750
200
2,547
8,239
2,050
0
4,623
3,262
45,894
1,729
W
Fafnir
KARC7W7
Fafnir
5,507
2,143
0
3,746
9,565
7,914
0
0
9,565
35,996
6,302
W
Ne Zha
LazrHipoh
Ne Zha
6,048
1,094
0
2,015
5,873
3,861
0
297
5,576
0
28,838
W
Skadi
6,682
2,351
0
1,258
3,266
885
0
323
2,943
0
52,943
L
Charybdis
MrChrispyBoi
Charybdis
1,948
1,062
0
1,872
5,859
1,414
0
0
5,859
0
39,504
L
Ymir
1,055
202
1,721
3,486
9,967
5,399
0
0
9,967
19,111
1,211
W
Kumbhakarna
justinbustin705
Kumbhakarna
6,547
365
0
1,536
11,345
4,134
0
5,567
5,778
36,907
0
L
5,174
1,579
0
4,924
11,925
4,288
0
1,685
10,120
0
50,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
30,882
356
Minions Killed
365
0
Camps Cleared
0
1,247,273
Distance Traveled
1,167,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,788
482
67
6
0
264,634
0
L
Horus
6,634
553
74
6
0
233,783
0
L
Chang'e
6,501
542
85
7
0
231,056
0
W
Fafnir
6,748
562
75
6
0
199,154
0
W
Ne Zha
7,121
593
30
3
0
271,534
2
W
Skadi
6,640
553
109
9
0
244,485
0
L
Charybdis
5,507
459
106
9
0
216,649
0
L
Ymir
5,552
463
15
1
0
233,946
3
W
Kumbhakarna
6,743
562
75
6
0
267,466
1
L
Fenrir
6,688
557
85
7
0
252,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role