Player Matchup

Ravana
Ravana
ItsTheJester989
Ravana
Level 128
God Stats
0W - 4L
1,192 SR
Queue Stats
203W - 227L
1,352 Elo+
Party 3
Izanami
Izanami
LosGrande27
Izanami
Level 121
God Stats
2W - 3L
1,501 SR
Queue Stats
79W - 110L
1,435 Elo+
Solo
Zeus
Zeus
Thawiz2005
Zeus
Level 68
God Stats
1W - 4L
1,393 SR
Queue Stats
185W - 190L
1,480 Elo+
Party 3
King Arthur
King Arthur
TheMessiah3757
King Arthur
Level 44
God Stats
2W - 1L
1,823 SR
Queue Stats
36W - 35L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
citrinedemonia
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Party 3
Team Averages
Level 76
1,482 SR
1,450 Elo+

VS

Team Averages
Level 86
1,442 SR
1,495 Elo+
Danzaburou
Danzaburou
Bossmode420
Danzaburou
Level 35
God Stats
2W - 3L
1,304 SR
Queue Stats
30W - 33L
1,428 Elo+
Party 2
Ares
Ares
Cattycandyboi22
Ares
Level 72
God Stats
16W - 7L
1,598 SR
Queue Stats
52W - 36L
1,581 Elo+
Party 1
Scylla
Scylla
Chase7Petty
Scylla
Level 149
God Stats
1W - 1L
1,279 SR
Queue Stats
34W - 32L
1,503 Elo+
Solo
Nike
Nike
FlynardSkinard69
Nike
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 51L
1,426 Elo+
Party 2
Lancelot
Lancelot
GoldenRaider212
Lancelot
Level 110
God Stats
12W - 10L
1,529 SR
Queue Stats
243W - 205L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,433
495
5,029
6,568
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
LosGrande27
Izanami
12
4 / 2 / 3
7,637
587
7,089
8,110
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 2
7,453
573
6,369
6,319
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheMessiah3757
King Arthur
10
1 / 5 / 0
5,883
453
1,697
11,369
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 2 / 3
7,210
555
6,111
11,582
8,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bossmode420
Danzaburou
9
0 / 4 / 3
5,509
424
6,498
8,413
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 4 / 1
6,677
514
5,892
12,388
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
1 / 2 / 5
7,569
582
1,833
5,832
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 2
8,027
617
6,438
7,226
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
14
7 / 1 / 4
7,716
594
9,644
9,889
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
16
16
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bossmode420
Danzaburou
0
4
3
0.38
W
3
4
1
0.88
W
Scylla
1
2
5
1.75
W
5
0
2
6
W
Lancelot
7
1
4
9
L
2
3
1
0.83
L
Izanami
LosGrande27
Izanami
4
2
3
2.75
L
1
4
2
0.5
L
King Arthur
TheMessiah3757
King Arthur
1
5
0
0.2
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
30,305
43,948
Taken
43,748
20,423
Mitigated
22,432
11,561
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bossmode420
Danzaburou
6,498
2,880
0
1,992
8,413
2,961
0
3,132
5,281
0
30,641
W
5,892
110
0
1,291
12,388
9,840
0
2,736
9,652
19,005
0
W
Scylla
1,833
328
0
1,129
5,832
1,647
0
1,763
4,069
51,714
1,143
W
6,438
1,257
0
1,912
7,226
3,610
0
1,287
5,939
0
49,846
W
Lancelot
9,644
2,659
0
2,583
9,889
4,374
0
3,365
6,524
0
62,839
L
5,029
1,535
0
2,463
6,568
2,541
360
694
5,763
0
37,317
L
Izanami
LosGrande27
Izanami
7,089
4,926
0
2,520
8,110
2,941
353
1,931
6,179
0
54,494
L
6,369
1,602
0
1,110
6,319
1,570
100
682
5,517
44,561
2,198
L
King Arthur
TheMessiah3757
King Arthur
1,697
96
0
1,613
11,369
4,749
0
1,332
9,560
0
24,129
L
6,111
467
253
3,602
11,582
8,622
291
2,785
8,765
27,855
2,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
35,498
361
Minions Killed
368
0
Camps Cleared
0
1,287,593
Distance Traveled
1,386,134
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,509
424
49
4
0
243,212
0
W
Ares
6,677
514
16
1
0
276,179
4
W
Scylla
7,569
582
120
9
0
264,478
3
W
Nike
8,027
617
94
7
0
244,581
0
W
Lancelot
7,716
594
89
7
0
357,684
3
L
Ravana
6,433
495
80
6
0
287,531
1
L
Izanami
7,637
587
97
7
0
224,797
0
L
Zeus
7,453
573
87
7
0
243,960
0
L
King Arthur
5,883
453
44
3
0
261,484
0
L
Cthulhu
7,210
555
53
4
0
269,821
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role