Player Matchup

Jormungandr
Jormungandr
Denaero
Jormungandr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 263L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
DuragGingy
Nu Wa
Level 154
God Stats
5W - 3L
1,653 SR
Queue Stats
198W - 194L
1,557 Elo+
Party 1
Geb
Geb
Efficienado
Geb
Level 156
God Stats
0W - 2L
1,203 SR
Queue Stats
188W - 183L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
MyPeaPeaHard
Hou Yi
Level 147
God Stats
1W - 2L
1,319 SR
Queue Stats
45W - 52L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
shadow132021
Danzaburou
Level 149
God Stats
0W - 1L
1,616 SR
Queue Stats
176W - 145L
1,566 Elo+
Solo
Team Averages
Level 148
1,458 SR
1,539 Elo+

VS

Team Averages
Level 161
1,308 SR
1,539 Elo+
Da Ji
Da Ji
EPICBABYSHEEP
Da Ji
Level 195
God Stats
2W - 2L
1,345 SR
Queue Stats
159W - 151L
1,508 Elo+
Solo
Guan Yu
Guan Yu
LipSmacker
Guan Yu
Level 154
God Stats
27W - 18L
1,197 SR
Queue Stats
144W - 106L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Telshor
Zhong Kui
Level 182
God Stats
3W - 4L
1,385 SR
Queue Stats
226W - 214L
1,529 Elo+
Solo
Hachiman
Hachiman
iiiALI
Hachiman
Level 175
God Stats
2W - 3L
1,299 SR
Queue Stats
61W - 74L
1,535 Elo+
Solo
Ymir
Ymir
xYurei_
Ymir
Level 98
God Stats
3W - 6L
1,314 SR
Queue Stats
291W - 286L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Denaero
Jormungandr
11
1 / 3 / 0
6,131
613
6,209
9,438
4,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
11
1 / 4 / 1
5,884
588
5,769
5,753
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 2 / 2
6,331
633
2,623
9,341
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
12
3 / 1 / 1
6,809
681
3,831
4,490
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
shadow132021
Danzaburou
10
2 / 5 / 4
5,616
562
5,532
10,051
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,547
655
5,034
9,143
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
LipSmacker
Guan Yu
11
1 / 1 / 1
6,198
620
5,213
9,169
8,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Telshor
Zhong Kui
13
7 / 1 / 1
7,240
724
8,921
8,668
5,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
iiiALI
Hachiman
11
1 / 2 / 1
6,197
620
3,018
5,524
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
xYurei_
Ymir
9
1 / 4 / 4
5,221
522
3,065
8,463
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
15
15
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Denaero
Jormungandr
1
3
0
0.33
L
Nu Wa
1
4
1
0.38
W
5
1
2
6
L
2
2
2
1.5
W
Guan Yu
LipSmacker
Guan Yu
1
1
1
1.5
L
Hou Yi
3
1
1
3.5
W
Zhong Kui
Telshor
Zhong Kui
7
1
1
7.5
W
Hachiman
iiiALI
Hachiman
1
2
1
0.75
L
Danzaburou
shadow132021
Danzaburou
2
5
4
0.8
W
Ymir
xYurei_
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
25,251
39,073
Taken
40,967
13,594
Mitigated
23,644
8,709
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Denaero
Jormungandr
6,209
2,047
0
1,942
9,438
4,384
7
0
9,438
37,666
0
L
Nu Wa
5,769
967
0
740
5,753
1,451
0
4,390
1,335
36,463
0
W
5,034
1,751
0
4,205
9,143
3,056
0
1,993
7,009
0
41,821
L
2,623
1,089
0
2,430
9,341
3,448
0
2,126
7,165
33,109
0
W
Guan Yu
LipSmacker
Guan Yu
5,213
1,053
108
4,485
9,169
8,861
0
6,358
2,695
0
38,436
L
Hou Yi
3,831
1,858
0
1,573
4,490
1,252
663
171
4,267
0
43,790
W
Zhong Kui
Telshor
Zhong Kui
8,921
2,134
75
6,324
8,668
5,318
0
3,557
4,722
60,435
0
W
Hachiman
iiiALI
Hachiman
3,018
1,532
0
2,375
5,524
1,562
0
366
5,102
0
44,721
L
Danzaburou
shadow132021
Danzaburou
5,532
1,626
0
2,024
10,051
3,059
483
4,859
4,882
0
27,823
W
Ymir
xYurei_
Ymir
3,065
983
0
865
8,463
4,847
0
1,541
6,755
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
31,403
337
Minions Killed
380
0
Camps Cleared
0
1,015,410
Distance Traveled
1,038,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,131
613
66
7
0
190,979
1
L
Nu Wa
5,884
588
82
8
0
185,777
2
W
Da Ji
6,547
655
73
7
0
241,231
0
L
Geb
6,331
633
59
6
0
236,837
0
W
Guan Yu
6,198
620
77
8
0
210,636
0
L
Hou Yi
6,809
681
97
10
0
203,654
0
W
Zhong Kui
7,240
724
114
11
0
197,166
0
W
Hachiman
6,197
620
90
9
0
191,137
2
L
Danzaburou
5,616
562
33
3
0
198,163
0
W
Ymir
5,221
522
26
3
0
198,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role