Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
German-Sociopath
Lancelot
Level 109
God Stats
96W - 73L
1,549 SR
Queue Stats
143W - 123L
1,510 Elo+
Solo
Ymir
Ymir
Kreaper187
Ymir
Level 109
God Stats
23W - 11L
1,858 SR
Queue Stats
143W - 131L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Qeccer123
Xbalanque
Level 128
God Stats
6W - 11L
1,371 SR
Queue Stats
254W - 256L
1,465 Elo+
Solo
Anubis
Anubis
Reebs99
Anubis
Level 116
God Stats
1W - 0L
1,015 SR
Queue Stats
22W - 20L
1,446 Elo+
Solo
Team Averages
Level 122
1,459 SR
1,484 Elo+

VS

Team Averages
Level 119
1,573 SR
1,480 Elo+
Hel
Hel
Frankdup14
Hel
Level 125
God Stats
8W - 17L
1,312 SR
Queue Stats
188W - 178L
1,455 Elo+
Solo
Olorun
Olorun
Palpitate
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,593 Elo+
Solo
Cthulhu
Cthulhu
WetLizardGuy
Cthulhu
Level 100
God Stats
2W - 2L
1,712 SR
Queue Stats
22W - 37L
1,382 Elo+
Solo
Mulan
Mulan
YallNeedTherapy
Mulan
Level 87
God Stats
6W - 4L
1,538 SR
Queue Stats
12W - 18L
1,474 Elo+
Solo
Thanatos
Thanatos
Yéil
Thanatos
Level 141
God Stats
16W - 11L
1,802 SR
Queue Stats
218W - 200L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 0 / 1
6,636
664
4,325
6,802
3,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 0 / 2
6,330
633
7,620
7,320
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,378
538
3,314
6,407
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Qeccer123
Xbalanque
10
1 / 2 / 2
5,302
530
3,676
6,089
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Reebs99
Anubis
10
1 / 2 / 2
5,563
556
3,101
5,456
2,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,358
436
2,261
5,193
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
Palpitate
Olorun
9
3 / 3 / 0
5,339
534
5,165
5,126
1,503
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
WetLizardGuy
Cthulhu
9
1 / 2 / 2
5,770
577
3,756
8,358
3,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 0
5,025
503
2,279
6,617
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Yéil
Thanatos
10
1 / 2 / 0
5,366
537
3,081
8,375
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
5
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
1
4.5
L
0
3
0
0
W
6
0
2
7
W
1
1
2
2
L
Olorun
Palpitate
Olorun
3
3
0
1
W
Xbalanque
Qeccer123
Xbalanque
1
2
2
1
W
Anubis
Reebs99
Anubis
1
2
2
1
L
Cthulhu
WetLizardGuy
Cthulhu
1
2
2
1
L
0
3
0
0
L
Thanatos
Yéil
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
16,542
32,074
Taken
33,669
13,612
Mitigated
12,071
15,646
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,325
323
0
5,124
6,802
3,785
217
0
6,802
34,163
1,404
L
2,261
240
266
1,798
5,193
934
0
2,859
2,334
17,138
99
W
7,620
1,987
0
3,793
7,320
2,354
242
1,663
5,657
0
41,612
W
3,314
967
0
1,912
6,407
3,540
0
3,370
3,037
15,740
1,033
L
Olorun
Palpitate
Olorun
5,165
2,419
90
1,326
5,126
1,503
0
957
4,169
27,942
1,783
W
Xbalanque
Qeccer123
Xbalanque
3,676
884
0
2,104
6,089
1,831
0
3,760
2,329
0
37,758
W
Anubis
Reebs99
Anubis
3,101
86
0
2,713
5,456
2,102
1,129
2,093
3,363
37,447
0
L
Cthulhu
WetLizardGuy
Cthulhu
3,756
761
0
1,594
8,358
3,633
0
2,298
6,060
21,782
0
L
2,279
294
0
2,410
6,617
3,684
0
3,803
2,814
0
24,969
L
Thanatos
Yéil
Thanatos
3,081
991
0
7,234
8,375
2,317
0
554
7,821
0
37,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
25,858
278
Minions Killed
235
0
Camps Cleared
0
1,001,162
Distance Traveled
910,596
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,636
664
62
6
0
193,763
4
L
Hel
4,358
436
28
3
0
128,913
0
W
Lancelot
6,330
633
72
7
0
245,735
0
W
Ymir
5,378
538
15
2
0
194,858
0
L
Olorun
5,339
534
62
6
0
195,041
0
W
Xbalanque
5,302
530
63
6
0
191,145
0
W
Anubis
5,563
556
66
7
0
175,661
0
L
Cthulhu
5,770
577
21
2
0
182,826
1
L
Mulan
5,025
503
47
5
0
183,201
5
L
Thanatos
5,366
537
77
8
0
220,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role